Why take a mage?
All 3 specs of mages have high burst damage relative to other classes.
Only Destruction has high burst damage for warlocks.
On my fire mage, I can take out level 68s in two spellcasts, a crit pyro and a crit fireball. And with a 33% chance to crit, not taking Combustion into consideration, crits happen incredibly often. And Master of Elements and Essence-Infused Mushroom (or is it Power-Infused?) make for great mana returns.
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Warlocks dont need to worry about talent selection. Whatever tree they go for, theyre going to out dps mages and since they have fear regardless of spec, PVP between warlock and mage is always going to result in an easy win for teh lock
While Affliction warlocks have amazing mana efficiency, they cannot kill fast while maintaining that efficiency. My mage farmed the large cavern on Warmaul Hill (the cave that has Cho'war the Pillager at the end) from entrance to just before Cho'war, then dropped down to the entrance and did it again, and then dropped down and got halfway more before having to drink. My spec is 4/54/3. A destruction warlock could match the speed at which I kill enemies, but run out of mana and have to life tap and then eventually slow down Drain Health, or maybe bandage, or eat, or cannibalize. An affliction warlock could outdo my mana efficiency, but take about three times as long.
In raids, the situation is different, the fights are longer, and warlocks beat mages in DPS, this is true. But mages are incredibly handy for the sheep in instances (much much more than fear in instances), portals for everyone, free drinks and food.
The mage used to traditionally be considered pure, raw damage. It still does a huge amount of it even if it's not always number one anymore, and it has utility abilities to justify its existence. Personally, I've only beat warlocks in chaotic BGs, never in Arena skirmishes (I don't do ranked), never in duels or 1 v 1 PvP. I know that any spec'd warlock has an easy time against most non-PvP geared mages. I know that warlocks because of their life tap, heals, and DoTs, outdamage mages in raids often.
But I can't see why I'd ever give up a mage for a warlock when mages fill their own role, which is also very fun to play.
And I still can't get over,
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It is the most vulnerable class in the game, bar none. On the other hand, its not unheard of for a well geared warlock to reach 300 in all resists whith HP well over 10k.
I really actually want to see an armory profile with a toon having 300 in all resists, regardless of having 10K health or even 3K.