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Did they change the way that I have to tame pets?Follow

#1 Oct 06 2007 at 12:56 PM Rating: Decent
Ok, here is my problem. I leveled up a hunter to 30 on a different account, but needed to start up a new one so I am now level 19. What I would do on my other hunter is that, assuming I had an open stable spot, dismiss my current pet and was then able to tame a new one. At which point, the pet that I started with would be in the stable slot and I would be running with the new pet.

However, I just tried to tame a new pet with the bew character with the same method of dismissing my pet and then taming a new one. However, when I tried to tame it, I would get a message saying that I had too many pets already. But when I went back to the stable master and physically put my old pet in the stable, I was able to tame it fine. When did this change?

The problem I am having with this is say there is a pet that I want to tame in the middle of nowhere, and I need to have my current pet running with me for protection until I get to that location, and there ar eno stable masters around for me to drop him off. How am I supposed to tame this new pet?
#2 Oct 06 2007 at 1:08 PM Rating: Decent
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27,272 posts
The dismiss and tame is a bug, it will be implemented in some form later but its not finished yet and got into the game on accident.
I think they fixed that bug last patch.

The reason it will be put ingame at some point is to allow people with 3 different pets to still learn new abilities from other beasts.
#3 Oct 06 2007 at 1:10 PM Rating: Decent
Ok, so I really do have to run without a pet in order to tame a new one then?
#4 Oct 06 2007 at 1:19 PM Rating: Decent
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27,272 posts
jup, stable your current pet and stalk the new one.
#5 Oct 06 2007 at 1:47 PM Rating: Decent
man thats gonna be rough..thanks for the information
#6 Oct 07 2007 at 3:05 AM Rating: Decent
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539 posts
do what I do...stable the old one,then on your way to tame the (insertnewpethere),just tame a temporary pet as you go....

It will keep you more or less safe while you travel,and you can release it with no worries when you get to the pet you are actually looking for ;)
#7 Oct 07 2007 at 3:34 AM Rating: Decent
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1,571 posts
It may mean getting certain pets will be even harder, no?
I would never get my white wind serpent if I wasnt just admiring the view in Feralas and she bumped into me. If I had to go back to stable my pet I would probably never find her again.

#8 Oct 07 2007 at 6:34 AM Rating: Decent
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1,970 posts
I had this happen to me the other night trying to grab an owl in Winterspring to learn Claw 8. Previously I would do as you did, dismiss current pet when I found the one I wanted because I always keep an open stable slot these days. Nearly got myself killed when, upon completion of the taming process, I got the message that I was not able to tame it and I promptly got a few adds plus the potential pet-still-enemy beating on me. Needless to say I ran to the nearby town (I forget name) stabled pet, ran back and got the owl just fine.

But a bit of an annoyance it was, I must say.
#9 Oct 07 2007 at 8:17 AM Rating: Decent
I see there's alot of new Hunters here. How can I tell? Because people are actually considering the current way of taming things troublesome. I spent so much time leaving my main pet at the stables and then running around in hostile territory (both PvE and PvP wise) with no pet, that I consider it the way it should be.

Getting past both mobs and players that are after you while searching for that one beast that has struck your fancy. Locating it, setting up for the tame, and finally getting it. That's how it should be. Just dismissing and taming a beast is just... well, it's just not the way a Hunter should do things. Then we might as well just do it like Warlocks, and get all the petskills from the trainer/skill vendor.
#10 Oct 07 2007 at 8:45 AM Rating: Decent
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1,571 posts
North, I sort of understand how you feel.
It took me 5 levels and for those levels very big amount of gold to get Dreadsteed on my warlock - now they made mats laughable compared with what I had to collect.

Back in AO there was time when you could get to level 220 only by grinding hecklers (boring and annoying heap-of-stones looking mobs). Then they implemented SL missions with bonus xp and every noob out there could rocket level without even bothering to learn how to play their toon (something like WoW imo).
The "oldtimers" were extremely pissed off.

You cannot stop the progress and I agree its not for better sometimes, but dont let it make you bitter :)

#11 Oct 08 2007 at 2:23 PM Rating: Decent
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271 posts
Agobi,
I've never said I was the brightest crayon in the box, but it took me a couple of times of getting whacked to death to realize that I could in fact just tame any old thing til I got where I was going to get the skilled pet.
#12 Oct 11 2007 at 2:16 PM Rating: Decent
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1,256 posts
NorthAI the Hand wrote:
I see there's alot of new Hunters here. How can I tell? Because people are actually considering the current way of taming things troublesome. I spent so much time leaving my main pet at the stables and then running around in hostile territory (both PvE and PvP wise) with no pet, that I consider it the way it should be.

Getting past both mobs and players that are after you while searching for that one beast that has struck your fancy. Locating it, setting up for the tame, and finally getting it. That's how it should be. Just dismissing and taming a beast is just... well, it's just not the way a Hunter should do things. Then we might as well just do it like Warlocks, and get all the petskills from the trainer/skill vendor.


I agree with you here. I just recently camped the tree above rachet for a week with my wifes toon waiting for Humar to spawn. Granted I just logged in randomly but I did so every couple hours to find out if it was there.

Reason I didn't stay logged in is that her toon is a draenai. But I forgot to stable her first pet that I ran all the way to IronForge without a pet on her char to get. Felt kind of bad about releasing her first pet but Humar is definately worth it.
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