Theophany the Sly wrote:
Don't listen to Wytryszek when he tells you to get the socket bonus on your gloves though, I tested it myself and the crit isn't worth more than having 16 hit in those two slots.
Try and get another piece of T4 asap though, that set bonus is a very large DPS boost.
You need the second blue gem to enable Relentless metagem, so it has to go somewhere, and the gloves look like a lesser evil. The belt though... I have not noticed it had 2 blue sockets. Now I understand why the doubts. I would have hard time deciding myself. 12 stamina or 5 agility - kind of an even match. I guess most would go for the DPS choice.
As for the agility vs AP - the more AP you have, the less it is worth adding more. The crit part of agility remains constant, or even grows a bit. So after a certain point the crit part wins. The problem is agreeing where that point is. (certainly fully raid buffed is beyond it)
Edit: Oh, and agility as a stat is getting buffed by King's and by Vitality, as opposed to pure AP/crit, which is not.
Also, 1 agility gives more than 1/2 crit rating - last time I checked it was something like 0.54 - so agility has a headstart against pure +crit rating gems.
All right, I am running out of arguments - too much reliance on the DPS spreadsheet I guess. Anybody else can add more?
Edited, Oct 3rd 2007 3:02pm by Wytryszek