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Lifebloom question.Follow

#1 Oct 01 2007 at 8:14 AM Rating: Good
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2,580 posts
I just hit 64 on my druid and got lifebloom. I'm feral specced and only heal when I have to fill the spot. I'm up to 500+ healing with 7k mana in my healing set, woot. Anyways I got some questions about lifebloom.

How mana efficent is it compared to other heals?

Whats the best use of lifebloom? I assume it's apply lifebloom, wait till duration is almost up then apply second stack, same for third stack.

Any and all info is as always greatly appreciated.
#2 Oct 01 2007 at 8:49 AM Rating: Excellent
Use all +healing trinkets/effects, spam 3x LB to get stack up on tank, cast every 6 seconds to keep stack up.

In this way it's actually the most efficient thing you have, but only if you can keep that stack up since the HoT keeps all the bonuses from your heal trinkets as long as it doesn't expire.

In many cases that plus the occasional Rejuvenation is enough for a tank, but I sometimes just scrap it and HT spam on the tank instead...depends on how much health he has/how fast he takes damage.
#3 Oct 01 2007 at 9:25 AM Rating: Good
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2,580 posts
Awesome. Even if I don't have my trinket up is it safe to say that keeping it ticking with 3 stacks is more efficent than letting it complete and getting the "bloom" effect?
#4 Oct 01 2007 at 9:29 AM Rating: Excellent
Most definitely. The bloom gets zero bonus from your +heal gear, if I'm not mistaken; it's only boon is that the threat from said bloom is applied to the tank and not the healer.
#5 Oct 01 2007 at 11:14 AM Rating: Excellent
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2,580 posts
Cool. Thanks for the info man, rate up for joo.
#6 Oct 13 2007 at 7:28 AM Rating: Decent
40 posts
Im not sure, My lifebloom ticks in my feral gear are around 43 going up to 123 in healing. the bloom seems to go from around 600 to nearer 900 when im in healing so it might make some difference.

Only prob with the bloom tick is if a lot of the party gets hit it can be hard to keep track of the ticks on the MT.
#7 Oct 14 2007 at 12:29 PM Rating: Decent
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207 posts
I have found that druid HoTs are the most efficient tool available to them. Memorize how much your HoTs heal for and get a unitframe addon that tells you how much damage your tank is from full health. Then you will have a rough idea of what rank of HT you should use or how many HoTs to apply.

I find that druid heals come in VERY handy when a tank takes a critical hit. If I see them going down, or if I have shifted my attention to other group members, I will put a few HoTs on the tank to buy myself some time to cast a HT spell.
#8 Oct 14 2007 at 3:56 PM Rating: Good
Keep it ticking, but it's fantastic if the tank takes a damage spike; you start casting a HT (or Rejuv if you're a tree) to get them back up and the Bloom will expire for a bit of burst healing on top of the HT/Swiftmend/whatever.

And yes, the tank generates full aggro for the heal. If they're a Warrior/Druid with Defiance/Feral Instinct, they'll generate ~450 threat on all targets for a 600-point Bloom. It's not enormous but it does help in heavy AE situations.
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