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too many weapon changes for arms?Follow

#1 Sep 30 2007 at 11:21 AM Rating: Decent
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93 posts
Leveled arms now 59. Just switched to fury (not dw I like my two handers). I swapped not because I think fury is better/cooler I was just thinking about all the different weapon changes that I will be going through in outlands with qst rewards/drops and such. Just kinda figured that being arms meant deciding on a certain weapon spec to get the full potential. I.e poleaxe points with a 2h mace... I miss ms and bleed effects. Is my thinking off? Is there an ms build that foregoes selecting a weapon spec that is worth its salt? Please advise and ty for your time.
#2 Sep 30 2007 at 3:42 PM Rating: Decent
dont know i'm sorta thinking this already and only 43 cause i'm finaly done with ww axe and have to pick between 2h sword or 2h mace and have to spec already but i like arms for lower cost tc imp charge and lower cost hs
#3 Sep 30 2007 at 8:45 PM Rating: Excellent
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8,779 posts
actually, there is a very nice progression of 2h weapons starting from level 29....and theyre all poleaxe spec.

corpsemaker 2h axe
whirlwind axe
executioners cleaver
ice barber spear
that polearm from ramparts
howling warsong axe from blood furnace
terokks quill
crow wing reaper
sonic spear
plamsa rat's hyper scythe

that covers level 29 to level 70. some of em take a bit to get (like the instance dropped ones in outland) and at least one is AHed (the cleaver) but for the warrior that likes consistency in a spec, poleaxe is the way to go.
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