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Beatings will continue until morale improvesFollow

#1 Sep 27 2007 at 11:02 AM Rating: Default
BOOOOO

We're getting hit with a BIG PvP nerf come 2.3, according to what the devs have released already. While it specifically mentions drain life, it's easy to see it will effect DC and SL, too.

I was hoping we could continue to dodge this bullet.
#2 Sep 27 2007 at 4:39 PM Rating: Default
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3,761 posts
Yeah more proof blizz gives into the whiners. Good luck drain tanking warriors now merciless locks, and obviously this affects wound poison too so good luck there as well. It will obviously do the same damage, but the healing will be cut in half.

Some other changes, hunters get an offensive dispell from arcane shot (!!), 6 second cooldown on that, which does lots of damage btw, 5 seconds with talents in the marks tree. Shamans take 30% less damage in shamanistic rage. With the current dot changes and these new ones we'll clearly go to a mediocre pvp class. Still good (not great though) at dueling, skilled locks will learn to adapt, but a skilled player can play any class.

Honestly I've been playing my rogue + mage alot lately, even before these changes were announced. I got sick of the whiners, didn't matter who I beat, it was "just because I'm a warlock" /rolleyes

Now when I beat them on my mage they dont say a word. 70 shaman destroyed today in a duel by my 63 mage, I just had to laugh as he couldn't get a cast off. I'm not even frost anymore, only 3 points in elemental precision for the +hit. Owned too many 60-68s to count, its nice hearing "wow good duel" instead of "thats ******* ******** you used <insert warlock ability>". I never used healthstones in duels, just more crap for whiners to QQ about.
#3 Sep 27 2007 at 11:25 PM Rating: Decent
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1,571 posts
Guess I should play my hunter even more now.


#4 Sep 28 2007 at 5:10 AM Rating: Decent
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428 posts
Destroyed a L.70 shammy on your L.63 mage? Would love to hear that story. How are you specced?

I generally have trouble with shamans unless my ap/pom/pyro crits.
#5 Sep 29 2007 at 7:55 AM Rating: Decent
The damage is still the same but the healing is 1/2. Kite the warriors, dead zone the hunters. Adapt or die.
#6 Sep 29 2007 at 8:43 AM Rating: Decent
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2,396 posts
mikelolol wrote:
Yeah more proof blizz gives into the whiners. Good luck drain tanking warriors now merciless locks, and obviously this affects wound poison too so good luck there as well. It will obviously do the same damage, but the healing will be cut in half.

More proof that 'Locks are completely incapable of taking a nerf with grace.

There is absolutely no logical reason why your "healing" spells should be immune to reduction when the "pure" healing classes have to suffer the debuff.

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Some other changes, hunters get an offensive dispell from arcane shot (!!), 6 second cooldown on that, which does lots of damage btw, 5 seconds with talents in the marks tree.

Hunters are fairly scarce in the arena right now and almost completely non-existent in the higher ratings. Blizzard is trying to improve their PvP viability so they can compete with the rest of the classes.

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Shamans take 30% less damage in shamanistic rage.

Enhancement Shaman take 30% less damage while under the effects Shamanistic Rage. It's a 41-point talent. And again, a spec in dire need of help since they are non-existent at higher levels. And that doesn't even address their underlying weakness.

Enhancement Shaman suffer from a lack of mobility more than anything, which Blizzard is trying to address through a Frost Shock buff, but Shaman usually need Earth Shock more than Frost Shock, and as these share a cooldown, this still kind of leaves them with a catch 22.

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With the current dot changes and these new ones we'll clearly go to a mediocre pvp class. Still good (not great though) at dueling, skilled locks will learn to adapt, but a skilled player can play any class.

With the resilliance most people are sporting in the arena, you can reasonably expect a reduction of 8-10% damage on your DoT's in most fights. Is it really that big of a deal that you're doing 2700 damage instead of 3000 on a DoT?

And this is not a Warlock exclusive nerf. Flame Shock, Deadly Poison, Serpent/Wyvern Sting, SW: P, etc... All of these abilities will see a reduction because it's not fair that crit-based classes/builds can have their damage reduced and DoT-reliant classes/builds don't.

Warlocks will be fine. I doubt there will be much of a balance shift at all from these changes. They still do more than enough damage to kill most classes several times over and there are only two classes in the entire game that can reduce your drain-tanking, both of which should already be beating you anyways.

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Honestly I've been playing my rogue + mage alot lately, even before these changes were announced. I got sick of the whiners, didn't matter who I beat, it was "just because I'm a warlock" /rolleyes

Good for you. Now maybe if you can just walk away from the class entirely the rest of us won't have to hear the the-game-revolves-around-me whining of another Warlock.
#7 Sep 29 2007 at 2:39 PM Rating: Default
How did I take a karma hit for this?


Anyway, check the top rated 2s and 3s teams from the Bloodlust battle group (the best of the battle groups, unless you think you can name a more competitive one). Warrior/Druid, Warrior/Pally, Lock/Rogue, Priest/Hunter, ****, in 2s I see a pretty good mix, with Shammy being the only really screwed class.

In 3s there are a lot more shaman but a lot fewer hunters, other class representation remains pretty much unchanged. What's this I'm hearing about only certain types of teams getting to the top?
#8 Sep 29 2007 at 4:09 PM Rating: Decent
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2,396 posts
Loki the Sly wrote:
What's this I'm hearing about only certain types of teams getting to the top?

I don't know, but if you got that from my post you had to work pretty hard.

All I said was that Enhancement Shaman and Hunters were fairly rare in the arena, especially in the higher ratings. Not non-existent, mind you, just rare, for what should be fairly obvious reasons.
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