Quote:
I said that Paladins are not supposed to be raid DPS machines, and you completely missed the bloody point;
nobody has missed the point. what you need to do is actually raid as a ret pally and you will see whats going on. if you need i can save you the respec and break it down for you:
-MT grabs boss
-ret pally casts judgement(holy pallies DONT cast judgements for they are often out of range)
-ret pally waits 10 secs for MT to acquire real threat
-pally steps into melee and begins dmg rotation
-pally generates more threat than the MT due to consecutive crits, MT fear, boss aggro dump, etc.
-pally bubbles and sends boss to the next aggro monkey
-player uses FD, fade, etc and sends boss back to MT
-pally bubble wears off, pally is still high up on threat list
-pally is forced to stand around for 10 secs while MT reestablishes real threat
-pally recasts the worn off judgement
-pally continues the dmg rotation, pausing every few seconds to stay under the threat ceiling
-this is repeated until the boss is downed.
-pally has dealt 300-450 dps, 0 hps, an extra 2% to group dmg(sanc), and extra 1% to raid dmg(imp JotC), CC'd nothing, OT'd nothing
-shadow priest has dealt 800-1k dps, 100-200 hps, mana batteried the casters, CC'd the undeads, an extra 10% to dmg for other SP and warlocks
why would anyone take the ret pally over the shadow priest in this example? Quote:
That way you are doing what Ret Paladins are meant to do; DPS and raid support.
ret pallies have aguably the worst raid dps and worst raid support. together they add up to a "half of a player". Blizzard has yet to announce a substantial buff to either in any upcoming patch.