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totem of rage?Follow

#1 Sep 22 2007 at 4:41 AM Rating: Default
ok well im done doing my lvl 49 pvp for my [rune of perfection] and im gonna go on and hit 50... what do i spend the talen point in? is totem of rage's 3% spell crit useful or use it for sumtin else?
#2 Sep 22 2007 at 7:40 AM Rating: Decent
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+3% spell Hit and +3% spell crit is pretty good as a group buff so i would go for it.
Though if you hardly ever group its not that good.
#3 Sep 22 2007 at 10:44 AM Rating: Decent
Quote:
+3% spell Hit and +3% spell crit is pretty good as a group buff so i would go for it.
Though if you hardly ever group its not that good.


would you take nature's swiftness or totem of rage?
#4 Sep 22 2007 at 11:03 AM Rating: Good
If you do a lot of raiding or need serious PvE damage output, get the Totem of Rage (also allows you to dump more points into Elemental).

If you solo or do PvP, get Nature's Swiftness.
#5 Sep 24 2007 at 6:44 AM Rating: Decent
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RPZip wrote:
If you do a lot of raiding or need serious PvE damage output, get the Totem of Rage (also allows you to dump more points into Elemental).

If you solo or do PvP, get Nature's Swiftness.

I'd personally be a lot more open to Totem of Wrath (not Rage) if I didn't have to sink five points into Lightning Overload to get it. While questing, grinding, and PvP'ing, one extra lightning spell for every 20 cast is not even worth mentioning. Generally, you want talents that show reliable, even if subtle, results on a single-fight, mob-by-mob basis.

As far as Totem of Wrath goes, again, I have a hard time justifying it outside of a raid situation. When soloing you're going to want to drop damaging fire totems if you expect a fight to last that long, you won't use it in PvP, and in five-man parties for all you know you could be the only offensive caster in which case the buff goes largely to waste.

Unless you already took Lightning Overload, I would hold off on getting Totem of Wrath until the very end of the game if/when you decide to dedicate yourself to raiding.
#6 Sep 24 2007 at 8:52 PM Rating: Decent
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Depends what you like to do, if you are planning on raiding then ToW is a good option but only if there is not already a shaman in the raid with it if there is then Natures Swiftness (resto) will be far more valuable.

For general PvE and 5 man's don't bother with ToW or LO just fill out some other key talents in elemental then spec down resto for NS. Something like this.

If you plan on doing lot's of PvP then you probably want LO for the burst damage potential but I still wouldn't spend the point in ToW, NS it the better option for PvP survivability, something like this would be good.
#7 Sep 24 2007 at 9:51 PM Rating: Decent
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Quote:
Depends what you like to do, if you are planning on raiding then ToW is a good option but only if there is not already a shaman in the raid with it if there is then Natures Swiftness (resto) will be far more valuable.

I would argue this. Not all the caster DPS is going to fit in the same group, and multiple elemental shammies can benefit more groups. Plus, last I checked, ToW stacked - giving a group 6% crit and hit, which is a serious bonus in and of itself, and even moreso if everyone can trade hit gear for pure +dmg/+crit items.
#8 Sep 25 2007 at 1:28 AM Rating: Decent
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Dread Lord SunSoarer wrote:
If you plan on doing lot's of PvP then you probably want LO for the burst damage potential...

Uh... no.

Like I said, you want constant and reliable as much as possible for PvP. LO is a 5% chance. That is a one in 20 chance. That means, on average, for every 20 Lightning Bolts and/or Chain Lightning you cast you'll get one extra. That is abysmal. If you've happened to cast LB or CL that much in any scenario other than a BG, your target should already be dead several times over. Those five points can be put to far better use.

The only time LO can be justified is in a situation where you are spamming LB/CL continously without interruption. I.E. raiding and possible some five-mans.
#9 Sep 25 2007 at 3:41 AM Rating: Decent
dread, sorry, but i disagree about your pvp spec, lightening overlord is bad for pvp, and +3 hit percent on weapons as an elemental?

i'd do something like this
http://www.worldofwarcraft.com/info/classes/shaman/talents.html?5503015503021025120000000000000000000000050005051004010000000
#10 Sep 25 2007 at 9:56 AM Rating: Decent
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Quote:
+3 hit percent on weapons as an elemental



...and spells, so ya it still does have "some" application to elems. Personally I woulda gone for the 70% uninterupted healing...but thats my preferance.

LO debate rages on as usual. Personally I'm a fan of it myself, tho the "small" 5% proc is unreliable, but then again...must of a sham's dps in pvp is a "gamble"....even WF proc % is on the low side and unadjustable via gearing. Considering enh sham's pretty much rely on it, its sad that the proc % isn't even close to something like 50% ish. So even 5% "helps"...but if your betting the house on it, you have a bad game plan.
#11 Sep 26 2007 at 12:17 AM Rating: Decent
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1,330 posts

Quote:
Uh... no.

Like I said, you want constant and reliable as much as possible for PvP.


Really, I better stop using Windfury and switch to Rockbiter then. Smiley: oyvey
#12 Sep 26 2007 at 6:31 AM Rating: Decent
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2,396 posts
Dread Lord SunSoarer wrote:

Quote:
Uh... no.

Like I said, you want constant and reliable as much as possible for PvP.


Really, I better stop using Windfury and switch to Rockbiter then. Smiley: oyvey

Nice try smart ***, but not quite.

Windfury is a 20% chance to proc. One out of five is a hell of a lot better odds than one out of 20, especially when you consider that Enhancement Shaman are constantly swinging so it has more than enough opportunity to work.

Your suggested build sacrifices Elemental Shields, Elemental Precision, and Healing Focus... for Lightning Overload?

Of all the high-rated Elemental Shaman I've seen on the armory, not one of them has had Lightning Overload. And in case you haven't noticed, no one is supporting your choice here either...

Might be time to consider the prospect that you can't get it right every time.
#13 Sep 26 2007 at 7:34 AM Rating: Decent
ok, I have no idea why people hate lightning overlord. When u think about it LO is basically an extra 5% crit chance. Sure you don't get your next spell reduced but when LO procs then you have another 40 percent (in my case) to crit with that spell. So odds are when LO procs most likely one of them will crit, reducing your next spell cost. Anyone who complains about an extra 5% crit chance, raids or otherwise is just beyond me.
#14 Sep 26 2007 at 8:48 AM Rating: Decent
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2,029 posts
Quote:
Windfury is a 20% chance to proc.

And essentially ~36% if you're dual-wielding (actual 20%, 36% outside of 3-sec cooldown), hence why double WF is always the best weapon enchant :D

Edited, Sep 26th 2007 11:50am by lsfreak
#15 Sep 27 2007 at 12:20 AM Rating: Decent
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1,330 posts
Quote:
Your suggested build sacrifices Elemental Shields, Elemental Precision, and Healing Focus... for Lightning Overload?


Please explain to me how taking 5 points out of LO gives me the 11 points I need to take all that?

Quote:
And in case you haven't noticed, no one is supporting your choice here either...


Do you mean no-one you respect? Or do you just ignore the posts that don't take your side?

edit:

Quote:
Like I said, you want constant and reliable as much as possible for PvP.


This defies everything we know about PvP. Burst damage has ALWAYS been superior to constant/reliable damage for PvP. If you chip away at an opponents health at a constant, reliable rate they know when to heal/bubble/stun/run. You make yourself predictable and predictability = death in PvP.
That sudden LO Double crit takes your opponent from half health to dead and gives them no opportunity to do anything about it, and if it's a chain lightning... Yes it's a gamble but PvP is always a gamble for non resto shamans.

It is no different to the 5min + periods I have run around without a WF proc when specced enhancement (though I will agree you are far less likely to get a string of LO procs).

Edited, Sep 27th 2007 8:31am by SunSoarer
#16 Sep 27 2007 at 11:44 AM Rating: Decent
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2,029 posts
On a side note...
In 2.3 LO has a 20% proc chance but only does 50% of the damage it does now. Doubling overall damage in sustained DPS situations (raids) and probably making it more useful for PvP (as to whether it's worth giving up other stuff, I'll leave that you guys).
#17 Sep 28 2007 at 6:27 AM Rating: Decent
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2,396 posts
If all the changes in 2.3 go through, my planned Elemental build is going to be royally screwed. A 20% chance for LO to proc makes it damned desireable for everything now, but to afford it I have to give up a lot of points elsewhere that I really don't want to lose...

I hate it when Blizzard does this to me.
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