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How To Make a Good UIFollow

#27 Sep 16 2007 at 10:16 AM Rating: Decent
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Cool. I'll try that.

http://i227.photobucket.com/albums/dd149/Pwnzage/WoWScrnShot_091607_110934.jpg

Any suggestions?
#28 Sep 16 2007 at 10:24 AM Rating: Decent
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Hide bars. You don't need to see your bags, you don't need to see the mini menu, and if you bind, you don't really need to see your action bars. Hide a majority of the stuff on your minimap, and I'll post my configuration for EBB in a few when I'm done with daily quests.

edit: Alright, here we go.

This is what my UI looks like in combat, and this is a screenshot of my EBB configuration.

Edited, Sep 16th 2007 11:41am by Theophany
#29 Sep 16 2007 at 10:57 AM Rating: Decent
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TheoUI addon pack, anyone?
#30 Sep 16 2007 at 11:50 AM Rating: Decent
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BismarcksFinest wrote:
TheoUI addon pack, anyone?

I've been thinking about doing it, and once I get a UI that I keep for a full week without any changes I'll probably package it.

But currently, I usually change my UI about every 3 days, soooo... Smiley: grin

edit: 2999 posts, what shall be my 3000th?

Edited, Sep 16th 2007 12:50pm by Theophany
#31 Sep 16 2007 at 3:04 PM Rating: Good
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Now, for a brief eepanels2 tutorial on how to make gradients.

See this screenshot for what I'm talking about.

As you can see, I've got some spiffy gradients going in that screenshot. The one problem is, eepanels doesn't do just little 10-12 pixel wide lines. It makes--gasp--panels.

So, what's one to do?

Make 10-12 pixel wide panels.

The tricky part, though, comes in the parenting, and advanced option to make your art follow your frames around. If I moved my bongos bar around, the art would follow it due to parenting.

How do you parent in eepanels? It's pretty simple, really. All you need is a macro and some time.

[code]/print GetMouseFocus():GetName()[/code]

That's the macro we'll be using for this little exercise. With it, you can hover your mouse over a frame (say, your minimap) and attach a panel to follow that frame around. When you first parent a panel to a frame, it'll set the width and the height to 100%. That means it will be the exact size (albeit square) of the frame you're adding art to.

I tend to prefer to dictate what exact size my panels are going to be, but percentages can work too.

Now, how did I parent my actionbar art to a bongos bar, since you'll only be able to get individual buttons frame IDs? Simple; I chose one of the middle buttons, parented to that button, and went from there. That's where sizing by pixels and not by percents comes in handy, so you don't have to do things at 1000% and such.

I'm sure that I'm forgetting parts, so please, any questions to allow me to add to this would be appreciated. (I'll also be linking to this post in my first post to make it easier to navigate through this thread.)
#32 Sep 16 2007 at 4:14 PM Rating: Decent
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I DL'd all the add-ons you said but when I enter a raid, bg, etc, I get 15 panels of names...Anyway for me just to see my group and my group only?
#33 Sep 16 2007 at 4:19 PM Rating: Decent
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It's Pitbull that's giving you a crapton of frames. You can shift-click the Pitbull fubar icon to change the configuration mode, but I usually just disable every frame but party/party targets other than the normal stuff.

Edited, Sep 16th 2007 5:21pm by Theophany
#34 Sep 16 2007 at 4:54 PM Rating: Decent
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Sorry, but I really suck with these kind of things..How do you disable them after shift-clicking the fubar thing?
#35 Sep 16 2007 at 4:57 PM Rating: Decent
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Shift-click again until the tooltip says "Configuration Mode: Off". Smiley: grin
#36 Sep 16 2007 at 6:07 PM Rating: Decent
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This is what I've done.

Skumm's UI

I still need to work on the unit frames but that's basically it.
#37 Sep 16 2007 at 6:34 PM Rating: Decent
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Theophany the Sly wrote:
Shift-click again until the tooltip says "Configuration Mode: Off". Smiley: grin


Lmao I was clicking the Bar thing not the Pitbull picture >_>. I'm an idiot.
#38 Sep 16 2007 at 7:43 PM Rating: Good
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EonSprinter wrote:
This is what I've done.

Skumm's UI

I still need to work on the unit frames but that's basically it.

Looks pretty good for the size screen you're working with.
#39 Sep 18 2007 at 5:41 AM Rating: Decent
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422 posts
Thanks for posting this Theo. Rate ups for you. I'm definitely going to have to check out some of the mods that you have listed. I've been getting pretty pissed of recently at my lack of screen real estate, and I've been having trouble finding ways to clean it up.

I just have one question for you. Do you use the same type of set up on your priest or is it totally different. I play a warrior alt, and I find the portraits nice to be able to tell whether other group members are taking damage. How do you monitor your party as a priest without using portraits?
#40 Sep 18 2007 at 6:25 AM Rating: Decent
You make an excellent point about the unit frame portraits, don't know why I haven't thought of that...I'll have to look into getting that updated. I should look into pitbull too...I use xperl but the faded frames when someone is >30' would be handy (mine just shows a weird hand symbol at the top of the frame).
#41 Sep 18 2007 at 10:31 AM Rating: Decent
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CamelToad wrote:
Thanks for posting this Theo. Rate ups for you. I'm definitely going to have to check out some of the mods that you have listed. I've been getting pretty pissed of recently at my lack of screen real estate, and I've been having trouble finding ways to clean it up.

I just have one question for you. Do you use the same type of set up on your priest or is it totally different. I play a warrior alt, and I find the portraits nice to be able to tell whether other group members are taking damage. How do you monitor your party as a priest without using portraits?

Yeah, my UI looks pretty much exactly the same.

Granted, my priest is shadow and an alt that I use pretty much just for farming and alchemy.

I'm thinking of new tutorials to put in here, but if anyone has any requests, feel free to ask.
#42 Sep 18 2007 at 10:33 AM Rating: Good
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Oooh, a definitive guide to choosing gear once you hit outland?

I'm a mess when it comes to that. just check out how I socketed my chest piece.
#43 Sep 18 2007 at 10:40 AM Rating: Good
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EonSprinter wrote:
Oooh, a definitive guide to choosing gear once you hit outland?

I'm a mess when it comes to that. just check out how I socketed my chest piece.

I was really in mind of a UI tutorial. That's my specialty, since I'm not a hardcore raider or a hardcore PvPer. Smiley: lol

Edited, Sep 18th 2007 11:40am by Theophany
#44 Sep 18 2007 at 10:45 AM Rating: Excellent
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You fail me.
Now I have to think for myself...damn.
#45 Sep 18 2007 at 11:54 AM Rating: Decent
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2,740 posts
Theophany the Sly wrote:
EonSprinter wrote:
Oooh, a definitive guide to choosing gear once you hit outland?

I'm a mess when it comes to that. just check out how I socketed my chest piece.

I was really in mind of a UI tutorial. That's my specialty, since I'm not a hardcore raider or a hardcore PvPer. Smiley: lol

Edited, Sep 18th 2007 11:40am by Theophany


Pick one to be, then write a guide about it!
#46 Sep 18 2007 at 12:22 PM Rating: Excellent
And to say that aside from a CC watch add on, I mostly use the default UI.
#47 Sep 18 2007 at 12:43 PM Rating: Good
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Warchief Tyrandor wrote:
And to say that aside from a CC watch add on, I mostly use the default UI.

I actually use EBB for that; I white list the debuffs that I need to see (i.e. Deadly Poison, Crippling Poison, Wound Poison, Mace Stun, Kidney Shot, Cheap Shot, Sap, etc) et voilá, I have a good-looking CC watch.
#48 Sep 18 2007 at 12:57 PM Rating: Excellent
I've been meaning to customise my UI, but quite frankly I'm way kinda lazy and whenever I have free time, I usually play WoW rather then spend time hunting down UI and learning them.

I did get a UI up once, it was pretty sweet... but a patch hit 2 weeks after :(

My CC watch mod is basic and pretty ugly - but it seems impervious to patches.
#49 Sep 18 2007 at 10:20 PM Rating: Decent
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Updated my UI a bit.

Here's the new version.

I think I may upload this one.
#50 Sep 19 2007 at 8:32 AM Rating: Default
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Apologies if I'm being thick, but with Pitbull, is there any way to view and arrange all the unit frames without actually having any party members, targets, etc?

I'm trying to avoid making anyone wait while I mess with my UI the next time I run an instance. I can get some stuff sorted just by grouping with a guildmate while they fight, but it probably won't get everything.

Great guide, BTW, loads of good stuff there :)
#51 Sep 19 2007 at 8:38 AM Rating: Decent
Theophany,

What is your resolution set at?
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