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Gladiator Gear for... fury???Follow

#1 Sep 14 2007 at 7:34 PM Rating: Decent
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Yeah. I think I should take the 'short' route to get geared and get some arena gear. I have a feeling that season two, with the right gems, can become very powerful fury gear.

Has anyone done this? The gladiator gear comes loaded with crit and decent AP, I think the only thing I would need to add is +8 hit gems and a bit of crit/AP gems.

Good idea?
#2 Sep 14 2007 at 9:17 PM Rating: Good
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2,580 posts
You should never socket +hit over +crit unless your still under 8.6% hit. Gladiator gear has some good dps stats but is mainly focused on stm for survivability. While I'm not saying it's a bad choice, just that other gear of that level (136) would bring more to the fury table.

Of course other gear of that level drops in SSC and The Eye. Arena gear would be much easier to come by if you aren't in a fairly progressed raiding guild.
#3 Sep 14 2007 at 9:23 PM Rating: Decent
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339 posts
But season two only has... 42 hit rating in total...

But yeah I've read the FAQ and I've perused through the number crunching you've done. :D


And yes, my guild does kara in groups... group 1 having cleared kara fully, nightbane included. Group 3, my group, not so much. >_<

So yes, arena will be a huge upgrade for me. I was just wondering why I don't see too many fury warriors running around in season 2 gear.
#4 Sep 15 2007 at 4:22 AM Rating: Decent
They might be only wearing 1 peice of arena season 2 gear, i currently wear the S2 Legs, since they are better than my Heroic Mech 1's in AP/Crit and has bonus hit rating.
#5 Sep 15 2007 at 10:06 AM Rating: Decent
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1,331 posts
Since it is low on Hit rating, I'd suggest going 2h imp slam with it.
#6 Sep 15 2007 at 2:20 PM Rating: Good
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2,580 posts
You can make up hit rating in other places. Neck, back, wrists, belts, boots, rings, and trinkets are all slots you can put hit rating to help you out. As D said though going imp slam 2 handed would probably be better with that set.
#7 Sep 16 2007 at 12:38 PM Rating: Good
Probably because getting a full set of S2 gear (or weapons!) is going to require you to not be Fury, unless you don't mind it taking forever. =p

It's a good gear set for any DPS Warrior who doesn't have access to full Tier 4, much less Tier 5 gear, and it'll blow away (or, at worst, equal) anything before SSC and TK. Get used to the idea that you may have to be Arms to get any real success in Arenas, though.

EDIT: Anyway, I was using 2/5 S2 PvP gear in my Fury set up until a few days ago. The chest especially is a fantastic and extremely hard to replace piece (Vashj/Kael have the upgrades, and Vashj never drops it for me).

Edited, Sep 16th 2007 4:39pm by RPZip
#8 Sep 17 2007 at 9:26 AM Rating: Decent
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339 posts
Oh, I forgot to mention I would of course spec Arms for arena. I do have some decent pvp gear. Thunder ftw :/


I was under the impression that a 2h slam build wouldn't yield as much dps as dual wielding in raids. So, off to arena I go.
I respec many times, out of the belief that doing so will make me perform that much better than picking a hybrid build. When I do my 10 games for the week on a particular day, all I do is spec arms and click a button on outfitter. Good to go. Then when I want to do heroics for nethers, I spec protection and don my tanking stuff. And of course, during raids I'm dw fury. Costs a bit of gold, but nothing that daily quests cant cover. And I only do it 3 times a week ideally.
#9 Sep 17 2007 at 10:46 AM Rating: Decent
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2,580 posts
Quote:
I was under the impression that a 2h slam build wouldn't yield as much dps as dual wielding in raids.


Pre windfury nerf I can't say. Never went up against a slam build warrior. Zip could probably testify to the prenerf slam against DW fury.

Post nerf DW fury wins hands down.
#10 Sep 17 2007 at 10:48 AM Rating: Good
I'm 100% certain that prenerf 2H was better than postnerf DW, even with equivalent weapons (Stormherald vs. Drakefist and Merc. Glad OH), both in better threat control and much more access to additional AE damage on top of the fact that they did comparable single-target. Prenerf 2H was considerably more complicated to play, though... postnerf 2H, I really don't know but it's a hell of a lot worse than it was before.
#11 Sep 17 2007 at 12:11 PM Rating: Decent
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Quote:
better threat control


Wait, you had better threat control with a two hander "auto, slam, windfury, BT, WW" spike dmg, than with a dw fury build?
#12 Sep 17 2007 at 12:12 PM Rating: Good
Replace the word 'control' with the word 'management', since any build that will never, ever use Heroic Strike is going to generate less threat than one that will.
#13 Sep 17 2007 at 12:31 PM Rating: Decent
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2,580 posts
K, I was gonna say with dmg that had the potential to be that spikey it would be damn hard to "control".

HS is more threat on top of the dmg done but it's not really that much when you compare it to how much threat the dmg is doing alone. HS not being a percentage multiplitive like maul. It's a static threat increase on top of dmg.

A 1.2k HS does 1.2k threat (before modifiers) and the ability itself only adds 196 threat.

Consider using 7 HS per minute, thats 1372/60 22.86 tps more than your normally doing before modifiers. When you consider that most raid warriors are easily putting out 1000+ dps it's really not that huge of a deal. Though it is a hinderence.

#14 Oct 11 2007 at 6:54 AM Rating: Default
Let me first appologize for the necro...

I have a baby warrior only level 17 ATM, but I always enjoy going back and reading a lot the posts here so I can learn different things about a particular class. That being said, leads me to my question.

Correct me if my assumptions are wrong, but I read in this post about threat, but what does threat have to do with arena's? Isn't threat simply a PvE thing?

#15 Oct 11 2007 at 12:56 PM Rating: Decent
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1,331 posts
Quote:
but what does threat have to do with arena's?


The OP wanted to know about using gladiator gear for fury (pve dps)...
#16 Oct 11 2007 at 1:07 PM Rating: Good
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1,331 posts
Quote:
I was under the impression that a 2h slam build wouldn't yield as much dps as dual wielding in raids.


Yeah, that is true. But the itemization of the gear for fury requires much more hit. Which you will be socketing for instead of crit or AP, which is what you should be socketing instead.

D/w will outperform 2h slam for single target tank and spank DPS fights as things are now.

But for D/w to truly shine, you need over a 100 hit rating easy. A majority of your DPS comes from white damage. Increasing white damage throughput to the point where you generate enough rage to fuel your BT/WW cycle on every cooldown. Then increase your crit and AP. Crit easily replaces To Hit after a point, but you still need to make sure you never miss your specials (~89 hit rating with 3/3 precision).

2h slam is easier to gear for, and requires less To Hit for perfection. 133 hit rating with 2/2 weapon mastery or 89 hit rating with precision, for every hit to not miss (but still can be dodged, parry, blocked.). Then just stack the AP and Crit. No need to bother with balancing 3 stats, or having issues with min/max gemming.
#17 Oct 12 2007 at 11:25 AM Rating: Default
Quote:
The OP wanted to know about using gladiator gear for fury (pve dps)...


My bad...

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