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3 Step Program (Speculation Thread)Follow

#1 Sep 12 2007 at 12:29 PM Rating: Decent
With all these Retadin posts keep popping up, I felt like writing a speculation on what I would do to make things better. Things I would do to increase Retadin's PvP/PvE viability:

1) Add a cast time and increase duration of Repentance to 30 seconds, have a reduced or no cooldown, and have it effect Demons and Undead as well. Effectively a sheep, this will increase Retadin PvP and PvE viability by giving them a cc ability, making Repentance 10 seconds for PvP like the other cc spells/abilities.

2) Introduce a spell that does the opposite of RF, instead of increasing threat by an amount, it reduces threat by an amount, maybe 15%, you can't have both up at the same time. I was considering this to be a talent, but it would wreck any attempts for the Retadin to tank while leveling up, this leaves the Paladin open to do either.

3) Add an interrupt effect to CS, keeping it's current cd.


This retadin would have a cc for pve/pvp, a base threat reduction, and an interrupt effect. It would level the playing field a more against casters/kiters. The talents mentioned are deep into Ret, so only full retadins would be able to do this.

Whadya think?
#2 Sep 12 2007 at 12:44 PM Rating: Decent
Drama Nerdvana
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Like RPzip advocates they need the Priest equivalent of a shadow form. No heals, no cleanse while in form. DPS increase big enough to make it worth using in PvP and PvE for damage. Put it deep down the tree. Make it one point.

A talent to spend points into that reduced threat, make it 2 or 3 points. 10% reduction in threat possibly.

Get rid of Sanc Aura and Imp Sanc aura, just factor it into the "Shadow Form".

Cut 1 min cooldown on repentance or make it 2 seconds longer for PvP purposes.
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Bode - 100 Holy Paladin - Lightbringer
#3 Sep 12 2007 at 12:52 PM Rating: Decent
Well like I said, the only problem with a talent that I could think of was that it's so permanent. Unlike other classes with threat reduction talents, a Paladin can be expected to tank or offtank at lower levels. While the talent would be useful at 70, before that when a Retadin can tank or offtank in an instance, it wouldn't allow him to nearly as well.
#4 Sep 12 2007 at 12:59 PM Rating: Good
I do like the idea about the Paladin version of shadow form, would help alot. Though lick CapJack said it would compromise the tankability of a the plaadin at lower levels. All in all great ideas from both of you, if it would be worth it i would say to add it to blizzards suggestion box, though i doubt anything would happen though who knows might be a good idea to since the next expansion is announced.
#5 Sep 12 2007 at 1:07 PM Rating: Decent
Drama Nerdvana
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Throw it up at the far end of the tree, make it a buff, I just don't want to see "Aggro reducer, Threat reducer" mentioned in Shadowform at once.
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Bode - 100 Holy Paladin - Lightbringer
#6 Sep 12 2007 at 1:10 PM Rating: Default
Quote:
Though lick CapJack


gotta buy me dinner first ;)

I just made this cause I was bored at work and didnt want to wait another hour before someone posted about something else.

A Holy Knight form would be cool.... I dunno thats a pretty big step though, and it still does nothing against casters. Doesn't matter what form I'm in, I'd still get kited, unless the Holy Knight form would allow me to ride my mount in combat... that would be awesome but I would never hear the end of the QQing.
#7 Sep 12 2007 at 2:26 PM Rating: Good
Drama Nerdvana
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CapJack wrote:
Quote:
Though lick CapJack


gotta buy me dinner White Castle first ;)


Gotta love a cheap date!

How you doin' Capjack? Smiley: sly
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Bode - 100 Holy Paladin - Lightbringer
#8 Sep 12 2007 at 2:36 PM Rating: Decent
Gasp! Avert your eyes from me Archfiend Wonka!
#9 Sep 12 2007 at 5:52 PM Rating: Decent
buffs to a paladin's dps would be great, but would then also contribute to the growing nuber of retanoobs throughout the game. If they make any adjustments to paladin's dps, youll start seeing video's of 10 paladins trying to run kara... which would be funny to see.... so many auras.... though is it probable that things may be added in the new expansion for paladins, of course they would have too... 10 more levels, equals two more teirs of talents... so who knows. Lets just not all get our hopes up....
#10 Sep 12 2007 at 10:15 PM Rating: Good
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CapJack wrote:
A Holy Knight form would be cool....


Nah, it should be more like a Maiden of Virtue form. Complete with grunting.
#11 Sep 13 2007 at 4:36 AM Rating: Decent
or another cool buff would be something like a hunter's rapid killing, after getting a kill, your next three forms of holy damage are increased by 20% or something to that natue. It wouldn't be that big of an increase to the dps, but anything to prove that there are more than the hand-ful of retadins out there who know what thier doing.
#12 Sep 13 2007 at 5:12 AM Rating: Decent
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I think CapJack had it right but instead of a talent make it a spell to reduce threat output. If it does end up as costing a talent point to buy it should be low enough in the retribution tree that a shockadin could also get it.
#13 Sep 13 2007 at 8:30 AM Rating: Decent
i think a ret would be better off with a buff that redirects 15% of his threat at the mobs current target. making him key help for the main tanks threat generation. like a hunters misdirect, only permanent form. having a 15% threat reduction, just doesnt seem . . pally like to me.

it would give him a very specific purpose of threat managment in a team, or even a raid. and allow the ret to really open up . . . that is, if a ret had something to open up. ^.^

Edit: Having an improved seal of light talent in ret, that makes his proc's AOE would also add to the ret's utility without focusing so much on his DPS.

Edited, Sep 13th 2007 6:38pm by RuenBahamut
#14 Sep 13 2007 at 9:39 AM Rating: Decent
Threat towards the target's target is great IF a dps or healer doesn't grab aggro, then you are pushing even more threat onto that person. Just a nice threat reduction spell would be nice, it doesn't have to be all gimicky.
#15 Sep 13 2007 at 10:57 AM Rating: Decent
meh, so it requires some skill. it doesnt HAVE to be on, and the ret pally doesnt have to attack if someone pulls agro. but i think it would be a very usefull ability to enhance raid and 5man rolls(plus if he's adding threat to the tank, who is going to pull?). and it still deals with the rets issue of threat reduction.

if its just threat reduction, then all you have is another DPS. and there are plenty of those, that are far better at it. pallies are a utility class and their DPS aspect needs to keep that in mind i think.

if you try to increase DPS of ret then they would be far too powerfull with their healing themselves. the only viable option is the shadow form equivalent that seems to be the only good idea.

it may seem gimicky, but i think a tool like that would find its way to a class defining power. one ret pally means the entire team/raid can open up even more.

and you can help with miss use by making it a lvl 50+ ability. when the ret's dps starts to get left behind. late enough in the game where the player would/should know how to use a tool like that in the first place.

but of course this is all just my opinion. leave it to blizz to come up with their own broken ideas untill they accedently get it right.

edit: spelling

Edited, Sep 13th 2007 8:59pm by RuenBahamut
#16 Sep 13 2007 at 11:08 AM Rating: Decent
was it mentioned that blessing and salvation can be casted on the caster? that simple fact alone is prolly all it takes for blizz to ignore the pleas for a threat reduction.
#17 Sep 13 2007 at 11:24 AM Rating: Decent
Well yeah, salvation can be cast on the caster, but it can be cast one everyone. In raids, where there is most likely at least one Paladin, everyone is going to have salvation, still leaving Paladins behind on the threat management.

I could just see the Rogue Grabbing aggro, then an SoC + CS double crit throws 1000 threat on the Rogue.

In my original post I never mentioned anything about increasing DPS. Decked out in Warrior gear a Paladin can throw out a substantial amount of damage, however the main reason they can't really open up is due to the lack of a base threat reduction.

I can see your point about the utility of the class remaining constant, but not every single spell/ability that the Paladin has needs to benefit everyone. Trying to make things too overpowered or too crazy will have a much harder chance I think of ever making it into the game.
#18 Sep 13 2007 at 11:45 AM Rating: Decent
right about all of that.

but im just thinking up ways to make people WANT a ret pally, not just LET them in. without taking away from any other aspects. which is the hardest part. something to buff without PvP side effects. because in the end of every MMO, PvP is the deciding factor of balance(and i will blindly ignore anyone who says otherwise^^).

and for some reason a simple threat reduction bugs me, even if it did fix all the problems. maybe because it sounds like a cheap fix, or the fact that we (even if we dont want to use it, or its used on everyone from another pally) already have a threat reduction power (trying to think from blizz's point of view).

again, ideas that make people WANT ret pallys without blizz nerfing them in the next patch due to unforseen PvP consiquences.

or i just really like my own ideas. 8P



#19 Sep 13 2007 at 12:46 PM Rating: Decent
Well thats why the threat reduction was only one step of my 3 step problem.

And you have no problem making people want to play ret, there are a bunch of retnoobs, retadins, and people who respecced to get into groups but would really rather want to be ret.
#20 Sep 13 2007 at 12:59 PM Rating: Decent
bah to the 3 step method i say.

just use the patch. or the gum. or both.

or just cover you body in patches and eat 3 packs of gum and some how end up with super powers.

P.S. i totaly forgot there was other points to this post.

Edited, Sep 13th 2007 10:59pm by RuenBahamut
#21 Sep 13 2007 at 1:09 PM Rating: Decent
Quote:
And you have no problem making people want to play ret, there are a bunch of retnoobs, retadins, and people who respecced to get into groups but would really rather want to be ret.


kinda missed what i was getting at.

people to want ret pallies on their team, not want to roll them.
#22 Sep 13 2007 at 6:51 PM Rating: Decent
It'd probably be like Prot pallies tanking, there is STILL resistance from 5-mans for a Paladin to tank for some groups. They will make Ret viable and parties won't realize this for 7 or 8 months.

Edited, Sep 13th 2007 7:52pm by CapJack
#23 Sep 13 2007 at 9:41 PM Rating: Good
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The Honorable CapJack wrote:
I could just see the Rogue Grabbing aggro, then an SoC + CS double crit throws 1000 threat on the Rogue.


Actually, I think he may be onto something, though a little off on execution. Perhaps something like making Crusader Strike give 50% of threat done to the target's target? Making it an effectively no threat attack that also helps the raid as a whole by increasing tank threat?
#24 Sep 13 2007 at 9:48 PM Rating: Decent
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I doubt that they're going to make any serious adjustments to the Retribution (or any other) tree for the remainder of the Burning Crusade period. What we can hope for is that the levels 71-80 will bring with them new talents that will catch Retribution up to the rest of the DPS'ing world.

Of course, it looked like that was going to happen when TBC hit, and while we did get a boost, the other classes just scaled up proportionately as such that they're still all on top of us by about the same margin they used to be.
#25 Sep 15 2007 at 8:06 AM Rating: Decent
We can only hope this happens, though it is very doubtful. But it would make many like me and tommyguns (not that im comparing my retadin skill to his). I mean im not asking to be ranked one on the dps chart, but a bump from 4th/5th to third or possibly 2nd if u get lucky. DPS paladin, maybe something everyone knows about in the future...
#26 Sep 17 2007 at 6:15 AM Rating: Decent
For the OP... supposedly it's going to be called Death Knight. Haven't heard anything else about it, since Blizz is so secretive...

Edited, Sep 17th 2007 10:16am by EnrictheSlayer
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