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Lvl 70 PVE Shadow Priest GuideFollow

#27 Sep 24 2007 at 1:24 AM Rating: Default
Really nice and usefull explanations ! I just see my spec on a different way now.

Thanks for the tips and keep going on this nice thread !
#28 Sep 25 2007 at 1:31 AM Rating: Good
Great guide mate, there is really not much to add!

Only thing tip I can give is with regards to threat.

VE (and the healing that results from it) causes extra threat. In fights where only the tank takes dmg, it is quite useless to have VE up, since all it does is create healing threat on top of the dmg threat. So, if you have aggro problems, and most well-geared shadow priests tend to, tell them to only use VE when the group the shadow priest is in takes AOE dmg.

Otherwise, focus only on dmg, and ***** VE.

Good luck in your raiding!
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My politics blog and stuff - Refractory
#29 Sep 25 2007 at 2:56 AM Rating: Good
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978 posts
Monsieur RedPhoenixxx wrote:

VE (and the healing that results from it) causes extra threat. In fights where only the tank takes dmg, it is quite useless to have VE up, since all it does is create healing threat on top of the dmg threat. So, if you have aggro problems, and most well-geared shadow priests tend to, tell them to only use VE when the group the shadow priest is in takes AOE dmg.


If only the tank is taking damage, then VE isn't causing any extra threat as no one in the group is needing heals :D

I know what you mean though, which is why in the spell priority discussion I list VE as one of the first things you want to take out of your rotation if you have threat issues.

Most fights I don't even use it. My raid leader was going to suggest putting me in the melee dps group for Void Reaver to heal them with VE, but he came to his senses when I laughed at him :)
#30 Sep 25 2007 at 4:49 AM Rating: Good
Khalane wrote:
If only the tank is taking damage, then VE isn't causing any extra threat as no one in the group is needing heals :D


I thought it caused threat even if it was 100% overhealing, i.e. even if no one in the group was taking damage, but I'm not entirely sure.

Quote:
which is why in the spell priority discussion I list VE as one of the first things you want to take out of your rotation if you have threat issues


Hmm, I should really learn to read more carefully Smiley: glare
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My politics blog and stuff - Refractory
#31 Sep 25 2007 at 7:51 AM Rating: Good
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2,029 posts
Overhealing causes no threat, ever. On the flip side, VE and VT healing/regen threat isn't reduced by any talents, which hurts a bit. Up though VR and Mag attempts, though, the only bosses I keep it off of are the pre-Curator Kara bosses. With either Salv or Tranquility, aggro hasn't been a problem except on Nightbane if people don't know how to get out of Charred Earth.
#32 Sep 27 2007 at 6:42 AM Rating: Decent
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476 posts
Quote:
#showtooltip Shadow Word: Pain
/script UIErrorsFrame:Hide()
/cast [harm] Inner Focus
/stopcasting
/script UIErrorsFrame:Clear()
/script UIErrorsFrame:Show()
/cast Shadow Word: Pain

This macro was working great until this week's patch. I checked the stickies in the O-Forums macro section, but couldn't figure out what changed. Of course, I'm not too knowledgeable about macros. Does anyone know what needs to be modified to get this macro working again?

btw, this macro is awesome! it's basically adds 575 mana to my mana bar, and if a fight goes over 3 minutes... another 575 mana! I see that as effectively adding 35-75 Int to my character. I love getting Inner Focus activated the second it's ready to go.
#33 Sep 27 2007 at 6:51 AM Rating: Good
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978 posts
ixidoria wrote:
Quote:
#showtooltip Shadow Word: Pain
/script UIErrorsFrame:Hide()
/cast [harm] Inner Focus
/stopcasting
/script UIErrorsFrame:Clear()
/script UIErrorsFrame:Show()
/cast Shadow Word: Pain

This macro was working great until this week's patch. I checked the stickies in the O-Forums macro section, but couldn't figure out what changed. Of course, I'm not too knowledgeable about macros. Does anyone know what needs to be modified to get this macro working again?

btw, this macro is awesome! it's basically adds 575 mana to my mana bar, and if a fight goes over 3 minutes... another 575 mana! I see that as effectively adding 35-75 Int to my character. I love getting Inner Focus activated the second it's ready to go.


I'll try to figure out what is broken this weekend, but I'm not so great at macros either :S Can you say what it is that is broken? Does nothing happen when you hit the macro? Or does it cast Inner Focus but then nothing else?
#34 Sep 27 2007 at 6:56 AM Rating: Decent
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476 posts
Quote:
I'll try to figure out what is broken this weekend, but I'm not so great at macros either :S Can you say what it is that is broken? Does nothing happen when you hit the macro? Or does it cast Inner Focus but then nothing else?

It activates Inner Focus, but doesn't cast SW:pain. I click it again and my character says the usual "that's not ready", but it won't cast the DoT (no matter how many times I mash the button).

I end up clicking on some other spell to use up the Inner Focus, and I had to switch out that button for just a normal casting of SW:pain from my spellbook.
#35 Sep 27 2007 at 1:35 PM Rating: Decent
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172 posts
I setup the macros last night for my priest.

The swp one works a breeze with no issues.

I setup the mind flay one but found it annoying to mash the button, so have gone back to my old one as I am used to the 0.1sec lag that means I have continuous dps.

The vt one was interesting though. Don't get me wrong it would work fine but I am a little confused as to why you'd pop a trinket for vt and not mind blast.

I may be missing something by vt is a dot right and if your trinket is a crit based one, wouldnt it be better to bind it to mind blast than vt - or did blizz change the mechanics and every dot has now a chance to crit?
#36 Sep 27 2007 at 1:37 PM Rating: Good
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978 posts
Ok, well I just went online to test it out. I used the exact macro you posted and changed nothing, and it worked just fine for me ... So I have no idea why it wouldn't be working for you.

Perhaps check the writing of the macro in game? Sometimes I forget I have the macro thing open and type into the middle of a macro and mess it up without knowing. Other than that, not sure why it's not working for you. :S
#37 Sep 27 2007 at 10:57 PM Rating: Decent
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476 posts
yep, the macro works tonight.

and i was not on drugs last night.... honestly, the macro Did Not work.

and tonight i find it working again. thanks for checking, though.
#38 Sep 28 2007 at 4:46 AM Rating: Good
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978 posts
Minxete wrote:

I may be missing something by vt is a dot right and if your trinket is a crit based one, wouldnt it be better to bind it to mind blast than vt - or did blizz change the mechanics and every dot has now a chance to crit?


My trinkets are not crit based :) They add +x damage over 20 seconds or something like that. So, if I use it right before a VT I can actually end up casting 2 VTs in the time the trinket bonus is active.

What trinket are you using? I just ask because I can't think of any trinkets that have a "use" function that gives you extra crit over a set time period. If you do have one that works like this, then sure stick it in from of a Mind Blast. I've just never seen one. Most trinkets I've seen have "equip" of, say, +24 crit rating and then a "use" of +dmg over x seconds.
#39 Sep 30 2007 at 4:07 PM Rating: Decent
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172 posts
Yep you're right Khalane. It is a +dmg one so I should switch it back to vt. Maybe just state below the macro if you are odd enough to have a crit based one to use MB instead.
#40 Sep 30 2007 at 5:18 PM Rating: Decent
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510 posts
Khalane wrote:
[Vampiric Touch 1 point (requires 1 point in Vampiric Embrace and 1 point in Shadowform)
Causes 685 to 690 shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

This spell will cause people to fight over you. Everyone with a mana bar will love having you in their raid group. It is amazing how much mana you can return over the course of a long boss fight, all while staying near the top of the damage meters.

I was wondering, does the mana returned from this have threat?
#41 Sep 30 2007 at 6:54 PM Rating: Good
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978 posts
Mizzoulover wrote:
Khalane wrote:
[Vampiric Touch 1 point (requires 1 point in Vampiric Embrace and 1 point in Shadowform)
Causes 685 to 690 shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

This spell will cause people to fight over you. Everyone with a mana bar will love having you in their raid group. It is amazing how much mana you can return over the course of a long boss fight, all while staying near the top of the damage meters.

I was wondering, does the mana returned from this have threat?


Yes, it does. However I can't remember off the top of my head how much threat it causes. I'll try to find out for sure.


Edit: Couldn't find any actual math, but every thread I read has said that each point of mana returned is equal to 0.5 threat.

Edited, Sep 30th 2007 11:01pm by Khalane

Edited, Sep 30th 2007 11:03pm by Khalane
#42 Sep 30 2007 at 6:57 PM Rating: Decent
First great guide!

khalane would you mind tell your choice of talents?

lvl10 spirit tap etc...

I can read out of you commments on talents how some of it would be but not all...

---------------------------
Shakta level 70 Troll Hunter
#43 Sep 30 2007 at 7:02 PM Rating: Good
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978 posts
bonetooth wrote:
First great guide!

khalane would you mind tell your choice of talents?

lvl10 spirit tap etc...

I can read out of you commments on talents how some of it would be but not all...

---------------------------
Shakta level 70 Troll Hunter


This isn't a guide for leveling a shadow priest. I laid out in the guide exactly what my talents look like for raiding, but that's not really going to be what you should use for leveling. There is another shadow priest guide stickied at the top of the forum which I think is more geared toward leveling. Perhaps take a look there, I think it has it laid out by level which talents to use.
#44 Oct 01 2007 at 8:18 AM Rating: Excellent
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2,029 posts
VT and VE both cause 1 point of threat for every 2 health/mana restored. This is not reduced by Shadow Affinity or Silent Resolve, but I believe it is lowered by BoSalv, Tranq Air, and Subtlety. Overhealing/overrestoring causes no threat, only when something is actually gained.
#45 Oct 04 2007 at 6:57 AM Rating: Good
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276 posts
Brilliant! I am forever grateful that you put this guide together along with the gear guide. It has answered at least 70% of my questions.

Edited, Oct 4th 2007 10:57am by Jedius
#46 Oct 04 2007 at 9:56 AM Rating: Excellent
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978 posts
Jedius wrote:
Brilliant! I am forever grateful that you put this guide together along with the gear guide. It has answered at least 70% of my questions.

Edited, Oct 4th 2007 10:57am by Jedius


Thanks!

Hey cool, I made you a scholar. haha
#47 Nov 09 2007 at 8:15 AM Rating: Good
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476 posts
bump

/me requests a sticky
#48 Nov 22 2007 at 11:14 PM Rating: Excellent
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978 posts
Updated the talent section to reflect the new values for Meditation with the 2.3 patch.

I hope to have time over the Christmas break to read over this again and edit/add anything that seems to be missing or may have changed since September.
#49 Dec 12 2007 at 12:13 AM Rating: Good
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917 posts
Bumpyness.
#50 Dec 12 2007 at 5:54 AM Rating: Decent
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281 posts
Sticky please! Awesome guide man. I don't even have a Shadow Priest but I'mgoing to start leveling one and this guide is great to aid me throughout leveling. I feel confident now about which talents to get.

Once again, thanks a lot man.

P.S. Sticky Please!
#51 Dec 12 2007 at 5:58 AM Rating: Excellent
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978 posts
UnkemptSuperman wrote:
Sticky please! Awesome guide man. I don't even have a Shadow Priest but I'mgoing to start leveling one and this guide is great to aid me throughout leveling. I feel confident now about which talents to get.

Once again, thanks a lot man.

P.S. Sticky Please!


<---- Woman


But thanks :)
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