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Druid > Warrior?Follow

#27REDACTED, Posted: Sep 13 2007 at 7:03 AM, Rating: Sub-Default, (Expand Post) I Prefer Druids and paladins. Not a fan of warriors in all onesty.
#28 Sep 13 2007 at 4:22 PM Rating: Good
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1,331 posts
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How many Fury or Arms warriors do you know that can tank, keep aggro, and not fall on their face in Kara+ or Heroics? .... Yeah, I didn't think you knew any either. A Fury or Arms warrior can do OK at tanking normal instances with proper gear and much support from the group, but that's as far as they go.


Uh, many.

I've MT'd most of kara as a pvp spec.

I've tank heroics as a fury spec.

I know of several other tanks that have done it as well, just on my server.

Once a warrior gets enough gear, they can tank pretty much anything just fine, no matter the spec. Try have a healo/boomkin druid do that.
#29REDACTED, Posted: Sep 13 2007 at 6:34 PM, Rating: Sub-Default, (Expand Post) No you didn't and no you don't.
#30 Sep 13 2007 at 6:49 PM Rating: Decent
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1,331 posts
Rate down.

Nice try at a troll.
#31 Sep 13 2007 at 8:58 PM Rating: Excellent
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8,779 posts
i have personally tanked every single heroic as an arms/fury arena spec. successfully. prot is not necessary. a group with sense is. but that goes for any heroic.
#32 Sep 13 2007 at 9:20 PM Rating: Decent
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2,396 posts
Maeliya wrote:
Warriors have to walk a delicate line of shield block, dodge, parry, stam, armor, and defence rating in order to be the most effective.

Not really. Block, dodge, and parry come all at once with +defense rating. And +defense rating usually comes hand-in-hand with +stamina on high-armor gear meant for a tank. Blizzard wasn't just rolling a crap shoot when they designed equipment. Gearing up a Warrior to tank is not any big complex task.

Tanking when you're Arms/Fury whatever spec is not impossible as a Warrior. It's hardly ideal, and the overall quality of your raid/party might make it impossible, but it can be done. You just have to beware the idiots that try to tank in their PvP/DPS gear. That's a huge no-no.
#33 Sep 14 2007 at 8:18 AM Rating: Good
Quote:


No you didn't and no you don't.

Keep trying.


Smiley: lol
#34 Sep 14 2007 at 11:09 AM Rating: Decent
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2,580 posts
I'll throw my hat in here as well.

I've tanked every single heroic as well as every single kara boss (save aran since you can't tank him) with a 17/44 fury build. All you need is the proper gear, know how, and a group that isn't retarded.
#35 Sep 14 2007 at 11:34 AM Rating: Decent
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339 posts
Jimpadan wrote:
I'll throw my hat in here as well.

I've tanked every single heroic as well as every single kara boss (save aran since you can't tank him) with a 17/44 fury build. All you need is the proper gear, know how, and a group that isn't retarded.


/ditto. :)
Well, kara up until maiden. Which isnt alot I know haha. And some heroics.



Anyways:

Threat building is a negligible difference. A good warrior and a good feral tank will both have no problem holding mobs.

A simplified comparision of the primary feral tank in my guild, and the main tank, unbuffed:

30735 armor for druid. Thats around 74% physical damage reduction.
The warrior has 16k armor. Thats about 60% physical damage reduction.

Druid's avoidance: 31ish percent dodge.

Warrior's avoidance: ~25% Block, ~20% dodge, ~17% parry.

Health will most likely be in the same ballpark of around 15-18k. The main tank has 15874 completely unbuffed. The druid tank has less. Only 15084 WITH priest buff and mark.

Its easy to see where a bear will be most useful (against heavy hitting mostly physical dmg dealing bosses/mobs), and where a warrior is superior (everything else?). Warriors are the primary end-game tanks, due to being able to deal with damage with more than just oooodles of armor and health, and a bit of dodge. And, as already mentioned, warriors have "gnome-hit-the-fan" abilities. Shield-wall, last stand, intervene, etc.
#36 Sep 14 2007 at 1:47 PM Rating: Decent
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1,331 posts
In regards to pure tank builds for war and druid.

uh... crushing blows and defensive stance? Warriors = 0 crushing blows and another 10% reduction to incoming damage AND if they are immune to crushing blows, reduce that incoming damage by block value.

The only thing druids have is HP, armor, and a sick bonus from agi. They have lots of that.

Since they don't stack defense skill rating or stat, they lose out on the miss chance warriors have. It is easy to out avoidance a bear tank of equal gearing. Since itemization is way in the favor of warrior tanks.

Now, druids can and do tank just fine. In fact they make very viable end game raid tanks. They just will get sidelined in most guilds for a warrior tank. 1; it's easier to gear a warrior for tanking. 2; healers like a steady amount of damage to heal, huge spiky damage makes them cry (crushing blows).
#37 Sep 14 2007 at 3:57 PM Rating: Good
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actually, druids typically do stack a modicum of defense, up to the 415 mark at least. this isnt the 490 that warriors stack, but it does provide extra miss chance above and beyond the normal miss rate.
#38 Sep 14 2007 at 7:43 PM Rating: Decent
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339 posts
Yea, heavy cleft adds some defense. Basically all it adds is +dodge though
#39 Sep 14 2007 at 11:55 PM Rating: Decent
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538 posts
devioususer wrote:
Now, druids can and do tank just fine. In fact they make very viable end game raid tanks. They just will get sidelined in most guilds for a warrior tank. 1; it's easier to gear a warrior for tanking. 2; healers like a steady amount of damage to heal, huge spiky damage makes them cry (crushing blows).


The funny thing is... yes, healers indeed like steady damage... which is why they love druids, because armor gives always the same damage reduction. It's avoidance that creates spikes. Remember that a crushing blow deals as much damage to a druid as a normal blow would to a warrior if they are roughly at the same level of gear.

Usually prot warriors (and not dps warriors, sorry, and keep dreaming) are MTing because:
- they have certain built-in advantages that are important in certain encounters, such as pushing crushing blows off the hit table (e.g. Prince) or fear resistance via stance dancing (e.g. Nightbane)
- their damage is way less than druids, so on fights were there are too many tanks it's better to let the druid dps and the warrior tank than the reverse

Now that we are done stating the obvious, can we move on with this silly troll once and for all?

Edited, Sep 15th 2007 3:55am by anathor
#40 Sep 15 2007 at 6:43 PM Rating: Decent
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164 posts
Not to add to the ire in this thread, but just to add my own take on things. I've been tanking as a bear for 2 years now. I enjoyed tanking even when the talent lineup for feral made it unpopular, and downright limiting for solo action. I fought a lot of stigma as many did here about viability for furry tanks, which was pretty heavy prior to the BC patch changes before the expansion came out.

Even though I've pushed to get the best gear I can, and maintanked for my guild the entire time, now that we're doing heroics and Karazan I've found that I prefer to Offtank! (Never thought I'd see the day.) There's something great about saving the whole raid by a quick shift, combat rez, innervate, tossing around a few heals, and jumping into bear to grab an add or the boss if the main goes down.


I love tanking, I've just found I love doing all a druid can do MORE than tanking.
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