Jimpadan wrote:
I'll throw my hat in here as well.
I've tanked every single heroic as well as every single kara boss (save aran since you can't tank him) with a 17/44 fury build. All you need is the proper gear, know how, and a group that isn't retarded.
/ditto. :)
Well, kara up until maiden. Which isnt alot I know haha. And some heroics.
Anyways:
Threat building is a negligible difference. A good warrior and a good feral tank will both have no problem holding mobs.
A simplified comparision of the primary feral tank in my guild, and the main tank, unbuffed:
30735 armor for druid. Thats around 74% physical damage reduction.
The warrior has 16k armor. Thats about 60% physical damage reduction.
Druid's avoidance: 31ish percent dodge.
Warrior's avoidance: ~25% Block, ~20% dodge, ~17% parry.
Health will most likely be in the same ballpark of around 15-18k. The main tank has 15874 completely unbuffed. The druid tank has less. Only 15084 WITH priest buff and mark.
Its easy to see where a bear will be most useful (against heavy hitting mostly physical dmg dealing bosses/mobs), and where a warrior is superior (everything else?). Warriors are the primary end-game tanks, due to being able to deal with damage with more than just oooodles of armor and health, and a bit of dodge. And, as already mentioned, warriors have "gnome-hit-the-fan" abilities. Shield-wall, last stand, intervene, etc.