I'm actually just making a spreadsheet for DPS values.
It's fun. I'll simplify it later.
My first step is calculate white dps properly.
Second, add in buffs to the equation.
3rd, dunno yet.
::EDIT::
Quote:
They both scale, Crit scales more. For everything there is a breakpoint where adding more crit provides more DPS than adding more AP.
I figured after i calculated in miss rate and glancing blows, since crits can't miss or glance. Crit scales better than ap.
But with high values like 5k ap for breakpoints, or even 3k+ for some, it seems to me that most DPS warriors will want to stack ap over crit after they get their flurry proc'd the way they want it to be.
My gut says AP>Crit>AP; both crit and hit cap out and have diminishing returns.. AP never stops (so far).
Edited, Sep 12th 2007 9:35pm by devioususer