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Just speced survFollow

#27 Aug 31 2007 at 6:59 AM Rating: Decent
Yes lol I forgot the . in there. I will edit it. :)
#28 Aug 31 2007 at 7:13 AM Rating: Decent
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73 posts
I was viewing the 2% more agility in terms of trying to determine the highest agility it is possible to get, not what someone would actually do with a build.
#29 Aug 31 2007 at 8:39 AM Rating: Decent
While 1k is impressive, your sacraficing way too much AP and mana. If you run out of mana you'll not beable to keep EW up asmuch, or you'll be hurting your own dps that the added 25-50 AP that your giving raidwide will not makeup the difference. Theres a reason we have int on our mail, mana is very important to us.
#30 Aug 31 2007 at 8:42 AM Rating: Decent
DalaranCaine wrote:
While 1k is impressive, your sacraficing way too much AP and mana. If you run out of mana you'll not beable to keep EW up asmuch, or you'll be hurting your own dps that the added 25-50 AP that your giving raidwide will not makeup the difference. Theres a reason we have int on our mail, mana is very important to us.

I only have 800 Agi raidbuffed (give or take) and I give 200ap Raidwide. Where did you get that number?
#31 Aug 31 2007 at 8:51 AM Rating: Decent
?

I was refering to montaghar whos armory posted above has just under 900agi without kings. The 1k agi is being rounded up ofcourse lol.
#32 Aug 31 2007 at 10:20 AM Rating: Decent
I think what they meant was that going from 800 agil up to 1000 agil only buffs the group an additional 50 ap, while gimping thier own ap. I understood what was said...not the overall ap bonus from EW, but the additional from raising say 800 agil to 1000. I still think pushing that much agil is to extreme. 800 is the number Im shooting for while trying to keep good crit/ap/int to balance out.
#33 Aug 31 2007 at 10:28 AM Rating: Decent
Well to an extent I agree about the mana, although i have stated that i dont really have any problems maintaining it. In gruul's last night i only had to pop 1 mana potion and did sustained dps through the whole fight. I would however like to increase my attack power, and since i got my tier 4 leggings, i will address some of those issues. With a auto steady rotation, and thrill of the hunt, it is very easy for me to make my mana last through a fight. After i respec into efficiency instead of hm, this will not be an issue at all, especially with the improvments to AotV coming.
#34 Aug 31 2007 at 10:39 AM Rating: Decent
Well thats cool then. Im gimped in so many areas its not even funny, but my guild can't even manage to get enough for Kara most of the time since everyone is on at so different of times. Ugh...probably a good time to look for a new guild that can actually get enough people to raid eh? Grats to you for uber high number of agility.

Wall of stupidity crits me 1,000,000.00.....I die and suffer 10% durability loss.
#35 Aug 31 2007 at 12:32 PM Rating: Decent
OK fixed the image
http://img210.imageshack.us/img210/7154/agiko3.jpg
#36REDACTED, Posted: Aug 31 2007 at 1:01 PM, Rating: Sub-Default, (Expand Post) man that ish is weakSAUZ yay you have X number of agl, you would still HAVE to have another set of "i wear this when i DONT wanna get one shot" lol if i saw you in the field you would fall like a sack of potatoes. WORD
#37 Sep 02 2007 at 2:03 PM Rating: Decent
^English please, I dont speak ******.
#38 Sep 02 2007 at 4:28 PM Rating: Decent
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1,292 posts
Did you miss the part where he's got 11955 Health? Troll...

Edit: Removed my quotation of the now sub-default eatyerkidz post. Why give him any free air time?

Edited, Sep 7th 2007 4:16pm by Kompera
#39 Sep 03 2007 at 9:34 AM Rating: Excellent
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433 posts
NorthAI the Hand wrote:
You have 11000 Agility? Don't you mean 1100?

I thought we had a new feralninja :(
#40 Sep 06 2007 at 4:23 PM Rating: Default
could you link your armory profile?
#41 Sep 07 2007 at 2:04 AM Rating: Decent
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27,272 posts
who? monthagar? you can check for yourself.
just check armory...


edit: look Montaghar
besides the abacus wich i'm not a fan of and the fact that he only has 5.5k mana its pretty damn nice gear.

Edited, Sep 7th 2007 12:09pm by Aethien
#42 Sep 09 2007 at 11:39 AM Rating: Decent
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1,519 posts
I specc'ed over to survival for a few days. I guess my gear just isn't up to par yet. I specc'ed back to Marks for now.

Things to consider when going from MM to SV:

Trap Cooldowns and duration were incredible.
(But no more Silencing Shot for pulling casters into traps)
Deterrence is GOD for PvP
(Solo questing was a pain in the ***. My cat couldn't even hold aggro)
Seeing my Agility and Crit rating go so high was nice
(But DPS gets cut in half if your Agility isn't high enough.)

There were things about it that were really cool (like popping Deterrence in WSG while carrying the flag. I CAPTURED IT!), but overall... I'm not ready.

I can't wait until it's possible to get Silencing Shot and Resourcefulness in the same build. GO GO LICH KING!

Edited, Sep 9th 2007 3:43pm by ProjectMidnight
#43 Sep 10 2007 at 12:18 AM Rating: Decent
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27,272 posts
SV is pretty damn awesome if you have the right gear.
Decent dps, insane CC and a very solid group buff along with higher HP and some survival tricks SV is the king of the 5-mans imo.
And it is (technically) also the best spec for raiding because it gives so insanely much AP to the whole raid.
but because EW doesnt stack, more then 1 SV hunter is a waste =(
#44 Sep 10 2007 at 3:49 AM Rating: Decent
Well, just to toot the Surv Hunter's horn a little bit:

I am Surv myself these days. Talent build

Toting the Sunfury bow, a few epics (have had too little online time to gather up two Primal Nether's for my boots) and a few selected enchants, I can throw around 800ish Agility around in a raid, depending on how much I could afford to throw after Elixirs/Flasks.

And I outDPS anything but two of the Guild Rogues. They are constantly higher than me, and the rest of the DPS people are going up and down next to me. As the only Surv Hunter in the guild, I was kind of thrown when I found that my subordinates (I am classleader, and the rest is BM) had lower DPS than me. After spending a few minutes with each of the Hunters under my care, I found that two hadn't installed an Autoshot timer, and thus lost some DPS from delayed Autoshots/Steadyshots. One of my Hunters had a bad connection and couldn't really keep the delays gone anyway. And the two last Hunters got a Warning when they claimed they could just sit back and Autoshoot. That's what they used to do in BWL after all.

My DPS stands back for no-one! I may be lower on the Damage Meters than a nonlagging, good BM Hunter. Those two Rogues might outDPS me. But I do more than my share, and the raid has never lacked the necessary DPS from my end. Anyone claiming Surv isn't a DPS build, is thinking way too much about Min/Maxing their specc, when the true difference is so very very low.

When deciding on specc, don't give a damn about DPS. Don't care where on the Damage Meters you will end up. That is not your job in a raid, unless you are a Rogue. And even they will have other tasks to consider depending on bosses. We are Hunters. We provide safety to the Raid. Our Misdirection, Expose Weakness/Ferocious inspiration, our three seconds OH SHI~ tank at our side, traps and general overview of the fight/tracking. Hell, if the **** really hits the fan and our healers are running out of mana, I can Distracting Shot the boss and Deterrence tank him for long enough that the tank has bandaged/popped a potion, and Feign the aggro back to the tank.

Never think in DPS terms when choosing a specc. We are waaaay more than DPS. The only thing to consider, is what kind of specc will your gear/gearplans support.
#45 Sep 10 2007 at 4:21 AM Rating: Decent
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not agreeing 100% with you North as dps is definately important for a hunter.
And our job in raids is to deal damage.
Besides that, we also give the raid some safety in the form of misdirections, traps and whatnot.

and the only thing i would change from your spec is move 1 point from trap mastery to survivalist as no trapping target has 10% chance to resist a trap or even close to that.
#46 Sep 10 2007 at 5:22 AM Rating: Decent
Aethien wrote:
not agreeing 100% with you North as dps is definately important for a hunter.
And our job in raids is to deal damage.

Of course. But no matter your specc, your skill/reflexes/overview/Gear-to-Specc will still mean more on the Damage Meters than which tree you specialize in. My point was more that the difference in DPS between speccs are far less than some people think. You can do more than enough DPS as Surv. But you can't stack two Expose Weakness. You can do enough DPS as Marksman, but you will have to gear/specc for Mana Efficiency. You can do enough DPS as Beastmastery, but you will have to control your pet accordingly. All speccs do enough DPS. It is your own skill as a Hunter that truly makes the difference on the Damage Meters.
Aethien wrote:

and the only thing i would change from your spec is move 1 point from trap mastery to survivalist as no trapping target has 10% chance to resist a trap or even close to that.


I didn't know that, to be honest. Well, when I suddenly get a chunk of Gold I won't need immediately, I'll go visit the Hunter Trainer. Too bad I can't take that point and skip a few tiers. I miss resourcefulness, but not badly enough to lose my other talents.
#47 Sep 10 2007 at 5:47 AM Rating: Decent
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i belive mobs of equal level have a standard 5% chance to resist your spell (trap) and i guess it goes up the same way miss does withapprox. 1.2% per level.
and well, no trapping target is above lvl 72 (as far as i have seen) so it wont ever be higher then a 7.4% chance to resist your trap.
#48 Sep 11 2007 at 4:33 AM Rating: Decent
Those mana wraith in kara resist my traps ALL the time, and I have trap mastery. It was even more insane before I respec'd trap mastery back.
#49 Sep 11 2007 at 4:59 AM Rating: Decent
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97 posts
Doesn't +Frost Resistance make a target also more resistant to Frost Traps?
I don't know how many trappable mobs that have any such resistance, but pvp targets
could certainly (if however quite rarely) be sporting a bit of it.
I don't know how much would be needed though, to up the resist chance by any
significant amount.
#50 Sep 12 2007 at 9:41 AM Rating: Decent
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2,388 posts
Quote:
Worst part about it is other players. The belief that BM is the ONLY specc for hunters has spread like the plague and you will undoubtedly take your fair share of flak during PuG's about it. and until you refine your skills as survival there is no way to convince them otherwise


Hmm Never run into the "You have to be BM" problem.

Never had an issue with Surv hunters, but I have had a problem with Surv HUNTARDS.

All instances I have run with Surv hunters, the surv hunter has blatently stated that he/she can do more damage if Melee'ing instead of Ranged DPS'ing, in which case we are halfway into the instance when people start asking the hunter wtf he/she is doing, at which point I politely point out that the hunter needs to go ranged in order to max out their DPS, and am usually met with STFU noob, from the hunter.

So I then calmy /leavegroup and go on my way.
#51 Sep 12 2007 at 11:15 PM Rating: Decent
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27,272 posts
Then you should respec SV and show them how to play SV caldone ;)
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