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Scorpid Poison Rank 5Follow

#1 Aug 22 2007 at 7:58 AM Rating: Good
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150 posts
I just picked up a Scorpid the other day to try it out. I picked up one of the balck and red ones from SMV that already had scorpid poison 5. I've been noticing that the forums are saying you only need scorpid poison 4 and am curious as to why?

Is it because you only want one stack of poisons in a raid to keep from using up two debuff spots? Or is there some completely other reason? Also, it seems as if Claw is the only other attack I can give him, and since I'm SV, it isn't very focus efficient. Is this normal? Thanks for the help. So far I miss my cat Pajamas, but want to see how well my Scorpid does.

On another note, I still haven't named him, any suggestions would be great. I'm trying to remember the scorpions name from the transformers cartoon. Slips my mind.

Edited, Aug 22nd 2007 11:59:52am by Scammich
#2 Aug 22 2007 at 8:15 AM Rating: Decent
Rank 5 lasts for 8 seconds, and rank 4 lasts for 10 seconds. This makes rank 4 far more desirable since the Scorpid will be able to keep that all-important first boosted stack on and active. Unless I remember wrong, it will also make the +spelldamage (a portion of your own Ranged Attack Power) work differently, adding even more DPS for Rank 4 than Rank 5. The spelldamage part may not be entirely true though, I just skimmed through that section of the Scorpid Poison explanation.

I suggest rooting up the thread that concerns Scorpids and their Poisons. Several math Hunters sat down and nailed down these facts to a single thread, very worth the read.
#3 Aug 22 2007 at 8:46 AM Rating: Decent
Scammich wrote:
I'm trying to remember the scorpions name from the transformers cartoon. Slips my mind.

If you mean the Beast Wars era of Transformers, where they were all animals rather than vehicles and such, the character you're referring to would probably be Scorponok.

Don't even ask me how I remember that. I only saw a handful of episodes and that was probably around ten years ago.

Scammich wrote:
Also, it seems as if Claw is the only other attack I can give him, and since I'm SV, it isn't very focus efficient. Is this normal?

According to Petopia, Claw and Scorpid Poison are the only active pet attack skills that Scorpids can learn. No bite it seems.
#4 Aug 22 2007 at 8:58 AM Rating: Default
I have all the Beastwar season's on DVD, they're my favorite transformer series.

On the scorpid topic I've been meaning to pick one up myself, they sound interesting.
#5 Aug 22 2007 at 10:46 AM Rating: Decent
I just picked up one of the scorpids around in Terokkar Forest, mainly for the claw upgrade, but i also heard they were good for raid bosses. The scorpid i trained had rank 5, and i noticed, it doesn't last long at all. Since i just trained into MM, and i missed the focus regaining talent, my pet doesn't have much at all so its poisen does so little im thinking about just bringing my raptor back out.

Now i haven't tried out rank 4 yet, but i've seen that thread about the differances between the poisens, and it looks pretty legit and reliable, so i'm going to try it out today.
#6 Aug 22 2007 at 11:09 AM Rating: Decent
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Yeah, Scorpid Poison 5 has a shorter duration than 4, so it isn't as likely to be stacked on the target.

Keep in mind that (reportedly) the ability to scale scorpid poison up in damage a ton from attack power has been reduced on the test realm, like lightning breath before it.
#7 Aug 22 2007 at 12:40 PM Rating: Decent
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180 posts
Seroster wrote:
Keep in mind that (reportedly) the ability to scale scorpid poison up in damage a ton from attack power has been reduced on the test realm, like lightning breath before it.

Damn, and I just got mine up to loyalty 3...
Well, it was just a question of time until they nerfed it I suppose.
#8 Aug 22 2007 at 11:42 PM Rating: Good
seroster wrote:
Keep in mind that (reportedly) the ability to scale scorpid poison up in damage a ton from attack power has been reduced on the test realm, like lightning breath before it.


Correct, tested it yesterday.
I copied my current char and fought some mobs with my scorpid pet.
Normally when fighting mobs solo my scorpid's poison attack does ~55 damage per stack. On PTR scorpid poison did ~17 damage per stack against the same opponents with same equip and buffs.
Thus I'll dump my scorpid once 2.2 goes live. No charge and ****** damage, time for my ravager.
#9 Aug 23 2007 at 8:12 AM Rating: Decent
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150 posts
Wow, drop from 55 to 17 is a huge difference. Was it really that overpowered to where it needed to be nerfed. I sincerely doubt that it made us that ub3r.

So, I'll get rank 4, and keep my scorpid around for a bit to see if it is a huge difference when PTR goes live. Luckily trusty old Pajamas is waiting in the stables for me.

I guess I was thinking of Beast Wars, funny, I don't remember even watching that one. I was thinking 80's era Transformers.
#10 Aug 23 2007 at 8:48 AM Rating: Good
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2,101 posts
Just as an fyi Scorponok was in the original transformers, as a giant scorpian, way back in the 80's, long before beast wars was ever out.

Robots in disguise

Linky to his history according to wiki..


I'm such a nerd
#11 Aug 23 2007 at 10:37 AM Rating: Decent
Scammich wrote:
Wow, drop from 55 to 17 is a huge difference. Was it really that overpowered to where it needed to be nerfed. I sincerely doubt that it made us that ub3r.



actually ya it did. when it can tic over 1k that's just wrong no matter how much I love it.
#12 Aug 23 2007 at 12:28 PM Rating: Decent
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150 posts
SynnTastic wrote:
Just as an fyi Scorponok was in the original transformers, as a giant scorpian, way back in the 80's, long before beast wars was ever out.


Thanks, that's who I was thinking of. I didn't think I'd ever watched Beast Wars, so that answers that. I need to look into buying all of the seasons on DVD. Great memories.
#13 Aug 28 2007 at 6:49 PM Rating: Decent
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88 posts
KDenelor wrote:



actually ya it did. when it can tic over 1k that's just wrong no matter how much I love it.


How is that even possible. I only have about 2k AP right now, and the best that I have seen it tick for is just over 330 fully stacked. To tick for over 1k fully stacked you would need over 6k AP. Is that even possible. I have heared of it ticking for over 600 before, but that would require over 4k AP. How much damage to 'lock DOTs do? And it isn't even viable in PVP except for maybe on Drek. I see the nerf as being unnecisary, I actually like for one beign near the top of the dps charts whilealso being effective at other parts of my job as a hunter. Boo to this one.
#14 Aug 28 2007 at 7:26 PM Rating: Good
It couldn't tick for _that_ much, but it could tick for obscene amounts. Still, their nerf was to make it not scale at _all_, which means Scorpids are one of the worst pets in the game now rather than one of the best. It would have made far more sense to make it stack with your attack power at a much reduced rate (such as that five stacks would recieve the same bonus as you used to get out of, say, two stacks) or just make it only require one application and balance it that way.
#15 Aug 28 2007 at 9:10 PM Rating: Decent
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415 posts
So much for my new dps scorpy, =/
#16 Aug 28 2007 at 11:11 PM Rating: Good
BobbyDrake wrote:
How is that even possible. I only have about 2k AP right now, and the best that I have seen it tick for is just over 330 fully stacked. To tick for over 1k fully stacked you would need over 6k AP. Is that even possible. I have heared of it ticking for over 600 before, but that would require over 4k AP. How much damage to 'lock DOTs do? And it isn't even viable in PVP except for maybe on Drek. I see the nerf as being unnecisary, I actually like for one beign near the top of the dps charts whilealso being effective at other parts of my job as a hunter. Boo to this one.


Those obscene numbers usually use additional tricks it is not just RAP. A raiding hunter might get somewhere near and perhaps slightly above 3k RAP raid buffed. Far more is not possible with current gear.
However the nice thing about DOTs is that the damage is determined by the 1st tick of the poison as long as the same stack is active. The next applications of poison only multiply that damage. So when you can start with a very high tick and keep the stack up it will tick for very high damage. Thus you can start the poison stack with activated trinkets.
Warlocks curse of elements also works on scorpid poison. Even shamans spell damage totem will add damage. If you count those things together a single poison tick can do 100-130 damage. A full stack will than tick for 500-650 damage every 2 seconds which makes scorpids quite overpowered at the moment. If the boss has certain phases during which he takes additional damage and you can start the stack during this phase the numbers can get even higher (but I have only read about that, never tried it actually).
However I do not see the need to nerf that this drastically. Simply reducing the amount of spell damage a pet gets from hunter's rap by factor two or three and things would be fine.
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