Slammerofkooter wrote:
Quote:
Wow, this is a new spin entirely. Could you please take a stab at explaining how a MM Hunter, who does not have the Talents Endurance Training or Survivalist and thus has a lower Health total than any given BM or SV Hunter, and who also stands at range just like a BM or SV Hunter, will need less healing?
Again, in any even comparison all Hunters will require the same amount of healing. If there is a slight bias at all it is against the MM Hunter who has less easy access to Health boosting Talents.
Does more health mean you take less damage? NO.
True enough. But having more Health and Armor make it less likely that a BM Hunter will
need healing.
Slammerofkooter wrote:
What i said was mm hunters consistantly require less healing [than a BM or SV Hunter].
And I've explained that there's not a shred of evidence to back that up and that there is at least some evidence, taken straight from the Talent trees of BM and SV Hunters, which supports the exact opposite position. If there is any difference at all then it is MM Hunter, who has less easy access to Health boosting Talents, who will require more healing to keep alive.
Slammerofkooter wrote:
The bm hunter is typically the type of hunter who uses terms like "my pet will own the dps meter" or "Bm is always better and on top of the damage meter".. just take a look at some of the posts made by bm fans.
Take this "BM" attitude into an instance or raid and what you get is a player that pays more attention to the damage meter than the actual threat meter. his pet or himself gets aggro and takes damage. Healer has to heal them both.. thus wasted heals.
It's easy enough to find those kind of statements made by players of all classes, and all specs. Don't generalize some players' attitudes into a stereotype of an entire class/spec combination. With very little effort I could show you similar boasts by MM spec Hunters, and yet you won't find me classifying all MM Hunters as blow hard damage meter whores looking for glory at the expense of their raiding partners.
You may find some BM Hunters who disregard the threat meter in order to improve on their damage meter performance, but I'd refute that this kind of attitude comes naturally to any given spec of Hunter.
Slammerofkooter wrote:
The difference is that bm pets take more damage because they are so much more important to a bm hunter than any other tallent tree.
This is just a ridiculous statement with no possible logical basis. The Priest in my group is more important to me than my Pet, and that doesn't make the Priest take more damage. The importance of a Pet does not cause it to take more damage. In raids Pets do not draw aggro. So if two Pets are chewing on the same Boss, one belonging to a BM Hunter and one belonging to a MM Hunter, what makes you imagine that the BM Hunter's Pet will be taking more damage? There is no game mechanic which forces the BM Hunter's Pet to take more damage just because it belongs to a BM Hunter.
All Hunters, regardless of Talent spec, are well advised to keep their Pets alive. BM Hunter Pets have certain advantages here which make this easier, not harder, and which make it less likely that any other player will need to give healing attention to their Pets.
Just as when I pointed out that BM and SV Hunters have easier access to Health boosting Talents, BM Hunter Pets benefit from several Talents which improve their survivability. The BM Talents Endurance Training, Thick Hide, Improved Mend Pet, Spirit Bond, and Catlike Reflexes all improve on the survivability of BM spec Hunter's Pets, and make them less likely to require healing from any other player, not more likely.
Slammerofkooter wrote:
Its obvious because your pet is your main source of damage.
You are quite wrong. Do you in fact play a Hunter? If so, you have an enormous collection of misconceptions regarding the class you play.
Edited, Aug 27th 2007 10:11am by Kompera