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Ice/Arcane HybridFollow

#1 Aug 20 2007 at 6:04 PM Rating: Decent
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I recently realized how bored I was on PVE servers, so I rolled on a PVP server (specifically, Ysondred where I am Vyodar again) and decided to go with an Undead Mage. Undead because of WotF, Mage because I've always loved casting classes and hadn't played a mage in WoW for any extended period of time.

That in mind I did up a spec after reading over the FAQ's, and was seeking advice and/or input on it:

http://www.worldofwarcraft.com/info/classes/mage/talents.html?2030540012010000000000000000000000000000000000505020313235010051051
#2 Aug 20 2007 at 6:12 PM Rating: Decent
Mana shield is a waste imo. Only to be used in situations where you aren't casting anyways : P I'd put those points into improved CS if it were me seeing as how CS def. comes in handy pvp. Cheers!
#3 Aug 20 2007 at 9:15 PM Rating: Decent
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That makes sense. How about this build (an Ice heavy build lacking PoM with the points in IMS moved to ICS) then? I realize I have plenty of time as I only started the toon this evening so he's like, level 9. The other route I was considering is almost the same save I dropped Water Elemental and a point of EFB in order to sink one point into AM in order to take PoM. It is here.

My other question, assuming that build looks feasible, is should I start dumping into Ice and then later Arcane, or rotate between them until Arcane is where I want it for end game?

Again, thanks for all the help!

Edited, Aug 20th 2007 11:22:07pm by vyodar
#4 Aug 21 2007 at 4:38 AM Rating: Decent
A couple of suggestions from a mage on pvp server:

1 - dump winter's chill and get arctic winds. 5% more dmg guaranteed and 5% less damage taken is much better than a BUILDUP to 10% increased crit chance. By the time you get to 5 shots, you could have done 25% more damage (than 1 spell) and taken 5% less.

2 - Frostbite is a NECESSITY for PVP (if you're going frost). You want to be able to freeze people.

3 - Improved blizzard is useless in pvp. You won't be mass kiting players. Blizzard is for pve. Change it for 3 points in permafrost, the added 10% snare to your frostbolt will be noticed.

4 - Elemental precision, get it.

5 - Arcane Meditation is wasted. 5% you won't even feel.

6 - Points in Arcane Missiles are wasted... unless you're taking the 100% route.

7 - I agree with the poster above, counterspell silence in PVP is needed.


I would suggest a build like this:

http://www.worldofwarcraft.com/info/classes/mage/talents.html?2300540010200000000000000000000000000000000000535323310205010001541

or even heavier in arcane to give more firepower:

http://www.worldofwarcraft.com/info/classes/mage/talents.html?2500550010200152300120000000000000000000000000505320310205010000000


You get much more durability with the 1st build, and more firepower with the 2nd. Hope this helps!

Edited, Aug 21st 2007 8:43:08am by kraznorafk
#5 Aug 21 2007 at 6:53 AM Rating: Decent
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Hmm. What about a more Arcane heavy build? I know most mages PVE and PVP that I've encountered go Ice or Fire, so is a heavy Arcane build like this one remotely feasible? Or should I go more heavy on ice and less on Arcane?
#6 Aug 21 2007 at 6:54 AM Rating: Decent
#7 Aug 21 2007 at 6:59 AM Rating: Decent
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I really like that second option:

http://www.worldofwarcraft.com/info/classes/mage/talents.html?2300550300200150330124000000000000000000000000505020310005010000000

It is deeper in Arcane for the increased damage but still has a lot of the nicer Frost talents. If I went with that build in one form or another, should I drop the points in Arcane or Frost first as I am just starting out?

Edit: Reading things over I think Arcane Fortitude would be very nice for World PVP, so what about this build:\

http://www.worldofwarcraft.com/info/classes/mage/talents.html?2300550310200150330123000000000000000000000000505020310005010000000

Edited, Aug 21st 2007 9:01:00am by vyodar
#8 Aug 21 2007 at 7:05 AM Rating: Decent
No arcane fortitude is horrible. Most useless mage talent, trust me. You could 2000 intellect and still that's only 1000 armor, which is basically crap when you see that warriors have 10k+ armor. If you are just starting out, get all of your frost talents first as they will help you level faster. Learn when to use Ice Block and Cold Snap, and always have Ice Barrier up, and you'll own in PvP.
#9 Aug 21 2007 at 7:52 AM Rating: Decent
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After reading more into the Mage Talents FAQ, it seems that Fire with some Arcane is best for leveling but still viable in PVP. Can I get some takes on this guild:

http://www.worldofwarcraft.com/info/classes/mage/talents.html?0050500310000000000000050520231230333120312510000000000000000000000
#10 Aug 21 2007 at 8:12 AM Rating: Default
I'd say go for this build for PvP.


Messed up link. But its 17\44 arcane frost.


Edited, Aug 21st 2007 12:13:37pm by Superrmann
#11 Aug 21 2007 at 8:20 AM Rating: Decent
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Well the problem, if it is one, is that I want to do both PVE and world PVP on a PVP server so I need a leveling build that can do both with minimal fuss. Hence I was thinking that Arcane/Fire build I linked above.
#12 Aug 21 2007 at 8:56 AM Rating: Decent
Jesus. For Arcane Fire there are a couple builds. First and foremost, if you put one more build up that has arcane fortitude, I will find you. I will slap you. Ask anyone who has a mage and knows how to use it, they will all say it is a useless talent.

Arcane/Fire PvP: http://www.worldofwarcraft.com/info/classes/mage/talents.html?230055000023015033012305552000120000300000000000000000000000000000

You can also trade those burning soul talents for either mind mastery or incinerate

Arcane/Fire PvE:http://www.worldofwarcraft.com/info/classes/mage/talents.html?2300550000030000000000055523201200203005300500000000000000000000000

Of course, once you get to 70 most of your PvE will be raids and instances, in which case the best build is:http://www.worldofwarcraft.com/info/classes/mage/talents.html?2300050000000000000000050523200230333005312510030000000000000000000

Don't argue with that last one. It's proven.
#13 Aug 21 2007 at 10:20 AM Rating: Decent
Relax dude. Personally, I like the straight frost mage better. I just respecced over lunchtime back to 2/0/59. I got higher crits and more of em as straight frost.

As far as the AC talent? Relax, it's not going to make you impenetrable, but AC is AC. It helps more vs. mobs when you're grinding than anything. And even if you're on a pvp server, you prolly grind some time or another for alts, money, or w/e. Besides that, it's only 1 talent point. Whoooopeeee. Let it go.
#14 Aug 21 2007 at 10:27 AM Rating: Decent
That one talent point can up your spell damage by 5%...

I'm not upset, just saying it's wasted. An Arcane/Fire mages best defense is a spectacular offense.

Going straight frost is the best build for leveling, PvP, and second best in raid specs.
#15 Aug 21 2007 at 11:13 AM Rating: Decent
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Edit: Redo!

I was looking over Elemental Builds on the sticky, and adjusted it a bit. So for leveling AND PvP (IE leveling on a PVP server) what about this:

http://www.worldofwarcraft.com/info/classes/mage/talents.html?0050000000000000000000055000231030303125010002504020310031010000000

Edited, Aug 21st 2007 1:34:31pm by vyodar
#16 Aug 21 2007 at 12:11 PM Rating: Decent
#17 Aug 21 2007 at 1:00 PM Rating: Decent
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Close to what I had in mind. I think I am gonna go Fire/Ice either way, I can always respecc later on and try something new. Thanks for the help!
#18 Aug 21 2007 at 2:01 PM Rating: Decent
Arcane/Frost...Frost/Arcane....Frost Fire???? You want to do damage go frost, don't mess around. Here is my armory listing
http://www.wowarmory.com/character-talents.xml?r=Scarlet+Crusade&n=Bobi
In each volley I crit at least once for 1600-1700hp. Taking on mobs 3lvls above is no problem.
I've tried all the different hybrids with this alt and this is the best DPS I've had in any combination.
Note, Keep your intelligence high, go for it all, and as much crit strike gear you can get. My base crit chance without buffs is 14.02, cleanse a acorrupted songflower, hearth to your zone, add draecenic wisdom and arcane potion or elixir of adept and you will easily crit at 21.+



DethRowTull
#19 Aug 21 2007 at 2:09 PM Rating: Decent
DethRowTull wrote:
Arcane/Frost...Frost/Arcane....Frost Fire???? You want to do damage go frost, don't mess around. Here is my armory listing
http://www.wowarmory.com/character-talents.xml?r=Scarlet+Crusade&n=Bobi
In each volley I crit at least once for 1600-1700hp. Taking on mobs 3lvls above is no problem.
I've tried all the different hybrids with this alt and this is the best DPS I've had in any combination.
Note, Keep your intelligence high, go for it all, and as much crit strike gear you can get. My base crit chance without buffs is 14.02, cleanse a acorrupted songflower, hearth to your zone, add draecenic wisdom and arcane potion or elixir of adept and you will easily crit at 21.+



DethRowTull


says the man that took improved frostward and left out the improved frostbolt talents.

Sorry, but improved frostward is right up there with wand specialization in useless talents, and pretty much everyone should always take the 'improved frostbolt/fireball/arcane missiles' if they are specced to use it. Also, as you level to 70 (60 means nothing now) let me know if you cahnge your mind on crit chance, it is #3 on ways to improve your dps. #1 Spellhit #2 Spelldmg #3 Spellcrit.
#20 Aug 21 2007 at 2:58 PM Rating: Decent
Anobix, please explain how useless Arcane Fortitude is. Please...

And to Deth. At 60, being a fire mage, I had a crit chance of 23%. One out of my four spells crit. Meaning either Pyro for 1800+800 ignite, Fireball for 1500+700 ignite, Scorch for 750+320 ignite, or Fireblast for 850+400 ignite.

No those are not exact numbers. It's been too long since I was 60 to remember exactly. I believe that from 60-70, fire actually levels better. Though Frost kills in PvP.
#21 Aug 22 2007 at 4:23 AM Rating: Decent
TheChaosKnight wrote:
Anobix, please explain how useless Arcane Fortitude is. Please...

And to Deth. At 60, being a fire mage, I had a crit chance of 23%. One out of my four spells crit. Meaning either Pyro for 1800+800 ignite, Fireball for 1500+700 ignite, Scorch for 750+320 ignite, or Fireblast for 850+400 ignite.

No those are not exact numbers. It's been too long since I was 60 to remember exactly. I believe that from 60-70, fire actually levels better. Though Frost kills in PvP.


I personally would not waste a talent point on something that increases my armor by such a small amount (200? *laugh*)

I have found that there are much better sections to put that pt into, such as you stated an extra 5% dmg instead of a bit more armor... which you shouldn't be getting hit very much anyway, and if you are the mob(s) should be almost dead, polymorphed, frostnovad.

#22 Aug 22 2007 at 6:25 AM Rating: Good
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TheChaosKnight wrote:
Anobix, please explain how useless Arcane Fortitude is. Please...


I am not Anobix. However, this is one thing that must be expounded on. Arcane Fortitude is off your Intellect, not your mana pool, so it's a really small number. Like really really small(Let's say you have a massive 600 int, that's 300 armor, which is something like 1-2%, at most, physical mitigation).

It's a REALLY CRAPPY TALENT.
#23 Aug 22 2007 at 6:27 AM Rating: Good
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DethRowTull wrote:
and as much crit strike gear you can get. My base crit chance without buffs is 14.02, cleanse a acorrupted songflower, hearth to your zone, add draecenic wisdom and arcane potion or elixir of adept and you will easily crit at 21.+



DethRowTull


Only 14% chance to crit? That's pretty low.
#24 Aug 22 2007 at 7:24 AM Rating: Decent
The One and Only Poldaran wrote:
DethRowTull wrote:
and as much crit strike gear you can get. My base crit chance without buffs is 14.02, cleanse a acorrupted songflower, hearth to your zone, add draecenic wisdom and arcane potion or elixir of adept and you will easily crit at 21.+



DethRowTull


Only 14% chance to crit? That's pretty low.


I'm actually sitting around 20% chance to crit molten armor buffed. I have been adding +hit/+spelldmg gems instead of +crit/+spelldmg to get closer to the maxed out level. Then again I have empowered frostbolt, winters chill, etc with me as well, and in raids normally the moonkin aura.
#25 Aug 22 2007 at 7:26 AM Rating: Good
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Anobix wrote:
The One and Only Poldaran wrote:
DethRowTull wrote:
and as much crit strike gear you can get. My base crit chance without buffs is 14.02, cleanse a acorrupted songflower, hearth to your zone, add draecenic wisdom and arcane potion or elixir of adept and you will easily crit at 21.+



DethRowTull


Only 14% chance to crit? That's pretty low.


I'm actually sitting around 20% chance to crit molten armor buffed. I have been adding +hit/+spelldmg gems instead of +crit/+spelldmg to get closer to the maxed out level. Then again I have empowered frostbolt, winters chill, etc with me as well, and in raids normally the moonkin aura.


I want moonkin aura.

/pout



My roommate's leveling one for our raids. Smiley: grin
#26 Aug 22 2007 at 8:41 AM Rating: Decent
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I am going to go Elemental, specifically this one so the merit of demerit of the +armor based on int is irrelavent to me. I decided to go with the massive crits and such of the Fire/Ice build. Later I might respec.
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