I thought I would kick things off with my own strategies.
1. I am currently level 70 and am running non-heroic instances. I have tanked through to the end almost all of the outlands instances with the exception of Arcatraz and Botanica.
2.
My Build Most people ask why I have divine favor over say Avenger's Shield, or going more in prot or ret. My explanation is twofold.
I do arena healing occasionally and I put enough talents to get the pivotal healing talent in my opinion: Divine Favor.
It has helped out IMMENSELY in tanking situations. I can essentially offheal myself if necessary and when a healer goes oom, or a big hit is coming, it often means the difference between a boss kill and a wipe.
3. I am currently following ThelsDeKwant's guide for stats and getting equipment. Although I do have to say this if anyone else is trying for it. He puts a TON of his avoidance in the helm, which requires 50 Badges of Justice. In getting the pieces in his guide, my defense has dropped a bit below 490, so you may want to hold onto some of the pieces to keep your avoidance up until you get that helmet.
4.
a. My favorite healer used to be a priest. But recently I have definately been enjoying shaman healers. They chain heal does help out a lot as a quick fix to meleers around me while also healing me at the same time. They keep my mana up with their totems, and their direct heals are very nice on the armor as well.
b. I always want to pull except for a couple of situations. This lets me mark out the mobs I want dead or cc'd, which I choose based on how easy it is for me to kill them. I always mark casters to be sheeped, melee to be frozen, and healers to be killed first. If no healers then hardest hitting melee to be killed first. When I'm actually pulling I do one of 2 things:
1. There is a caster in the group. I throw out my holy shield, mana tap his *** and run back past the group. Then I run back up, grab all the aggro onto me by judging/taunting, then get in a spot where I wont mess with cc and Consecrate. This is all done in a matter of 10 seconds and keeps all melee mobs on me, and all casters should be cc'd anyway.
2. No caster in group. If it can be done safely, I body pull with my holy shield up. This helps a ton with initial aggro. If it cannot be done safely, I will have someone else pull, have them run past me, hit Holy Shield and throw a consecration down. Once it ticks on them, I taunt the mob he hit back onto me.
c. Bosses, I let everyone know to let him hit me a few times before dpsing. If all I have to do is tank him, no running around then I always have consecrate out, I always have holy shield up and I always judge righteousness and pull it back up again. The amount of healing I receive always keeps me topped off on mana. The amount of threat generation is staggering, and dps can usually let it all fly with no problems.
d. I generally focus on one mob and have only one or maybe 2 consecrations out in a fight. This is usually ample amount of threat in which I do not lose aggro.
e. When I lose aggro and the mob is above say 1/4 health, I immediately check to see if my judgement cd is up. If it is not, I let the person kite/take the hits until it is up. once it is up I taunt/judge as fast as i can. I'll throw out consecration too if it is necessary. If the mob is below 1/4 health I generally dont worry about it and focus my attention on a new mob, since I dont want to lose more mobs in the process of trying to get the one back.
f. If the healer goes oom, I have my last stand trinket that will keep me alive a bit longer. After that I drink any potions/eat any healthstones I might have on me. After that I will start healing myself up after throwing out Concentration aura. By this point I have enough threat on myself that I dont have to worry too much about threat. If I go oom and the boss or whatever is STILL alive, I will LoH myself if it is a boss. Doing all this is usually the difference between a boss kill and a wipe.
Edited, Aug 15th 2007 3:56:39pm by CapJack