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Ultimate Warrior Leveling GuideFollow

#1 Aug 14 2007 at 11:14 PM Rating: Decent
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#2 Aug 15 2007 at 7:40 AM Rating: Decent
49 posts
Sounds pretty good to me, two things I think you missed IMO:
Bags, buy the best bags you can get so you don't have to run to town as much.
Equipment, spend your money on the best equipment you can find on the auction house, looking for deals. There should be no reason you can't kill at least 2 mobs your own level or even 1 higher without much problem, unless your equipment sucks.
#3 Aug 15 2007 at 10:02 PM Rating: Decent
any suggestions or feedback would be nice. thanks.
#4 Aug 15 2007 at 10:29 PM Rating: Good
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632 posts
something should be mentioned about shouts and thunderclap, also bloodcraze? those points would be better off put in into imp. cleave and just 2 pulling everything if you have good enough gear (like teragoth said, you def. should)
#5REDACTED, Posted: Aug 16 2007 at 2:27 AM, Rating: Sub-Default, (Expand Post) Improved Cleave is mostly used for 2h fury. Considering that the Base wep damage of a 2h is twice that of a 1h and cleave is baised off of wep damage. I did consider Imp Cleave, but its just not worth it, you could be using that rage to use BloodThirst. You will move much faster if you take mobs 1 at a time and use bloodthirst once you get all of your +AP stuff up.
#6 Aug 16 2007 at 4:52 AM Rating: Decent
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362 posts
MS warrior > Fury warrior on multi mob fights.
Charge SS WW >> all for burst damage. With mobs being a few levels lower you can sometimes get them into execute range simply using SS + WW.
Fury warrior with Good gear (!!!) can do more DPS on single target but not on multiply targets. Swiping Strikes is simply amazing as it comes to this. Moreover MS warrior usually has more HP as he doesn't have to look for +hit gear. MS gear always has some stamina on it, fury gear not always.

During long fights TC is nice start as well. Cutting incoming damage is always nice.
#7 Aug 16 2007 at 5:00 AM Rating: Good
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326 posts
I like your guide just a couple of points.

Firstly: Your first talent points as a warrior should almost always go into cruelty. Those extra crits are practically godly at the early levels.

Secondly: Thunderclap is an awesome damage mitigation tool especially once talented. I try and always keep it up on mobs I am fighting (although I mostly use zerker stance for grinding now).

Thirdly: I don't think there is much of a difference between dual-wielding and 2-handed dps at the early levels or even much of one at later levels (although I haven't got to later levels so I can't really say I've tested that hypothesis yet). Pick whichever you prefer as there is no discernible difference.

Otherwise Great guide and rate up
#8 Aug 16 2007 at 5:16 AM Rating: Decent
Call me crazy but isn't MS > BT for a two-hander?

Bloodthirst is an instant attack that does not use your weapon damage whatsoever; it's a percentage of your AP. This is helpful for the DW Fury Warrior who has low (by comparison) damage 1-handed weapons, gives a nice burst every 6 seconds. MS is weapon damage +X, making it seem like the superior choice considering the available damage ranges you have by the time you can get BT...?


By the way, your advice is starkly contrary to many peoples' experiences, my own notwithstanding; namely, DW fury is a far more difficult build to level with until 50+ thanks to the miss rates. I tried it a few levels ago when I got Sword of Omen + Vanquishers; I was spending a lot more time eating (I also disagree with you there, 1 bandage for 1/3 your health every 60s is not as efficient as eating for 10~20 seconds, as the food plus your natural regen will top you off before your food runs out and you can go without stopping for that much longer if you're at full or near-full health), and fights took notably longer.


And wth @ "You're bugging mages for food and they'll find it annoying, but they should get used to it, they knew what they were asking for when they rolled the class"...


And last but not least, at level 22, besides a new rank of Sunder Armor (which you should be getting anyway if you intend to be tanking, especially in your Fury build w/ no Imp Tclap) you get a new rank of Battle Shout (more AP), and more importantly, Intimidating Shout. You'd better damn well go back to your trainer. Intimidating Shout is a lifesaver, even against one mob; burn it and step back just outside melee range. You can now get 2/3 of a bandage applied before the mob will come back up to you. Cheaper than a potion, and has the added side bonus of chasing away adds. No Warrior should leave home without it (especially on a PVP server).


This isn't meant to be a slight, but I gotta know...have you actually played a Warrior following these steps?

Edited, Aug 16th 2007 10:27:46am by Norellicus
#9 Aug 16 2007 at 7:40 AM Rating: Decent
Quote:
1 bandage for 1/3 your health every 60s is not as efficient as eating for 10~20 seconds, as the food plus your natural regen will top you off before your food runs out and you can go without stopping for that much longer if you're at full or near-full health), and fights took notably longer.


Thats why I said always keep food on you. for when your hp gets beneath 1/3 and you need to take the time to get it back up to 100%

Quote:
And last but not least, at level 22, besides a new rank of Sunder Armor (which you should be getting anyway if you intend to be tanking, especially in your Fury build w/ no Imp Tclap) you get a new rank of Battle Shout (more AP), and more importantly, Intimidating Shout.


Im sorry I didnt spend the time to look at what skills you got at what levels before I wrote this. All I was saying was you dont have to go back every 2 levels to train. Just use common sense.

Quote:

This isn't meant to be a slight, but I gotta know...have you actually played a Warrior following these steps?


Yes I have, i believe I stated that in the beginning. Thanks for your feedback though.


As for MS and Sweeping strikes vs. Fury. Indeed MS and SS are better at taking down multiple targets. I personally have just found it better to take them 1 by 1, pulling only 1 mob when possible. I found I was able to sustain without eating longer and grind faster, just my opinion.

And yeah, sorry, I forgot to mention that Whenever I entered a fight I always made sure to have Battleshout up, but also to always spend that first 10 rage into Demoralizing Shout. Really helps decrease the mobs damage.
#10 Aug 16 2007 at 11:07 AM Rating: Good
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73 posts
For questing there are 2 mods, one called lightheaded being the most important. Lightheaded adds the quest notes from wowhead to you log, directly for no more alt-tab BS. The second is called TomTom which places a waypoint in game to the objectives stated in the lightheaded mod.

If you are not using mods feel free to smile and wave as your competition eats you alive. Mods are easy. Find em on Google. Download them and antivirus scan. Then unzip them into you WOW addons file. Yes there is a file for WOW addons, the game was made for them.
#11 Aug 16 2007 at 8:11 PM Rating: Default
"Thirdly: I don't think there is much of a difference between dual-wielding and 2-handed dps at the early levels or even much of one at later levels (although I haven't got to later levels so I can't really say I've tested that hypothesis yet). Pick whichever you prefer as there is no discernible difference."


well i was thinking the same thing i'm curently lvl 21 and i tryed out my 2h axe vs my 2 1h swords and the axe killed faster on same lvl of mob i only tryed one mob really cause it made a diff on my hp and didnt wanna try it out again.
the 2, 1 handers was cruel barbs 30-57 dmg 2.8 speed 15.5 dps
http://wow.allakhazam.com/db/item.html?witem=5191
the 2 hander was taskmaster axe 42-64 dmg 2.7 speed 19.6 dps
http://wow.allakhazam.com/db/item.html?witem=5194
i tryed to do HS every time it came up and do the fights same rotation. but seems the 2h axe won out. maybe i'll try with out doing any skills at all on same lvl mob.
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