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need new staffFollow

#1 Aug 12 2007 at 4:36 AM Rating: Default
i need a new staff but i dont know where to get it from and i need a good 1 im level 23 and im thinking am i too far ahead on first aid because i can make silk bandages now and i now got a expert first aid book thx

can u post messages telling me where to get it from plz
#2REDACTED, Posted: Aug 12 2007 at 5:40 AM, Rating: Sub-Default, (Expand Post) Staves usually suck. Get a good dagger or sword, throw a twink enchant on it and get a nice offhand.
#3 Aug 12 2007 at 6:32 AM Rating: Default
im a mage and if i get a dagger can i get it for both hands?
#4 Aug 12 2007 at 8:21 AM Rating: Decent
Addramelech wrote:
Staves usually suck. Get a good dagger or sword, throw a twink enchant on it and get a nice offhand.


at level 24 you take what you can get...

to answer your question, no, you cannot dual wield weapons, you can get an offhand that is simply for stats in the other hand though (you can also wield 1-handed swords.
#5 Aug 12 2007 at 8:58 AM Rating: Good
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Run Deadmines and get Emberstone.

Once you reach level 34 (the level requirement for this new staff), get Illusionary Rod from Scarlet Monestary - Library (< Library is one of the 4 parts of the SM instance).

And once you reach level 42 (it's recommended you run ZF at level 44+), get Zum'rah's Vexing Cane from Zul'Farrak.

That's all you should need to know for now. Do some more research on the level 50-60 staffs.
#6 Aug 12 2007 at 9:53 AM Rating: Default
dw i got quite a good 1 its 47-71 + 11 sprit its good thx
#7 Aug 12 2007 at 10:37 AM Rating: Decent
twisted chanters staff should be easy to obtain it's 20g on the AH and i mean you are making silk bandages so you must have tons of money. LOL
#8 Aug 12 2007 at 11:23 AM Rating: Decent
faucetmage wrote:
dw i got quite a good 1 its 47-71 + 11 sprit its good thx


you shouln't be using your staff for melee... oh and spirit is one of hte last things to look at for mages. look for +int or +stam and later +spelldmg
#9REDACTED, Posted: Aug 12 2007 at 12:05 PM, Rating: Sub-Default, (Expand Post) Congratulations, you just spouted some grade A bullshit. First off, illusionary rod is fail. Instead, get a hypnotic blade with a rod of molten fire in your offhand. More spell damage, nice int, etc.
#10REDACTED, Posted: Aug 12 2007 at 5:48 PM, Rating: Sub-Default, (Expand Post) Yeah, rate me down ******** for being one of the few people on this forum that gives some good advice.
#11REDACTED, Posted: Aug 13 2007 at 12:20 AM, Rating: Sub-Default, (Expand Post) lol but i ant i get silk then i use it most for tailoring then i was thinking im gonna start useing mage weave on tailoring soon so ill use the silk on bandages.
#12REDACTED, Posted: Aug 13 2007 at 12:22 AM, Rating: Sub-Default, (Expand Post) but i havent got tons of money i got 14g i get silk then i use it most for tailoring then i was thinking im gonna start useing mage weave on tailoring soon so ill use the silk on bandages.
#13 Aug 13 2007 at 11:37 AM Rating: Default
if u go to the sepulcher in silverpine forest talk to the priest in the graveyard and there is a chain of quests that you need to do in ambermill but when u get to the last quest there is a reward that is called a ceraniam rod (i think) that's quite a good 1.



P.S u might need to get a higher lvl to help u 'cause u hav to kill a lvl 30 i think in the last quest.
#14 Aug 13 2007 at 12:42 PM Rating: Good
Addramelech wrote:
Yeah, rate me down ******** for being one of the few people on this forum that gives some good advice.


you give advice, although I wouldn't always call it good advice, and you certainly do not put it in a very professional manner. That is why you get rated down.

There are some excellent staves out there, and there is certainly no reason to pass one up when 'looking' for a better dagger/sword + offhand. At certain points you have to take the bonuses that staves give you (generally bigger bonuses in terms of +stam/int than you get on 1-handers).
#15 Aug 14 2007 at 2:40 AM Rating: Decent
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I have both, but tend to stick to sword and a decent off-hand, as in general swords have a faster attack speed.
#16 Aug 14 2007 at 4:15 AM Rating: Good
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Reknotz wrote:
I have both, but tend to stick to sword and a decent off-hand, as in general swords have a faster attack speed.


Protip: You should not use your weapon to melee.
#17 Aug 14 2007 at 4:41 AM Rating: Decent
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I might have mis-lead. I very rarely use the weapon for melee, but on the rare occasion, I find waiting for the staff to hit takes too long in my opinion.
#18 Aug 14 2007 at 5:42 AM Rating: Decent
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Killing horde with my mana wrath = golden!!!
#19 Aug 14 2007 at 5:58 AM Rating: Good
Reknotz wrote:
I might have mis-lead. I very rarely use the weapon for melee, but on the rare occasion, I find waiting for the staff to hit takes too long in my opinion.


use a wand, it does more damage and can be done from range.
#20 Aug 14 2007 at 6:36 AM Rating: Good
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krqllebqlle wrote:
Killing horde with my mana wrath = golden!!!


Could be fun, though I'd rather whip out the Emerald Ripper(what can I say, it was gonna be DE'ed and I use it for Magic Immune mobs...was totally worth picking up the day in IF I got 3 rogues whispering me with their hatred Smiley: laugh).
#21 Sep 02 2007 at 9:01 AM Rating: Default
Well I know for a fact on my Warlock that melee weapons are kinda pointless for casting classes, since they use spells, and wands when they're out of mana. It's cheaper than repeatedly buying staves, too.

Mabye you should think about getting a wand instead of a staff?
#22 Sep 02 2007 at 10:02 AM Rating: Default
LOL @ the melee-mages

oh and btw, i think faucet is a troll.

his grammar is too acted, IMO

Edited, Sep 2nd 2007 2:03pm by Skulldiver
#23 Sep 02 2007 at 10:53 AM Rating: Excellent
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Addramelech wrote:

Congratulations, you just spouted some grade A bullshit. First off, illusionary rod is fail. Instead, get a hypnotic blade with a rod of molten fire in your offhand. More spell damage, nice int, etc.

Next, you should focus on getting an inventors focal sword at 48. Throw a high int, spellpower or sunfire enchant over it. Put a celestial orb in offhand. At 60, you can get a sageclaw or a field marshals mageblade. After that, it's outland, and if by then you don't know how to find good gear, give your account away and hang yourself.

Please, stop educating new mages to be a pile of shit that get outdamaged by hunters and rogues, which is all the more common these days.


You're quite an ***. You're telling him to go buy or find a blue world drop, which is expensive or damn near impossible. Furthermore, you don't even know if he's a fire mage or not.

That attitude of yours is both uncalled for and unneeded. I don't why you're so vehement on mages using a one-hander plus off-hand. Does it bother you that mages would use staves, which are traditional of mages to use since the beginning of RPGs?

At those levels, no one cares anything about spell damage. Ooo, nine spell damage. Means little in comparison to stats at that level. Intellect is a boon to increase a player's mana pool, which is the problem that leveling mages have. Not that they can't kill stuff fast enough. Intellect also has the double bonus of giving spell crit with that intellect. Rod of Molten Fire gives you fire resist with the fire spell damage. How handy for Desolace, Thousand Needles, Alterac.

The Illusionary Rod is not fail. 15 intellect, 10 spirit, 7 stamina. Compare that to 8 intellect, 3 spirit, 9 spell damage, 13 fire damage, and 6 fire resist. The latter combo is fail, 22 fire damage is good for a fire mage but not as handy as 7 intellect, spirit, and stamina at the level. Furthermore, staves are twohanders. They can hold better enchantments than onehanders.

There is nothing wrong with getting Illusionary Rod nor Zum'rah's Vexing Cane either. Is a person a moron for trying for a piece of equipment which may be a few points less handy but easier to get?

I don't see how a mage is a pile of shit for using Zum'rah's Vexing Cane. You sound incredibly narrow-minded.


Now, as far as melee mages go :P , I've conked a low-health enemy as a finisher in battle every now and then. I find staves better for that than swords because the damage on staves are pretty nice, actually. But in all seriousness, mages + melee = no. :D
#24 Sep 02 2007 at 7:02 PM Rating: Good
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Well said, Raglu.

As a further point, +dmg isn't all that important until you get to Outland levels. It's a nice bonus and whatnot, but not anything required.

And Addramelech, calm down dude. Not to mention that a good mage doesn't need all that ridiculousness in enchants to top damage early on. They need to not run out of mana every fight, though.
#25 Sep 04 2007 at 5:56 AM Rating: Decent
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IMO, Addramelech advice = fail instead. =)

Nobody is as rich as you to buy everything you just stated. Rather, i think leveling mages should only concentrate on getting weapons that come off as quest rewards. Only TWINKS should buy their weapons/enchants. Anything other than that is a stupid waste of money.

Pro-tip: When checking for weapon/armor upgrades, there's an option called "find upgrade" in Armory. Check it out, it lists all possible weapon/armor upgrade.

And Addramelech, lay off man.
#26 Sep 04 2007 at 6:29 AM Rating: Decent
Personally, i prefer a dagger/sword and offhand combo, but hey, that's me. There are some pretty good staves to be found in the game, even in outland and the high-level instances (curator drops a very nice one). As i always tend to say, get what you think works for you. I'll stick to my blade of the archmage and frostdamage offhand for the time being, unless something better shows up..
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