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need info on healing plus gearFollow

#1 Aug 09 2007 at 6:48 AM Rating: Decent
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If a piece of equipment has +7 to healing spells will that effect my drain life spell and health funnel?
#2 Aug 09 2007 at 6:57 AM Rating: Decent
No.
#3 Aug 09 2007 at 6:59 AM Rating: Decent
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216 posts
I would say no, since both those spells are not healing spells, but draining or transfering health spells. Shadow/spelldmg gear however, does effect the healing done. At least that is what i have come to understand. Besides it would be a waste to have equipment with +heal when other stats mean so much more to warlocks ...
#4 Aug 09 2007 at 11:44 PM Rating: Decent
From what I am told this will not affect those but the +spe;; damage to shadow magic like on Shadoweave armor should affect those spells.

I just wish they affected my shadow damage wand.




Edited, Aug 10th 2007 12:45am by Sylverstorm
#5 Aug 10 2007 at 12:14 AM Rating: Decent
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357 posts
My understanding is that drain life and soul siphon are damage spells, the healing it does to you are secondary. Therefore +damage or +shadow will boost the damage done and thereby the life you achieve from it. So you need the damage to get the heals. +healing would give you no xtra damage on the enemy, therefore you would recieve no xtra healing.

As for health funnel i'm not quite sure seeing as how it's also a damage=health, only it's you taking damage. I do know that hunters used to be able to stack +healing gear to heal their pets but a video got out about how a single hunter with healing gear solo'd a world dragon using just his pet and healing it, so they nerfed the healing pets somehow.

Whatever the case, stacking +healing gear is pointless for warlocks, unless of course your really bored and want to try soloing a world dragon, but i highly doubt it will work.
#6 Aug 10 2007 at 12:16 AM Rating: Decent
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357 posts
double post :(

Edited, Aug 10th 2007 5:17am by ccbutch
#7 Aug 10 2007 at 4:38 AM Rating: Good
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1,441 posts
Actually, your drain life does benefit from +healing, just test it out for yourself (a +healing glove isn't exactly hard to get for cheap).

There are special rules as to how these are factored in, for more details read http://www.wowwiki.com/Formulas:Plus_damage_and_Plus_healing#Spells_that_do_Both_Damage_and_Healing

Of course, whether there's a point in stacking +healing only is another question (to which the answer should probably be a resounding "no").
#8 Aug 13 2007 at 7:18 PM Rating: Decent
Alastaironsiren wrote:
Actually, your drain life does benefit from +healing, just test it out for yourself (a +healing glove isn't exactly hard to get for cheap).

There are special rules as to how these are factored in, for more details read http://www.wowwiki.com/Formulas:Plus_damage_and_Plus_healing#Spells_that_do_Both_Damage_and_Healing

Of course, whether there's a point in stacking +healing only is another question (to which the answer should probably be a resounding "no").


"Spells that do Both Damage and Healing

Some spells, namely Life Drains, both damage the target and heal the caster. These spells have a 50% penalty to the bonus they receive, but bonuses to spell damage increase both the damage and the healing of the spell equally. These spells receive no bonus from effects that only increase healing.

Examples of these spells include: Devouring Plague (Priest), Drain Life (Warlock)"
#9 Aug 15 2007 at 12:40 AM Rating: Good
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1,441 posts
That's a funny one, that.

About Spring 2006, there was a similar topic - I was a young and overeager warlock at that time, and answered that +heal did nothing for us. The forum elders told me to go test it out for myself before spouting out BS, noob, so off I went, equipping and removing a pure +healing glove, and lo! and behold, +healing did affect my drain life and I felt as dense as I usually am.

So yesterday night I logged back onto my good ole lock sitting in Honour Hold since TBC launch, went back to IF (spent about 2 minutes muttering under my breath wondering why the damn red portals in Shatt wouldn't activate, teach me to switch factions), went to the AH, found a +healing belt, flew over to Thorium point, removed my current belt and drained life on an unsupecting magma elemental.
123 health per tick. Screen shotted.
Equipped my new +healing belt, got another magma elemental of the same level, and drained again. This bloody well be higher, I'm fed up with being a fool...
123 health per tick.

Over two years in the game, still a fool.

*eats crow*
#10 Aug 15 2007 at 9:54 AM Rating: Decent
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2,754 posts
+healing doesn't effect warlocks at all. just stick to +damage
#11 Aug 15 2007 at 10:23 AM Rating: Decent
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1,571 posts
We were just having a discussion last night waiting to find a healer to run something and a friend said how his brothers pally could soon heal half decently because he managed to stack +600 healing.

I never pay attention to +healing, but that made me check mine, and there I was with full +655 healing. Made me laugh.


#12 Aug 15 2007 at 10:35 AM Rating: Decent
The tooltip for Drain Life reads:
Transfers 108 health every second from the target to the caster. 

In other words, the amount that you are healed by Drain Life is equal to the amount of damage you deal with it. +Healing gear will not make you do more damage with DL, so it will not make DL heal you for more.
#13 Aug 15 2007 at 1:09 PM Rating: Good
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1,441 posts
Chrisbob wrote:
The tooltip for Drain Life reads:
Transfers 108 health every second from the target to the caster. 

In other words, the amount that you are healed by Drain Life is equal to the amount of damage you deal with it. +Healing gear will not make you do more damage with DL, so it will not make DL heal you for more.


Going purely after the tooltip is nice for theorycraft but doesn't always reflect in-game reality.

To wit: http://wow.allakhazam.com/db/class.html?wclass=9;mid=1141952424104655752;num=8;page=1

Same discussion, reality was that +healing used to affect drains, March 2006. You can also read for yourself how the same issue tripped me up back then.

After WOTLK gets released, ask the question again, whatever I answer first is wrong.
#14 Aug 17 2007 at 5:33 AM Rating: Decent

Actually +healing affects health funnel!

I know because i won an bop +healing item and decided to give it a test.

The amount of health transferred to my felguard increased.

Now that I write this - its makes me think if Health Funnel is affected by +healing only or also by +damage?

Not that it matters much though :-)
#15 Aug 18 2007 at 2:52 AM Rating: Decent
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1,571 posts
Well it might matter to keep your pet alive from time to time.
So if I have Imp Health Funnel and +655 healing..... omg I hate maths >.<

#16 Aug 18 2007 at 6:56 AM Rating: Decent
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2,754 posts
+ healing doesn't affect warlocks. as said it affects health funnel but that is the exception to the rule, and tbh you've no real need to stack extra +healing for it. just use +damage...

2nd. +healing doesn't affect any other spells of ours. not drain life, siphon life, healthstones. no offence but this is a stupid thread and I don't know how people can carry on thinking it even remotely might affect us...
#17 Aug 18 2007 at 7:27 AM Rating: Decent
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1,571 posts
Jenovaomega wrote:
and tbh you've no real need to stack extra +healing for it. just use +damage...


Why does Blizzard insist on giving me +healing on almost every damn thing I get for + spell damage then?
Its ridiculous to have more +healing then level 68 ret pally in my guild - he at least can heal something.

#18 Aug 19 2007 at 2:05 AM Rating: Decent
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1,571 posts
Jenovaomega wrote:
no offence but this is a stupid thread and I don't know how people can carry on thinking it even remotely might affect us...


It may come as a shock to you but some of us still use pets, even *gasp* felguard. If my +healing that I got as pure bonus to +damage can help me keep my felguard alive and fighting bit longer I say it certainly does affect me.

Or maybe you want to see only little Jenovaomegas clones running around in every warlock there is? I admit it would be flattering for you, but oh so boring for some of the rest of us.

#19 Aug 19 2007 at 9:01 AM Rating: Decent

Quote:

It may come as a shock to you but some of us still use pets, even *gasp* felguard. If my +healing that I got as pure bonus to +damage can help me keep my felguard alive and fighting bit longer I say it certainly does affect me.

Or maybe you want to see only little Jenovaomegas clones running around in every warlock there is? I admit it would be flattering for you, but oh so boring for some of the rest of us.


Why are you always so damn defensive? Are you seriously thinking that stacking up 1300+ healing gear is more effective for you than the 655 shadow power because it helps your felguard? I mean, seriously. All Jenova said was that the thread is pointless because locks shouldn't be taking on +healing gear and your jumping up claiming that felguard locks should have it so, what again? They can do less damage (and in turn the felguard will do less damage) but they can make it live longer (and kill themselves in the process)? Sethy, how about you abandon the "the raider locks are trying to tell everyone what to do" stance for just ONCE and realize that:

1) we don't spend our time attacking other people for not raiding, so why is it you have to attack us every time we talk about it?

2) not EVERY post by a raider is entirely raid focused. We do have knowledge about other subjects.



Quote:

Why does Blizzard insist on giving me +healing on almost every damn thing I get for + spell damage then?
Its ridiculous to have more +healing then level 68 ret pally in my guild - he at least can heal something.



That's like asking why you also get frost, nature, and holy damage with your spellpower. The game is designed so that base "spellpower" bonuses effect ALL spells. If you're stacking up a generic bonus, yeah, some of it may not apply to you. Does that mean you should be stacking ONLY shadow damage? Nope.

Also, Ret-pally, Prot-Pally, Shadow Priest, Disc-Priest, Ele-Shaman, Enhancement-Shaman, Moonkin Druid. Those are the classes that get benefits from both. Another reason it raises your bonus healing stat is so that some classes can use it for two purposes. Like I said before, it's a generic upgrade. If you decide you want to FOCUS the upgrade you get far better numbers but only in one field. This is why a holy pally rocks around 1400+ healing and a ret pally rocks around 800 spell power. The game, of course, is also tuned for this fact.
#20 Aug 19 2007 at 12:12 PM Rating: Decent
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1,571 posts
I just wanted to know if all the +healing I get as BONUS to my +spell could be of any use.

If it can heal my felguard bit better then great, I finally see some point in it.
If someone tells me my wondering is stupid and cant remotely affect me I get defensive, yes.

In other words I see him saying it can only matter if it affects (remotely) some other spells that he uses. I use Health Funnel often enough to find it more than remotely important to me.

Oh btw, it never remotely occurred to me to stack +healing, I dont know why anyone assumed something like that.




Edited, Aug 19th 2007 4:21:17pm by Sethy
#21 Aug 19 2007 at 9:51 PM Rating: Decent
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357 posts
+ damage and healing does add to your health funnel, but other than that the healing is just there to be there.

It's kinda like the shadoweave set. It gives a nice boost to shadow, but as for our class the frost is just there to be pretty. At least there's one spell that can use the +healing, no reason to stack it, just an added bonus when you use it.
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