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Priests NEED buffingFollow

#1 Aug 08 2007 at 4:07 PM Rating: Default
OK, from all the time ive been on WoW, i have come to see that the "Main" healers in groups or most liked r Paladins/Druids, basically because their Holy/Resto talents have the most effective and suitable needs for a raid and group.

yes ofc a priest has the main healing spells, like fast heal and greater heal, but when priests actually go Holy, they're nothing to other Main healing talent tree's

their spells generate alot less bonuses from talents making their spells weaker for healing compared to others, and as for talents. i gotta say that most of the holy tree for priests are actualli worthless.
Circle of healing has an absolute ***** range for raids, and i dont even c the point in it.
as for Lightwell, i realli cant c the MT running all the way from the Boss, to the well just for a quick sip healing maybe 2-3k
then theres spirit of redemption, fair enough is theory its a fairly gd talent for a 1 point. but by the time u realise ur dead. 2-3 seconds losing precious moments and maybe a couple of renews or fast heals

As for other classes like Druids, in their Healing talent tree, they have Tree form giving them IMBA mana regen and healing capabilites compared to a fully specced holy priest.
Important note is that i dont think classes shud b nerfed for the sake of balancing heals, but at least Buff the Holy tree for Priests otherwise i dont c a point in roling 1, in heals they can get outhealed by paladins and druids. while paladins can wear Plate and bubble, as for Druids, they can tank/DPS/heal to their liking? im sorry but i always saw priests as the "Healer" class. but atm i dont c any reason to become a priest apart from the fact they can actually do decent regen on mana and hp in Raids as shadow

soz for the long post but this is just the way i feel, Put Priests back up their to LEAD healing, i dont wanna c Priests get pushed aside for healing over Druids/Paladins/Shamans, its just not right.
#2 Aug 08 2007 at 7:39 PM Rating: Default
In some ways I agree, your guys healing tree has become so weak, while mine (paladin) has become so strong I have become one of the main if not the main healing class, a lot of people play priest not because to heal but to spec in shadow and become a DPS class that completely veers away from the purpose of the class. In some ways I find that sad and says that there is somthing fundamentally wrong about this game that people roll this class to be a PvP god, rather than the healing class it should be.
#3 Aug 08 2007 at 9:19 PM Rating: Decent
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403 posts
Yeah sure we have some things wrong with our class but then again...

Nothing personal but this sounds very much like a theorywhining / board regurgitation QQ post because from all the things you say I kind of doubt you have raid experience.

Realistically my only basic upgrade I wish we had was an increase in the % proc on Holy Concentration. 8-10% would put us back at the top IMO.



Edited, Aug 9th 2007 1:27am by MookusOU
#4 Aug 08 2007 at 11:32 PM Rating: Decent
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561 posts
And some top tier (31/41) talent in holy tree that will be worth taking more holy priests to the raid. And trainable Divine Spirit :D
#5 Aug 09 2007 at 5:13 AM Rating: Decent
Making Divine Spirit trainable would just put another nail in the Healing preist coffin,,,,SP's would have another feather in their cap.
#6 Aug 09 2007 at 5:31 AM Rating: Decent
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144 posts
Holyform would make the world right again.
#7 Aug 09 2007 at 5:47 AM Rating: Decent
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476 posts
i am happy with my holy priest. i heal heroics and kara just fine (i don't do the 25-man raids).

i don't think you know what you're talking about, anyway:

Quote:
i realli cant c the MT running all the way from the Boss, to the well just for a quick sip healing maybe 2-3k

breaks on damage. if you ever played a priest, you would know this. lightwell is not meant for MTs

Quote:
then theres spirit of redemption, fair enough is theory its a fairly gd talent for a 1 point. but by the time u realise ur dead. 2-3 seconds losing precious moments and maybe a couple of renews or fast heals

um... or 3 greater heals. 4 if you've already got your target and you are capable of noticing your green bar about to expire. again, i think you have no experience with this.
#8 Aug 09 2007 at 9:02 AM Rating: Decent
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2,029 posts
Spirit of Redemption and death shouldn't matter. In raids, you should be doing 2 things: keeping Renew up and PoM on cooldown, and otherwise casting Gheal nonstop. Whether you're dead or not makes no difference here, it's just that once you notice you can switch from healing the really important guys to, say, throwing renews on the DPS or throwing out Circle of Healing into a melee group.
Which brings me to Circle of Healing. It's effing INSANE. We tried Tempest Keep for the first time this week (first 25-man beyond Gruul), and the one priest who had it was using it multiple times on every single pull. AoE damage like CRAZY. Throw on top of that that's it's instant-cast and is about 25% more mana efficient than Gheal...

That's not to say priests couldn't use a bit more help. The Disc tree still lacks direction, which could improve things greatly, and there's very little synergy between trees compared to other healers. Fourteen points into Disc remains a requirement for *every* spec of priest in PvE. We still have 11 and 31-point talents that are taken as little more than jokes in terms of raiding. However, even without that, priests still have competitive healing with other classes, along with a few bonuses that no other class can compete with (PoM, CoH, SoR).
#9 Aug 09 2007 at 11:13 AM Rating: Decent
Collbs wrote:
In some ways I find that sad and says that there is somthing fundamentally wrong about this game that people roll this class to be a PvP god, rather than the healing class it should be.


I dont see how people can still think this way... Why would blizz put in shadowform and buff shadow damage so much if the only thing a priest was supposed to do was heal? You need to pull your head out and realize there are many different ways a class "should" be played.
#10 Aug 09 2007 at 3:14 PM Rating: Decent
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I dont see how people can still think this way... Why would blizz put in shadowform and buff shadow damage so much if the only thing a priest was supposed to do was heal? You need to pull your head out and realize there are many different ways a class "should" be played.


I understand very well that there are many ways to play a class, you know how many times people say "I wish you were Holy spec." Well too bad I'm a Tankadin Its how I want to play my class.
#11 Aug 10 2007 at 9:33 AM Rating: Decent
First off let me state that holy priests are fine and will rarely get passed up in a raid (unless you suck or something). Every raid wants at least one for their group of 10 and usually 2 is about good. Its true, however, that paladins are invaluable healers as blessings and auras are so fricking good compared to other healers buffs and can stack!

Also, yes, shadow priests also have their role as every raid wants at least one of these too (usually just one for kara but Im sure more wouldnt hurt). They can put out good DPS while at the same time backup healing and replenishing mana (and CCing in kara). Very useful indeed.

Oh, and shadow priests get way more love than healers! In about 90% of the instances I PUG I get a "<3 Shadow Priests" whisper from either the healer or a mana DPS class.
#12 Aug 16 2007 at 1:26 AM Rating: Decent
The problem has ALWAYS been there is just no logical reason to bring more than one Holy Priest when you can bring more Paladins/Resto Druids/Shamans instead. Why would you?

We need some sort of talent or aura that makes it beneficial to bring 2 or 3 Holy Priests to a 25-man raid.
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