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BM Spec, Kara and beyondFollow

#1 Aug 06 2007 at 8:49 AM Rating: Decent
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423 posts
Hi

I've been BM since I started my hunter, and was glad when it became more useful in groups with the expansion.

I've found that my spec works well in 5-mans, and also in Kara, where I generally manage to get my pet attacking in most fights without much damage happening to him.

Now, my guild does Kara 3/4 nights a week, and a 25 man (right now, Gruul's) on Sunday. One of the MM hunters asked about my spec in raids, sort of hinting that he didn't think it would be ideal in such a raid size. I replied saying I'd consider a respec if we were doing 25 man raids more often.

However, he got me thinking a bit (dangerous). Hypothetically, if my guild did progress to a stage where it was doing 25 man raids more than Kara, how would my spec hold up? I had a quick glance over my talents and realised that a great many of them are pet-based (It's beast spec, I expect this to be true). Even with the decline in the popularity of MM hunters, I wondered if a MM spec would be more beneficial. How much is serpent's swiftness worth compared to the damage bonuses from MM?

Oh, you can see me here btw, if it matters. Could do with soem tweaking but...

Ok, I'm rambling. Any opinions?
#2 Aug 06 2007 at 9:35 AM Rating: Decent
Well, your specc is.... well, kinda weird. 3/5 Imp AotH but no Mend Pet. And then hitting Surv talents after spending five points in MM. Sure, Lethal Shots is a well spent five points, but I wouldn't put five points in a MM tree without following it up.

If you wish to DPS better in 25 mans, and for that matter 10 man raids, you oughta do a full BM/MM build. Too lazy to build it right now, but if you check the preraid gear list made by Aethien (should be somewhere on the front page of this forum) there are three cookie cutter raid builds. One of them is a BM build. That will net you far more DPS, but it WILL lose you some Survivability/Utility. You won't be able to Trap as well as now, and you will have to consider if you really want to lose that Utility. If DPS is what you want, you will get it.

With your low Agility, I wouldn't go for a Surv/Expose Weakness build at the moment. You won't be doing the raid much of a favor until you get at least 500 agi unbuffed. I am myself riding on 630ish at the moment, with only three Kara armor pieces. And I am still considering myself somewhat low both on DPS and Expose Weakness.

Marksman, I would never recommend to anyone at the moment. Much less sustainability, and thus lower overall DPS. And you won't be contributing much to the raid. Trueshot Aura is in fact our worst party buff at the moment.

Go BM/MM (check the Pre Raid Gearlist thread for the build) or regear for Agility and go Surv/MM.
#3 Aug 06 2007 at 10:40 AM Rating: Decent
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423 posts
I used to have the rest in MM but I wanted better traps for 5 mans and such, even Kara, where I use them a lot. The early MM didn't see that great.

I was considering losing the 2 in Imp AotH cos it tends to mess up my shot weaving, and I don't know if it ends up making it worse.

I don't plan on any big changes soon, as we're not doing a lot of big raids soon. I mainly wondered about the future.

Thanks for the input tho. Weird eh? ;)

Edited, Aug 6th 2007 5:52pm by fiercestcalm
#4 Aug 06 2007 at 2:54 PM Rating: Decent
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1,292 posts
Your Talent spec isn't so very odd. If you're only putting 5 points into MM, Lethal Shots are the place to put them. And your SV points only differ from mine by a single not terribly important point. You put the point needed to get to the next level in the tree into Monster Slaying, while I put it into Imp. Wing Clip. Neither are terribly useful, save that they are mandatory for moving up a rank on the tree. And the enhanced Trap Talents are very handy in Kara.

Here's my Talent spec as a point of comparison. I trimmed my BM points down to the bare minimum in order to afford a few point in Efficiency. My prior spec had no SV and the rest in MM, and I do miss GFtT, but I and my raid crowd agree that a little less DPS is a fair exchange for a little more CC.

We have two other Hunters who raid Kara, both MM spec and both better geared than I, and I lead them consistently in DPS as reported by WWS reports. Situationally they beat me, such as against the Mana Flares at Curator, but this is only because they have a bit higher front loaded damage and the Flares die fast. Against any long lasting target I blow them away in both DPS and total damage inflicted.

So tell your MM Hunters that you're concerned that their spec isn't going to be very effective in 10 and 25 person raids. :) But don't even think about respeccing based on their remarks. You might lose the SV trap Talents if your Guild drops Kara down and picks up more Gruul runs, but otherwise keep your BM build and you'll be set to contribute more than any pew pew MM Hunter with no improved traps can hope to. Between your superior Pet and your superior Traps you should be able to both out-DPS and out-CC them.


Edited, Aug 6th 2007 7:01pm by Kompera
#5 Aug 07 2007 at 1:50 AM Rating: Decent
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27,272 posts
BM > MM in 25man dps.
At least up to Black temple, and there i think you get a lot of increased attack speed on gear so BM becomes less good.

cookie cutter BM raiding build
I know for a fact that the top 3 guilds on my server have all BM hunters and maybe 1-2 SV hunters, and they are raiding Hyjal, TK and SSC.

MM is a pvp spec at the moment.
#6 Aug 07 2007 at 9:28 AM Rating: Decent
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423 posts
Thanks for the input and the backup.

What do you think makes BM that much more powerful? Do you think the uberpet, along with SS is what does it?

I've little experience of 25 man raids, how pet-friendly are they? I've found that avoidance and the new mend pet seems to do well in Kara to keep my pet alive against most bosses, does it change a lot?
#7 Aug 07 2007 at 11:58 PM Rating: Good
I completly disagree with mm being a pvp only spec.

I Have run everything and have constantly gone right back to marksman as my main tree.

Marksman can be played in many different ways.. but most of all i think it lends itself to cc much more than beast mastery.

For instance.. no matter how buff your bm pet is.. they wont last very long even a lower level raid instance like kara if you stick them on a mob to try and cc it.

But a marks hunter with a nice secondary into survival can get a 26 second trap off.. then scatter for another 5 seconds.. then wing clip.. then trap.. then scatter..

Not to mention a hunter that has specced into marks will also be able to lay down some ok dots. with stings and such.. and also a good silencing shot for interrupting those annoying spells that some enimies have. and also pulling casters out of pat areas..

I have lost to some beast masters in damage done.. and i have beat some beast masters in damage done..

i dont think any hunter build is superior to another.. i belive they are all great options..

The true test of how great one type of hunter is.. is how the player uses the skills that that tree gives him.

One thing is almost positive however.. for higher end instances.. if your not primary survival.. you had damn well better have a secondary in survival.





Edited, Aug 8th 2007 3:59am by Narutoscryed
#8 Aug 08 2007 at 1:23 AM Rating: Decent
Narutoscryed wrote:

For instance.. no matter how buff your bm pet is.. they wont last very long even a lower level raid instance like kara if you stick them on a mob to try and cc it.

Pets should not offtank in Raids, that is just not viable on > 95% of mobs, but they are a very strong buff to the hunters DPS and pets can survive many fights in raid instances. Some fights are just melee unfriendly, but most fights are quite ok for pets.

Narutoscryed wrote:
Not to mention a hunter that has specced into marks will also be able to lay down some ok dots.

Nope, improved stings are not worth the mana at all.
Their damage is inferior to using the GCD to fire another steady shot and mana consumption is higher. Except scorpid sting all stings are worthless in raids.

Narutoscryed wrote:
and also a good silencing shot for interrupting those annoying spells that some enimies have. and also pulling casters out of pat areas..

In groups silencing shot is nice; in raids you won't need it and most mobs are immune anyway (and those rogues, mages and warriors can interupt more often).

Narutoscryed wrote:
I have lost to some beast masters in damage done.. and i have beat some beast masters in damage done..

Equally geared and skilled a BM spec has the highest damage (thanks to weapon speed and serpent swiftness), SV runs a close second, MM will be a litle lower still.

Narutoscryed wrote:
One thing is almost positive however.. for higher end instances.. if your not primary survival.. you had damn well better have a secondary in survival.

This is true for 5mans, for raids however you won't need a point in SV.
#9 Aug 08 2007 at 5:32 AM Rating: Decent
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1,292 posts
fiercestcalm wrote:
What do you think makes BM that much more powerful? Do you think the uberpet, along with SS is what does it?

It's 5/5 Serpents Swiftness that does it. The buffed Pet is very nice, but SS is the key to the current dominance of BM.

Narutoscryed wrote:
For instance.. no matter how buff your bm pet is.. they wont last very long even a lower level raid instance like kara if you stick them on a mob to try and cc it.
Hunter CC is what Freezing Traps are for. But I have managed to save a squishy on rare occasion by putting my Pet on it, turning on Growl, and triggering Intimidate. If the mob is immune to stuns, fare well squishy. But otherwise it's enough time to give the Tank an opportunity to pick the mob back up.

Narutoscryed wrote:
But a marks hunter with a nice secondary into survival can get a 26 second trap off.. then scatter for another 5 seconds.. then wing clip.. then trap.. then scatter..

That's nice. But a BM Hunter with a secondary in SV can just chain trap until the mob is the Tank target. No Scatter Shot needed.
And Wing Clip is available to any spec Hunter.

Narutoscryed wrote:
One thing is almost positive however.. for higher end instances.. if your not primary survival.. you had damn well better have a secondary in survival.

Can you give a sample Talent build? And maybe an example of what you mean by higher end Instances? I personally have a BM/sv build, but the sv Talents are purely to get me enhanced traps. This is great in Heroics and Kara, but not at all useful in Gruul's Lair, for example. So unless you're referring to different SV Talents, you'll see me moving my SV points over to MM once my raid group starts on Gruul. I want my Efficiency and GFtT back!


Edited, Aug 8th 2007 9:36am by Kompera
#10 Aug 08 2007 at 6:08 AM Rating: Decent
Kompera, you can look at my build if you want. I haven't been to gruuls yet, as our guild disbanded and we just got a new crew together to farm Kara yet again, but my deep SV has wicked utility for 10 man (and higher from what I'm told). Main thing is EW, and readiness for me. The bonus to health and crit is very nice and I still have lethal shots for mm with eff as well. The EW during any given 5 or 10 man stays up on target non stop as I go well above 35% crit buffed/pots and with MT when it procs, that dumps another 10% chance to crit. What I mean to say is that so far a deep SV has proven rather nice to me and I'm still in some dire need or more agil gear. I should be over 570 agil by next week pending some decent bg's and if I ever score that damn legacy main hand! With 3 ups I can push 30% unbuffed crit and never fail at keeping up EW for the whole raid group. At that point who wouldn't want an extra 150ish agil for those tanks and melee party members!
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