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DW spec or dagger spec?Follow

#1 Aug 02 2007 at 10:50 PM Rating: Decent
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im just tinkering with some dagger builds on the calculator, and i ran into a problem with putting 20 points in combat. Between DW spec and dagger spac, which would be the most useful?
#2 Aug 02 2007 at 11:12 PM Rating: Decent
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DW
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Let that beat build.

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#3 Aug 02 2007 at 11:15 PM Rating: Decent
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hmm, why do you say that? not that i dont trust you, but id like to see some math behind it.
#4 Aug 02 2007 at 11:31 PM Rating: Default
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Untoucheable wrote:
hmm, why do you say that? not that i dont trust you, but id like to see some math behind it.

Think about it:

5% crit or another 25% damage on your OH?

You'd have to be stupid to take Dagger Spec over DW Spec.
#5 Aug 03 2007 at 1:25 AM Rating: Decent
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Theo, im not quite sure what you mean, because i cant just look at those numbers and know wich is bes. let me try some math and see if we end up on the same page:


alone
MH wep does 100% damage
OH wep does 50% damage

with DW spec
MH wep does 100% damage
OH wep does 75% damage
the DW spec increases my total damage output by ~16.6%

now with dagger spec
Lets say i hit a mob 100 times for 100 points each time to make the math simple.
This will make my damage output 10,000 points.
Dagger spec theoretically will proc a crit 1 in every 20 hits (5 total crits)
This will make my damage output 10,500 points.
The dagger spec increases my total damage output by ~5%


now, if my math is correct, DW spec yields ~332% more damage than dagger spec. Did i do this correctly?
#6 Aug 03 2007 at 6:56 AM Rating: Decent
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Math is for girls, just take our word that DW spec is better.
#7 Aug 03 2007 at 7:20 AM Rating: Excellent
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DW Spec > Dagger Spec.
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#8 Aug 03 2007 at 8:42 AM Rating: Good
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Untoucheable wrote:
Theo, im not quite sure what you mean, because i cant just look at those numbers and know wich is bes. let me try some math and see if we end up on the same page:


alone
MH wep does 100% damage
OH wep does 50% damage

with DW spec
MH wep does 100% damage
OH wep does 75% damage
the DW spec increases my total damage output by ~16.6%

now with dagger spec
Lets say i hit a mob 100 times for 100 points each time to make the math simple.
This will make my damage output 10,000 points.
Dagger spec theoretically will proc a crit 1 in every 20 hits (5 total crits)
This will make my damage output 10,500 points.
The dagger spec increases my total damage output by ~5%


now, if my math is correct, DW spec yields ~332% more damage than dagger spec. Did i do this correctly?


well, a 25% increase on OH which is already 50%, actually makes it 62.5% of normal damage, not 75%.
#9 Aug 03 2007 at 8:45 AM Rating: Decent
Quote:
Math is for girls, just take our word that DW spec is better.


LMAO!
#10 Aug 03 2007 at 10:47 AM Rating: Decent
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459 posts
Quote:
well, a 25% increase on OH which is already 50%, actually makes it 62.5% of normal damage, not 75%.


well, thats if you dont read the talent, all 5 points will give you a 50% increase to your OH weapon damage. OH weapons already do 50% of your MH damage. 50% of 50 is well 25%. 50%+25%=75% OH damage.

Therefore it IS 75%, and not 62.5%. I can see where you can get that mixed up, when theo said 25%, you took it as that was what the talent read.
#11 Aug 03 2007 at 10:49 AM Rating: Good
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Untoucheable wrote:
Quote:
well, a 25% increase on OH which is already 50%, actually makes it 62.5% of normal damage, not 75%.


well, thats if you dont read the talent, all 5 points will give you a 50% increase to your OH weapon damage. OH weapons already do 50% of your MH damage. 50% of 50 is well 25%. 50%+25%=75% OH damage.

Therefore it IS 75%, and not 62.5%. I can see where you can get that mixed up, when theo said 25%, you took it as that was what the talent read.


You are right, i didnt go read the tooltip. :P

i was thinking of the warrior DW talent.

Edited, Aug 3rd 2007 12:04pm by KTurner
#12 Aug 03 2007 at 11:18 AM Rating: Decent
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459 posts
cool, we all have those days, lol.
#13 Aug 03 2007 at 11:19 AM Rating: Decent
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428 posts
Yeah, so, what's DW again? Sorry, new to rogues here.
#14 Aug 03 2007 at 11:37 AM Rating: Decent
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459 posts
DW is dual wield specialization, its a talent in the fourth tier of the combat tree if i remember correctly
#15 Aug 07 2007 at 8:14 AM Rating: Decent
My question is, what are you getting that would be MORE useful than any of those talents? Sure, DW is better than Dagger's flat 5% damage increase...BUT 5% damage increase? That's awesome. You've gotta be able to make room in there somewhere for 5% damage.
#16 Aug 07 2007 at 7:31 PM Rating: Decent
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459 posts
well, i was thinking of doing 41 points in subtlety, which leaves me with 20 points left, and with only 20 points, i can get 1 or the other, not both. thats why i cant find room.
#17 Aug 07 2007 at 10:46 PM Rating: Good
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349 posts
Untoucheable wrote:
well, i was thinking of doing 41 points in subtlety, which leaves me with 20 points left, and with only 20 points, i can get 1 or the other, not both. thats why i cant find room.


If you care about damage, don't put 41 points in sub...
#18 Aug 08 2007 at 11:26 AM Rating: Decent
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459 posts
i knew that was going to come up one way or another, and quite frankly i dont care, im going to play a rogue the way i want. I know the "best" is combat swords, and that mutilate is the good high end talent build, but from what i hear, subtlety is the most fun, and fun is what im shooting for. Damage means almost nothing to me, and as i believe i read on the blizzard website talents will define your play "style", not your efficiency. With that in mind i think:

Combat swords style is like pretty much just being lazy
Mutilate is just a different form of minmaxing
Shadowstep is playing a rogue the way it was meant to be, hiding in the
shadows, waiting for your moment to strike and bam, your opponent
doesnt know what hit them.

but thats just my take, and with that being said i do currently have a combat build. It is quite lovely, just not for me.
#19 Aug 08 2007 at 11:39 AM Rating: Decent
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264 posts
OP: There was a thread a few weeks back by someone defending the SS talent. Of course, much flaming ensued, but several others also stepped up to defend the playstyle and "fun factor" that it brought. Like you said, you know what you are trading off for a play style that you will more enjoy, so go with it. You can always respec later.
#20 Aug 08 2007 at 12:37 PM Rating: Decent
Sure, Shadowstep SHOULD be the ideal way for a Rogue to fight.

Back at lvl 49, I was loooooooooving my Ambush Crit, followed by Backstab crit, and then just finish with an Eviscerate, and they were dead..

This was pre TBC, when even a level 29 didn't have 2,500+hp....

-_-;;

I like how they at least made changes like, with the Clefthide Leg Armor, to help somewhat reduce the ridiculous twinkage that was going on.

As soon as I hit 50, I tried Shadowstep, and messing around with an Enhance Shammy, I pwned his face, because of the massive burst dmg..

But at level 70, when everyone has 9-11k hp and a bajillion Resilience...it becomes useless, really. I've heard a FEW cases of Rogues that are successful with it, only because they are uber geared, and pop like 4k Ambush Crits or w/e, but even still, it's just a select few, that in itself should make it evident enough that it's dumb.

I hope they fix the Sub tree to make it more viable in PVP, once TLK comes out.

Of course by then, level 80 people will be pushing like 15k+ hp I'm sure...lol, we'll probably suck even more, then.

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