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#1 Jul 27 2007 at 5:55 AM Rating: Decent
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383 posts
So, tonight I'm going to craft me the Shadoweave Robe. Which enchant would you take, +150 health, or +6 all stats? I think I'm leaning towards the 150 health...What would you choose?
#2 Jul 27 2007 at 6:09 AM Rating: Decent
36 posts

What would you rather have?

+150 health (basically +10 STA)

OR

+6 STA (+60 Health)
+6 Int (+60 Mana)
+6 SPR (who cares)

Go with the 150 to health since you can turn that into mana at your choosing. Decision hasn't been made for you. Plus with talent points in Imp Life Tap, def the better option.



#3 Jul 27 2007 at 9:38 AM Rating: Decent
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57 posts
Just a minor correction, 1 Stamina = 10hp, not 15hp.

But yeah, health is wonderful.
#4 Jul 27 2007 at 10:04 AM Rating: Decent
Right, that chest enchant is essentially +15 sta.

And it's what I'd take. You don't need all those other stupid stats, save maybe int - and you can convert health to mana.

Go w/ hp's. You need hp's to survive aimed shots, pyro's, stun lockings, etc.
#5 Jul 27 2007 at 10:34 AM Rating: Decent
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172 posts
another corection.. 1 int = 15 mp
#6 Jul 27 2007 at 7:07 PM Rating: Decent
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924 posts
150 health, every time. The int is nearly worthless (90 mana? That's a fifth of a shadow bolt). I've had the 150 health save my backside exactly once, in a heroic BM run where I ended up drain tanking the last 5% of Temporus with about 45 health left when he died.

I'm sure it'll happen once or twice more, but if I can't justify a 15 stam to chest, how do I justify the 12 stam to boots? =D
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