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Gear List: lvl 70 and Kara gear check.Follow

#52 Jul 27 2007 at 8:15 AM Rating: Decent
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632 posts
I myself wear the pants I have linked and assassination gloves. I definitely would NEVER roll against a rogue or a druid for either piece, but they were available and would've gone to waste if I did not get them, when I used to do everything up to ssc, I never really got hit. of course warriors that sit there in full leather are pointless to have, but a few pieces (especially some of the leather boots) are far superior to anything pre-ssc for pure dps roles.

I do understand where you're coming from though, and it all makes sense now, thanks for the clarification / explanation :D
#53 Aug 19 2007 at 6:30 AM Rating: Decent
omg i love this guide
#54 Aug 30 2007 at 10:20 AM Rating: Decent
Love this thread.

any thoughts on the

Crystalline Crossbow?

It has been a great addition to my prot build, as I have yet to step foot into kara.
#55 Aug 30 2007 at 10:34 AM Rating: Excellent
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433 posts
Why thank you :)

Ah yes, havn't seen that bow. I'll add it to DW DPS. While being undoubtably nice for tanking, with +stam, +agi (and there by dodge) and +hit, as I've said before I only list ranged weapons with pure tanking stats (Although that crossbow comes very very close to falling into that criteria...). Now, as I've said; There are tons of bows out there with +stam and TPS stats. The ranged slot is the one you should worry the least about, and almost all bows post-TBC are useful in that slot while tanking.

Again: Thanks for alerting me to this bow, but regretably, I won't be putting it in the tanking section, but rather the DW DPS :)

If anyone else thinks that this bow qualifies at "pure tanking stat"-bow, tell me, and I'll add it.
#56 Aug 30 2007 at 11:49 AM Rating: Default
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2,580 posts
/Cry, you still haven't added Felsteel Whisper Knives to the DW dps section.
#57 Aug 30 2007 at 11:58 AM Rating: Excellent
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433 posts
Fixed, now stop sobbing!
#58 Aug 30 2007 at 12:13 PM Rating: Default
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2,580 posts
Bout time! lol
#59 Sep 03 2007 at 12:40 PM Rating: Decent
what makes me mad is that i met the gear requirement for kara/gruul and my guild still wipped constantly on prince over n over n over :( wtb more dps and smarter dpsers.
#60 Sep 03 2007 at 1:45 PM Rating: Excellent
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433 posts
Heh, ransack yourself before you take a stab at others ;) The amount of DPS the DPS:ers can to is determined by your TPS as a tank :) Not saying you're bad (how could I, I've never played with you) but it's something to think about!
#61 Sep 05 2007 at 4:54 AM Rating: Decent
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2,580 posts
Prince is also a luck fight. We've been able to down him easily for quite some time "if" we get good enfernal placement. There have been several times where one falls right on our ranged/healer group right when he enfeebles, and there went 3-4 people.
#62 Sep 07 2007 at 1:36 PM Rating: Good
This is an awesome post! I've been looking for this type of gear check list for some time to gage where I stand and nice to know I was heading the right direction!

However, I'm wondering (I know its still underconstruction) whether or not you will be adding the "enchants" you can recieve via Rep. I.E the Inscription of Vengeance & Greater Inscription of Vengeance attained with Honoured & Exalted Rep.

I think it would be an excellent addition as I know myself the only reason I found out about them was a guidie was bemoaning grinding rep for them and so I investigated it only to find out many of my guild mates (playing much longer than I) had no clue about them.
#63 Sep 07 2007 at 2:13 PM Rating: Excellent
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433 posts
Yeah, the enchant section is the newest, so I'll add some enchants soon. Probably both TPS and DPS enchants!
#64 Sep 15 2007 at 1:22 PM Rating: Decent
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842 posts
http://www.wowarmory.com/item-info.xml?i=31436

these shoulders are actually better than warchief's mantle, i put greater inscription of vengeance on both (30AP and 10crit), and put 16 AP and 8crit gems on the warchief's mantle, the sylvanaar shoulders still gave me .40ish% more crit and 12 more AP.
#65 Sep 20 2007 at 6:36 PM Rating: Decent
I've been looking over this list recently. I believe you ranked them in the order that you think is the best, right? Well, some issues.

For example, Gauntlets of the Iron Tower is not that good. Why? You have defense rating and resilience. Resilience is a good pvp stat but next to useless for a pve tank. What use in making crits happen less often and for less damage when you are uncrittable?

Felsteel Gloves:
943 armor
+51 stam (assuming 2 solid stars of elune)
25 defense rating


Gauntlets of the Iron Tower:
831 armor
54 stam (assuming 2 solid stars of elune)
20 defense rating

As you can see, Felsteel is actually better, for the most part. Iron Tower gets you 3 more stam, Felsteel gets you a lot better damage mitigation. And the mats are simply incomparable.

In fact, Felsteel is the best set of pre-Kara tanking gloves. I don't understand why you put them at 5th. The Scryer gloves have better defense rating, but worse armor and stamina. It is very easy to reach 490 defense rating, so the extra defense rating just doesn't compare to the lost stamina. The other epic gloves that drop from Warp Splinter in Heroic Botanica are hybrid dps / tank gloves, that are best suited for an offtank in a raid, not a main tank. Same with Gauntlets of the Bold, except I'd hardly equip them on any tank, regardless of offtank / maintank status.

I'm just curious as to what the ranking is for. Felsteel is the best, yet it's at 5th. Why?
#66 Sep 24 2007 at 6:39 AM Rating: Excellent
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433 posts
Lorimath wrote:
I've been looking over this list recently. I believe you ranked them in the order that you think is the best, right? Well, some issues.

For example, Gauntlets of the Iron Tower is not that good. Why? You have defense rating and resilience. Resilience is a good pvp stat but next to useless for a pve tank. What use in making crits happen less often and for less damage when you are uncrittable?

Felsteel Gloves:
943 armor
+51 stam (assuming 2 solid stars of elune)
25 defense rating


Gauntlets of the Iron Tower:
831 armor
54 stam (assuming 2 solid stars of elune)
20 defense rating

As you can see, Felsteel is actually better, for the most part. Iron Tower gets you 3 more stam, Felsteel gets you a lot better damage mitigation. And the mats are simply incomparable.

I only use uncommon gems while comparing items. And when I did, the epic was slightly better than the rare. Not much, but slightly. And this is a guide to list, what I believe is, the best gear. I take no note of how expensive an item is in mats, since you can easily just pick an item a few ranks below if you feel you don't have the money.

Lorimath wrote:
The Scryer gloves have better defense rating, but worse armor and stamina. It is very easy to reach 490 defense rating, so the extra defense rating just doesn't compare to the lost stamina.

It's 10 more rating, being 4 more skill, being ~0.5 more avoidance (not counting block). Plus the +0.5% dodge from the agi. Now, I never consider blue gems in a comparison like this, and if I find a socket bonus worth matching I'll do that too.

Lorimath wrote:
The other epic gloves that drop from Warp Splinter in Heroic Botanica are hybrid dps / tank gloves, that are best suited for an offtank in a raid, not a main tank.

They're not hybrid gloves if they havn't got a pure DPS stat on them... They give well over 1% dodge, along with the other avoidance from defense.

Lorimath wrote:
Same with Gauntlets of the Bold, except I'd hardly equip them on any tank, regardless of offtank / maintank status.

Yes, having done some recalculations I quite agree with you there. Felsteel > Bold.

Lorimath wrote:
I'm just curious as to what the ranking is for. Felsteel is the best, yet it's at 5th. Why?

I've never said they're bad. If they're on this list they're not bad, they're really good. Instead of getting hung up on there being 4 (now 3) gloves I consider better, think about how many gloves there are that are worse. Now, again, we don't use the same comparison system, but I do follow you on some of the things you point out.

However, this is merely a guide line. If you think one of the items listed here is better than another then that's what you should go with. I never insinutated that I hold the ultimate truth, and I may well have missed something while comparing over 300 items.

ALL items on this list are, by me, approved in kara. You can run around in the "worst" ranked items and MT kara if you like. The warrior that I use doesn't have all "1:"'s on it. And I certainly don't intend to get him all "1:"'s, since I don't feel like spending money on crafted items and what-not.



Again: Just make sure you have at least the "worst" ranked item in every slot. Everything above that matters less, since all items are good.
#67 Sep 26 2007 at 12:21 PM Rating: Decent
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422 posts
Xordon,

Let me start by saying "Thanks you so much!" for this guide. I used it extensively trying to gear up my warrior's tanking gear getting ready for Kara. For the most part I agree with almost everything and how you have the items ranked.

I have one question/complaint though. Why no BoP engineering items? You have several BoP Blacksmithing items. The Tankatronic Goggles and Furious Gizmatic Goggles are on par with Tier 5. They are in my opinion by far the best items you can get gearing up for Kara. 1 Nether is easily attainable from the level 70 instances/heroics.

The only other minor complaint is that I'd list the two +45 stam engineering trinkets among the tanking trinkets. IMO they are only slightly less desirable than the +45 stam trinket from the Netherwing, and much easier to obtain.

Thanks again for the great guide!
#68 Sep 26 2007 at 1:02 PM Rating: Excellent
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433 posts
Cheers Camel.

Also, reading my previous post I'd like to apologize. It was a bit defensive... I really appreciate ALL the feedback written here so far, so I'm sorry if I'm having a bad day and turn up on these forums and ***** on you. I'm not going to edit anything away, since that would be even more retarded than putting it there in the first place; just a simple: Sorry if I'm harsh at times.

Aye you're right. I was gonna say: "But I don't list any BoP stuff..." but I DO. I'll get them in there as soon as possible. Also note that I've never had engineering in my life (that's right, not even skill: 1!), so I know nothing of the trinkets of which you speak. I'll try to find them though, and rank them as I see fit.

Again: Cheers for all the feedback, and sorry if I'm a ****.

Edited, Sep 26th 2007 11:07pm by Xordon
#69 Oct 03 2007 at 5:19 AM Rating: Good
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422 posts
No problem at all. It's easy to get a little defensive even with constructive criticism :p You've done a great job on the guide, and I know if other people have used it half as much as I have, your hard work has been worth it.

Pre TBC, engineering was pretty gimmicky, and useful really only for BGs. You could make some good caster head pieces early on, but there really wasn't much for non-cloth wearers. Well Engineers finally got some love with the expansion, and there's some pretty sweet items for PvE in addition to the PvP stuff.

The two trinkets that I was referring to are:

Goblin Rocket Launcher (Goblin Engineers only) - +45 stam, and shoots a rocket with a 45 yard range that deals ~1k damage and stuns for 3 sec

Gnomish Poultryizer (Gnomish Engineers only) - +45 stam, and turns your target into a chicken for a few seconds.

Both patterns are trainable, so they're very easy to attain.

Thanks again for the guide, and for considering adding the BoP engineering items.

-Camel
#70 Oct 23 2007 at 9:46 PM Rating: Decent
Should add the engineering goggles.

http://www.wowhead.com/?item=32473
http://www.wowhead.com/?item=32461

Freakin' awesome gear if you ask me.
#71 Nov 02 2007 at 6:43 AM Rating: Decent
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189 posts
I notice in the stats' list at the top of the guide you mention defense but not resilience. I was wondering what the difference in the two stats are, and which should take precedence. Thanks!
#72 Nov 02 2007 at 7:09 AM Rating: Decent
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2,580 posts
When tanking Defense, when PvPing resilience.

Once you get 490 defense skill (not defense rating) you can not be crit by a mob (save for special mobs that have over 5% base crit, but those are few and far between).

In PvP players have much higher crit percentages. This is where resilience is king cause not only does it reduce their crit% it also reduces the dmg you take from their crits that make it through.
#73 Nov 02 2007 at 10:43 AM Rating: Decent
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189 posts
Thanks! I'm a pve tank, not a pvp combatant, so that definitely helps. I was always confused since the two seem to overlap one another. Now I know. Much obliged.
#74 Nov 04 2007 at 12:53 PM Rating: Excellent
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433 posts
I don't list the resilience stat because it is a PvP stat, and I'll explain just why that is right now.

Resilience lowers your chance to be critically hit. It also reduces the damage you take from DoT's and critical strikes. Now, by only looking at these facts you can come up with the following (assuming a tank's point of view):

+ Resilience helps you get critted less, this is the goal of any tank wishing to enjoy the PvE material of the game past normal instances.
+ Resilience reduces DoT damage you take.

- Resilience lowers the damage you take from crits, which it totally useless once you become uncrittable.
- There aren't enough situations in the game where you're dotted to the extent that resilience would actually be of use to you.

When looking more closely on how these stats work, you'll find the following:

39.4 resilience = -1% crit chance, -1% crit damage, -1% DoT damage (all values are in the case TAKEN).
~40 defense = -0.66% crit chance, +0.66% parry chance, +0.66% dodge chance, +0.66% block chance and +0.66% to be missed.

+ You need ~40 (39.4) resilience rating for -1% chance to be crit, whereas the defense counterpart is at ~60 (cannae be ***** to calculate that more thoroughly) rating for the same number.

- The defense counterpart grants you +parry, +dodge and +block ratings, in addition to crit chance reduction. This is vastly superior to the extras resilience give you.



Resilience is great for opponents that have big enough crit rate to make it impossible for defense to tackle it alone (and you get the benefit that those strikes that aren't negated by resilience with actually hit for less damage anyway). The number of PvE opponents that have a higher base crit rate than normal can be counted on one (or perhaps two) hands.
#75 Nov 07 2007 at 12:54 PM Rating: Decent
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499 posts
Hello Alla community! Long time lurker, first time poster.

Xordon, I have to tell you that I love this guide. I cannot imagine the work that it took to get this created, and I thank you for it - I'm gearing up for Kara and use this to figure out the fastest way to get good gear. As someone who doesn't have a lot of time to run Heroics, I rely upon this list to hit up the good quests and normal dungeons to maximize my gains.

Just one note - on the DPS shoulders, I have to say I really like the Ragesteel Shoulders. I dropped the Warchief's Mantle for these. You lose 15 stamina and 18 parry, but you gain 9 strength, 9 hit, and 17 crit. Seems like for a DPS warrior, this helps crank up the damage. I socketed mine with a +crit gem and a +hit gem, and they are really pretty awesome.

Anyways, just a note. Thanks again for the stellar guide.

Jorge
#76 Dec 01 2007 at 4:20 PM Rating: Decent
Jorge, this list was made before the Ragesteel Shoulders recipe was available. That's why it's not on there. I have to agree, they are fantastic dps shoulders. My warrior is wearing them right now in his dps set.

That said, I was looking over the ranged weapon part of the tanking section and I only saw the Gyro-Balanced Khorium Destroyer and The Boomstick. Both are great weapons, but I'm going to have to suggest adding the Crystalline Crossbow from Ogri'la rep. All the stats are good for tanking. +stam, +agi, and +hit rating. Agility gives you dodge and armor, as well as a slight increase in crit chance which helps very slightly with threat generation. The +stam and +hit are no-brainers, great stats to have. I've recently started using it as my tanking weapon and I'm quite happy with it. I will upgrade to the Gyro-Balanced Khorium Destroyer soon enough, but for now, the Crystalline Crossbow is a very easy to get epic that will hold you off quite nicely.
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