jmfmb wrote:
Shamistic Rage: This again was an attempt to make shamans satisfied with being a spec other then resto in our expansion for pve. Ppl have complained they want to dps in raids as shaman, the problem is they want too hit as hard as rogues and warriors, we are still buffer and healer we need mana to do what we are expected to do, we wont hit as hard as warriors or rogues generaly so this will help us keep up some what with our new DW specs to do better damage over time keep our mana up if needed to heal. We also are the best melee buffers and with unleash rage we are even better, helping us become more versitile in a pve setting. The only problem is shamistic rage is terrible in PvP you want to kill enemies as fast as possible and in enh thats burst dmg this talent adds no burst and as a melee in pvp we will eventualy die and get mana back with our limited surviaval abilities in this spec.
I'm wondering; did anyone here actually
get this talent before they /pissed on it, or are you all just blowing smoke?
This talent, when dual-wielding, means you can spam as many spells as you want within the 30 second period and still come put near full. This means more survival with heals. More shocks and totems.
If you're defending a node with this talent solo, you can switch to a 1.3 dagger and shield and chain heal yourself and hold better than a paladin... discluding Divine Shield of course.
This talent can turn your "inevitable doom" into "immortal triumph", given you've got the skills and gears to support it.
And the one just under it? As long as you keep swingin', look at it as a 10% AP buff to your party... pretty much permanently.
The reason these talents are so far in? Because they're worth it. Discluding Mana Tide, of course...
When the people ding 70, I can imagine choosing Nature's Swiftness over this talent however. I, for one, will stick with the 41-pointer until then.