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#52 Feb 15 2007 at 10:22 PM Rating: Decent
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#53 Feb 16 2007 at 3:00 PM Rating: Decent
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In addition to getting extra freeze chances from repeated frostbolts, as UrsusMajeure points out, observe that, if you have the talent to reduce frostbolt's casting time, repeated frostbolts often actually do higher dps than repeated fireballs:

The "dmg" column lists the average when the spell gives a range, with fireball showing the base plus the amount that gets added over time, prorated to show the amount that you get in the time before your next fireball lands if you're repeating them. If you're just shooting one fireball, you'll get a bit more damage out of the casting time, though you'll have to wait a bit to get it; the conclusion below will be unchanged.

 
lvl   spell  t (w/ Imp FrB)  mana   dmg        d/t   d/m 
12   
Fi 3
   2.5             65     66        26.4   1.02 
14   
Fr 3
   1.7             50     54        31.8   1.08 
18   
Fi 4
   3               95    100+4.5    34.8   1.1 
20   
Fr 4
   2.1             65     78        37.1   1.2 
24   
Fi 5
   3.5            140    163+8.75   49.1   1.23 
26   
Fr 5
   2.5            100    132        52.8   1.32 
30   
Fi 6
   3.5            185    232+12.25  69.8   1.32 
32   
Fr 6
   2.5            130    182        72.8   1.4 
36   
Fi 7
   3.5            220    295+14     88.3   1.40 
38   
Fr 7
   2.5            160    237        94.8   1.48 

etc.

So, aside from the issue of extra chances to freeze your targets (and repeated applications of chill, at least), you bring them down fastest by using whichever highest-level spell you've gotten most recently. Looking at the levels at which they're trained, this will be your highest Frostbolt 2/3 of the time.

(Of course, for fastest damage without worrying about mana, there's also Arcane Missiles.)
#54 Feb 16 2007 at 3:04 PM Rating: Decent
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I wanted to get fancy and color-code the spell names for easier identification as frost or fire, but it seems that the interpreter adds a newline when I close and re-open the pre-formatted block. That table more as it should appear:

 
lvl   spell  t (w/ Imp FrB)  mana   dmg        d/t   d/m 
12    Fi 3   2.5             65     66        26.4   1.02 
14    Fr 3   1.7             50     54        31.8   1.08 
18    Fi 4   3               95    100+4.5    34.8   1.1 
20    Fr 4   2.1             65     78        37.1   1.2 
24    Fi 5   3.5            140    163+8.75   49.1   1.23 
26    Fr 5   2.5            100    132        52.8   1.32 
30    Fi 6   3.5            185    232+12.25  69.8   1.32 
32    Fr 6   2.5            130    182        72.8   1.4 
36    Fi 7   3.5            220    295+14     88.3   1.40 
38    Fr 7   2.5            160    237        94.8   1.48 

#55 Feb 17 2007 at 12:27 AM Rating: Decent
i have to agree with Ursus, ive been playing around on my rogue for quite some time and just came back with the expansion to really enjoy playing my mage again (they are so much more fun now, 2years later, they were fun before, but all the changes are great now)
anyway, I was fire way back in the day, changed to frost to try it out and hit 68 the other day, decided to play around with fire/fr and arc/fire and as much as i like the burst damage Im doing with arc/fire (not to mention the mana pool!) , those pyro crits can be insane and I have to say at 70 with a flying mount.. thats gotta be nice from the air :)
But Im already missing the frost , im trying to hold on and give it a chance to sway me , but im missing that freeze and cc options not to mention ice shield/elemental .
With frost I was doing what Ursus suggested , basically just frostbolt,if frozen,ice lance,till unfrozen,(2-3 of these on a frozen target happens a lot more than I expected it would.. before breaking the freeze) frostbolting again and repeating if frozen, and nova if needed , strafe and repeat (usually never needed unless more than 1target tho...) Usually same level mobs are either dead or at least dead before my ice shield is taken .. and my mana isnt used up too much ..

What im wondering is , has anyone tried Arcane with frost ? 41/20 or maybe even
40/11/10 , 41/11/9
for improved frost nova, frostbite mixed in ?
Ive played around with spec this much so much since hitting 68 that Its costing me a fortune and this is one Im yet to try ... either with arc/frost or arc mixed with fire (for pyro/ignite, and ice for the freeze ability and frost nova timer...)
I think I just got so used to frost till 68, cc was soooooo easy with it .. I know its just a matter of getting used to the differing play style again.
Anyone think some in frost is a good thing ? or losing those points from fire not worth it ?

I also really loooove fire, that was what I was most of my levelling , but just cant make my mind up sometimes :) and it all comes back to the extra crowd control with frost AND now with Ice Lance, there is a huge boost I think to dmg, with an instant cast and extra dmg on frozen, things were still going down pretty quick ..
#56 Feb 19 2007 at 1:04 PM Rating: Decent

Bump, and some thoughts (sorry Spika, this is not much of a response to your question, I'll have to defer to those with experience for something substantive on that)....

As GoedelOnNathrezim's post suggests, the damage tradeoff in general terms between heavy fire and frost builds is not as great as you might think, and in circumstances, frost gives better DPS. On the other hand, my belief is that the tradeoff in survivability talents (esp. PVE) is quite significant - as Spika and others have indicated, frost is usually better on that note (thought both have access to blink, frostnova, etc obviously). Personally, I'd have a hard time going back to heavy fire and give up Ice block, ice barrier, cold snap, the chill and frost effects, and the various improvements for frost nova and other key spells.

True, for raiding your DPS will be greatly lowered because of the immunity to frostbite/freeze effects; but keep in mind that, in general, you'll encounter more fire-resistant than frost-resistant mobs and bosses (esp. in the 'old' content, though maybe less so now). Also, as pointed out, frost tends to be more mana efficient, which is good for soloing and raiding. One last general observation - fire tends to give better burst damage (eg, pyro), which actually is a bad thing in most raid situations (except when you're trying to finish a boss off and don't care too much about aggro). Certainly, some fire mages argue that fire-based raiding is more challenging, and therefore requires more 'skill' to play. But that supports my point - in general, fire offers less survivability, and is more challenging.

That said, I've played both heavy frost and heavy fire builds, and heavy fire is undeniably a lot of fun. And it all depends on your play style - no one can tell you that only fire or only frost is viable for raiding or anything else. Fire does give you more of that 'heavy DPS' feel that most associate with the mage class.

Spika - I've never played arcane-heavy builds, so I'd defer to someone who knows what they're talking about, but my sense was that deep arcane builds (and "3-minute mage" arcane/fire builds) were PVP builds. Not to suggest that some arcane talents aren't great for raiding and solo PVE (like arcane concentration), but overall the sense I get is that in PVE you'd get more out of shifting those points to fire or frost. But hey, it depends on playstyle I suppose. I personally don't rely much on arcane missiles, arcane explosion, arcane blast, or most other arcane combat spells (except for poly, of course) when fighting mobs.
#57 Mar 08 2007 at 2:10 AM Rating: Decent
Great thread!

BUMP
#58 Mar 13 2007 at 12:42 PM Rating: Decent
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Quote:
Echou,

A question...I've been using your Fire PvE grinding progression, and it has been great so far. I'm lvl 38 Human Mage, but I have a question...what is the theory behind not having PoM in this build? I didn't see any specific comments on this part. Is there something that offsets the ability to turn some spells into instant cast? I'd appreciate any insights.


Presence of Mind is too deep in the Arcane tree. In order to get Presence of Mind, you will need to invest 20 points into Arcane, plus 1 more point for PoM.

While the Arcane tree offers good talents for PvE (Arcane Subtlety, Arcane Concentration, Arcane Meditation), they are more useful in group instances and raids than for solo grinding. For a pure grinding build, the 21 talent points are much better used in the Fire tree to boost your single target dps.

Presence of Mind will only give you 1 instant cast Pyroblast (assumed best spell to pair with PoM) every 3 minutes. This is not worth the 21 point investment in my opinion. Moreover, you will be able to open up each fight from max range with a normal casted Pyroblast anyway.
#59 Mar 14 2007 at 7:41 AM Rating: Decent
Ok i like frost and I like fire i was planning on a combo though not likely will i respec to it until im 70 until 70 im going to be pure fire but after im going to be mostly fire but part frost mostly so my ice lance is effective can anyone i need some input is this build any good if not can anyone give me a fire/frost build that includes dragons breath http://www.wowhead.com/?talent=ki0Vc0fzxIziZxgMzf00o if their is no build that can support my love for fire and frost that works for pve or pvp than well ill just go pure fire and see how it goes.
#60 Mar 14 2007 at 8:59 AM Rating: Decent
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Infenos wrote:
Ok i like frost and I like fire i was planning on a combo though not likely will i respec to it until im 70 until 70 im going to be pure fire but after im going to be mostly fire but part frost mostly so my ice lance is effective can anyone i need some input is this build any good if not can anyone give me a fire/frost build that includes dragons breath http://www.wowhead.com/?talent=ki0Vc0fzxIziZxgMzf00o if their is no build that can support my love for fire and frost that works for pve or pvp than well ill just go pure fire and see how it goes.


The build you linked is Arcane/Fire. Maybe you linked the wrong build?

For PvE, it is hard to go without at least 10 points in Arcane for clearcasting. Most will go with 18 points to get Arcane Meditation for the mana regeneration. It is feasible to go without Arcane. I'd imagine it would require a good amount of mana/5sec gear to help your mana efficiency so that you don't have to sit and drink all the time.

As for PvP, most top arena mages I've seen on Armory (armory.worldofwarcraft.com) are using 40/0/21 Arcane Frost or some variant of a deep frost build (x/0/40+)

Frost/Fire doesn't make much sense as you won't benefit a lot from the fire talents. You won't have Presence of Mind for 3 minute Pyroblast goodness. You won't have the deeper fire talents to boost your fire spells. You won't benefit from Impact because your primary spells are frost. Same goes for Incinerate. You'll have a shorter Fire Blast cooldown and Blast Wave. That's about it. You'd likely be better off with Frost/Arcane.

Fire/Frost also doesn't make much sense for similar reasons. Plus, the 21 points to get Presence of Mind in Arcane is very tempting for a deep fire mage. Of course, at 21 point Frost you can get Ice Block. So maybe a Fire/Frost build would be the best way to go for PvP.
#61 Mar 16 2007 at 8:21 AM Rating: Good
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/tagged


#62 Mar 16 2007 at 3:27 PM Rating: Decent
swgold wrote:
/tagged



Ditto
#63 Mar 17 2007 at 1:00 AM Rating: Decent
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echou wrote:
Fire/Frost also doesn't make much sense for similar reasons. Plus, the 21 points to get Presence of Mind in Arcane is very tempting for a deep fire mage. Of course, at 21 point Frost you can get Ice Block. So maybe a Fire/Frost build would be the best way to go for PvP.


Actually, by picking up shatter, cold snap, and ice block to go with a full fire build, you'll find that you have a strong PvP build, I would think.
#64 Mar 18 2007 at 3:37 PM Rating: Decent
from your own experience, which is better for leveling? is it better to go with the solo targeting method or the AoE method? they both sound good to me, i just can't make a decision.
#65 Mar 19 2007 at 9:08 AM Rating: Decent
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The One and Only Poldaran wrote:

Actually, by picking up shatter, cold snap, and ice block to go with a full fire build, you'll find that you have a strong PvP build, I would think.


It depends on what type of PvP you are doing. The build may be good in battlegrounds but I doubt it will be successful in Arena PvP. Currently, Arc/Frost and Deep Frost are the builds of choice for arena mages, and both of these builds do well in battlegrounds as well. In that light, it would make more sense to use Arc/frost or deep frost since they are good for both battlegrounds and arena. Whereas a Fire/Frost build is only good for battlegrounds.

Quote:
from your own experience, which is better for leveling? is it better to go with the solo targeting method or the AoE method? they both sound good to me, i just can't make a decision.


I have done both and can tell you that the xp/hour on average is almost identical if you are efficient.

AoE has the benefit of just logging on and going to your AoE camp and going at it hours on end. Single target is more or less the same tedious routine.

I prefer to quest now. It is by far the least boring and nets you some good rewards; especially post-60 in Outland.

Edited, Mar 19th 2007 12:12pm by echou
#66 Mar 20 2007 at 8:49 AM Rating: Decent
Great help, thanks.
#67 Mar 28 2007 at 10:25 AM Rating: Decent
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I don't like bumping my own threads, but this has been buried in the second page of the forum and there are a lot of questions about talents and such the last few days.
#68 May 12 2007 at 10:06 PM Rating: Decent
I posted in this thread before, and I've got some new questions. My current build is: [link=http://www.worldofwarcraft.com/info/classes/mage/talents.html?0000000000000000000000000000000000000000000000505023010004000000000] at level 29.

My first question is, at level 32 if I was to respec to one of the suggested Frost AoE, would questing even be viable? Quests are more fun, less boring and you get rewards, but leveling quickly could be beneficial as well.

Also, since I'm a tailor I've been trying to pimp out as much + frost dmg gear as I can and I currently have +45 frost damage, with more to come at level 31 with a cape a guildie found, and more from the azure shoulders once I get my tailoring to level 190(it's currently at 162). I saw a few people say that it's better to get +int and +sta gear for Frost AoE than to go for + Frost dmg. Is this the case even if you have a lot of + frost dmg gear?

And of course I'd like to know whether my build is decent. :-)
#69 May 14 2007 at 4:10 PM Rating: Decent
/bump and I'm now level 30, and have an updated link to my toon in my sig again. I'm trying to be patient, but I would like an answer before I hit 32, which will probably be within the next 7 days or less. >.> Thanks in advance.
#70 May 14 2007 at 4:43 PM Rating: Decent
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PigtailsOfDoom wrote:
My first question is, at level 32 if I was to respec to one of the suggested Frost AoE, would questing even be viable? Quests are more fun, less boring and you get rewards, but leveling quickly could be beneficial as well.


I don't see how the suggested Frost AoE Spec would make questing any less viable. If you want to quest, the talent build will not hamper you in any significant manner.

Quote:
Also, since I'm a tailor I've been trying to pimp out as much + frost dmg gear as I can and I currently have +45 frost damage, with more to come at level 31 with a cape a guildie found, and more from the azure shoulders once I get my tailoring to level 190(it's currently at 162). I saw a few people say that it's better to get +int and +sta gear for Frost AoE than to go for + Frost dmg. Is this the case even if you have a lot of + frost dmg gear?


You will see little benefit from +spell damage gear in Frost AoE grinding because the spells you will be using are all AoE; meaning they only benefit from 1/3 of your +spell damage. IIRC, spells like Cone of Cold that have an added effect (slowing) further get another +spell damage penalty. Not sure if this applies to Improved Blizzard since it gains a Chill effect.

A bigger health and mana pool will help you to survive when things go wrong, and make things easier when things go right.

Quote:
And of course I'd like to know whether my build is decent. :-)


Well, since I wrote this progression guide, you already know what I feel are good specs so no need for me to comment I suppose :)

Edited, May 14th 2007 5:45pm by echou
#71 May 14 2007 at 7:24 PM Rating: Decent
echou wrote:
PigtailsOfDoom wrote:
My first question is, at level 32 if I was to respec to one of the suggested Frost AoE, would questing even be viable? Quests are more fun, less boring and you get rewards, but leveling quickly could be beneficial as well.


I don't see how the suggested Frost AoE Spec would make questing any less viable. If you want to quest, the talent build will not hamper you in any significant manner.

Edited, May 14th 2007 5:45pm by echou


Okay, I suppose I phrased that wrong. Would there be any point to respeccing to a Frost AoE spec if I want to continue to quest? Isn't the entire point of AoE specs to kill a large group of mobs in one hit so to speak to maximize experience gained per hour? I'd think that questing would get in the way of that.

Thanks for the quick reply echou, much appreciated. :-)
#72 May 14 2007 at 11:29 PM Rating: Good
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PigtailsOfDoom wrote:
Okay, I suppose I phrased that wrong. Would there be any point to respeccing to a Frost AoE spec if I want to continue to quest? Isn't the entire point of AoE specs to kill a large group of mobs in one hit so to speak to maximize experience gained per hour? I'd think that questing would get in the way of that.

Thanks for the quick reply echou, much appreciated. :-)


You'll find that it'll speed up some quests to switch from a single target focused build to a an AoE build, but it may also result in others(the ones you can't AoE) being slower.
#73 May 15 2007 at 4:08 AM Rating: Decent
I hope it's not too late to ask... I'm currently level 50 and specc'ed full frost, single target grinding (so I picked frostbite instead of imp. blizzard). I got kinda tired of being an ice cannon for these 40 levels of grinding so I'm looking for a change into PvE arcane or fire build. Your fire grinding build appeals to me, but may I ask what would be the main nuke I use with that fire grinding build? I've heard other people mentioned how scorch would be the main nuke... Although I'd like to make sure hehe. Also, is there a possible leveling build with arcane missile as the main nuke? I just like to see myself shooting those arcane bullets continuously hehe. And excellent job on the guide. It's really thorough!
#74 May 15 2007 at 4:22 AM Rating: Good
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rosareven wrote:
Your fire grinding build appeals to me, but may I ask what would be the main nuke I use with that fire grinding build? I've heard other people mentioned how scorch would be the main nuke... Although I'd like to make sure hehe.



Simple rule of thumb:

Look at the talent tree. If it has Improved Fireball, you want to use fireball. If not, then it's a scorch/fireblast build.
#75 May 18 2007 at 9:54 AM Rating: Decent
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Awesome guide. Thanks for putting this together.
#76 Jun 15 2007 at 1:02 AM Rating: Decent
/bump
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