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Talents to AvoidFollow

#27 Mar 01 2006 at 7:46 AM Rating: Decent
yeah ive got pretty much 20pts left for afflic. An actually I've done exactly wot u said about Drain life, I spent my points in improved drain life and fel concentration rather than suppresion and grim reach.

You were spot on with the 31 point destro tree btw. Thanks for replying Im glad u said about the drain life alternative cause that was my wory that this wasnt viable as a build. I hadnt spent any in improved CoA, my bad I should have put my talents on here in the first place to reduce confusin (or say what i meen lol).

Right thanks for the help im confident that I can travel that last leg to 60 safe in the knowledge im not gimped hehe, and await the extra points that the 70 cap will bring, Cheers mate.
#28 Apr 03 2006 at 9:25 AM Rating: Decent
Many Warlocks don't respec much before 60, which is why the "avoid these talents" perspective is especially valuable to most players. Avoid these talents as you go up in level and you'll be fine. You might respec once or so before high-50s. Respeccing matters most once 60, when you start planning your talent tree around what your raiding guild (if you're into that) needs or not and/or whether you're into PvP, and what instances you focus on (e.g. in Molten Core mobs have high fire res).
#29 Apr 05 2006 at 12:16 PM Rating: Decent
I actually disagree with only two things you said to avoid and they both happen to be in the Afflic category.

1.) Improved Drain Soul: this Talent is a shard farmer. If you are also a Ruin build, (in PvP for example) you're burning through Shards thru Shadowburn and just replacing the one you burned if it does do the killing blow. WHich is doesn't always do. The mana regen as per 1.9 but for certain in 1.10 works. Don't believe me? Move your character to a test realm and respec for free to try it out.

2.) Improved Curse of Agony: This is highest damage dealing DoT. Admittedly, at lower levels the add't 6% isn't a big deal but when you reach lvl 48 for example adding 6% to 780 shadow damage, that works out to a healthy 827 dmg using what is probably the most popular DoT for locks.

3.) Let's say you disagree with my first two points. That's ok, everyone plays differently but consider the alternative: you're investing these five points into a useless talent. I mean c'mon, you're going to drop FIVE points to have a 70% chance to avoid interruption while casting drain life/mana? Hahaha...cmon...if you're taking damage while casting these spells they are rendered useless anyways! Not to mention you're a clothy...if you're taking damage throw a Coil out there and launch a Shadowbolt to toss out over 500+ damage in 3 secs, farming 242 health in the process. Fel Concentration is "rubbish", especially if you consider the alternatives. This goes for any build. SM and especially any other build.

#30 Apr 05 2006 at 12:57 PM Rating: Good
^Are you joking? Do you know how many times I've lived while a warrior has died at my hands in PvP because I effectively drain-tanked him. I heal faster then he does damage, and do loads of damage to him at the same time. I wouldn't be able to do that if I continually got interrupted on my Drain Life, and I don't. If you throw on +shadow damage gear, and you siphon life 2 or 3 enemies and drain life the one you are attacking, they aren't going to be able to kill you very easily. They would need some huge damage dealing single strike. and even then, because I heal faster then they dps, that strike would have to kill me.

Also, personally I think CoA is my least used DOT, Corruption and Siphon Life definately take the cake. In PvE I'm using CotE or CoR on mobs so they don't aggro more or so they take more damage from my searing pain. In PvP I use CoE or CotE. I can probably safely say that I haven't used CoA in maybe 4 or 5 levels. There are more practical spells I can cast. CoA takes to long to be useful. I don't fighting things that live for thirty seconds usually, and the stuff I do fight that does live that long I am using more useful curses to maximize my DPS as well as other's DPS.


Improved Drain Soul, like sin said, is useless. Why do WARLOCKs need a chance of mana regen? Have you ever been low on mana? What did oyu do? life tap, life tap, life tap, health stone? Because that is far more efficient then the crap mana regen you get from Drain Soul.
#31 Apr 05 2006 at 1:21 PM Rating: Decent
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4,877 posts
Quote:
1.) Improved Drain Soul: this Talent is a shard farmer. If you are also a Ruin build, (in PvP for example) you're burning through Shards thru Shadowburn and just replacing the one you burned if it does do the killing blow. WHich is doesn't always do. The mana regen as per 1.9 but for certain in 1.10 works. Don't believe me? Move your character to a test realm and respec for free to try it out.


100% BS, I did move to the test server, had read the post on the new drain soul, and it is still crap, and i will laugh at anybody who uses it. Once you have invested in the afflict tree, you have imp tap, and thats all you need(for mana) if you max out felcontration. so even if IMP drain soul started working(it dose proc now) the mana retruend is not relevent, expecialy not if you tap twice and drain the life back. I play a SM/Ruin build, and i farm shards with level one Drain soul, and do it non stop, thanks to my "Waisted affliction points".

Quote:
.) Improved Curse of Agony: This is highest damage dealing DoT

Dont PvP much do ya, the bugger gets wiped faster than any debuff in the game, and the slow at first dammage cycle makes it far more advantagous to use your curse slot for other curses)toungs/exaustion/shadow/elements, so you points their are wasted.

So I though this poster stupid, then i read his last point, know i know he realy needs a helmet when going out in public
Quote:
3.) Let's say you disagree with my first two points. That's ok, everyone plays differently but consider the alternative: you're investing these five points into a useless talent. I mean c'mon, you're going to drop FIVE points to have a 70% chance to avoid interruption while casting drain life/mana? Hahaha...cmon...if you're taking damage while casting these spells they are rendered useless anyways! Not to mention you're a clothy...if you're taking damage throw a Coil out there and launch a Shadowbolt to toss out over 500+ damage in 3 secs, farming 242 health in the process. Fel Concentration is "rubbish", especially if you consider the alternatives. This goes for any build. SM and especially any other build.
'

In here is your logic, If you can get your hp back while being intruped, you waisted tallent points, instead i recomend buffing ,CoA, the most eazly dispelled debuff you have,and...well.... I will use the word rubbish, due to lack of a point, 300 ponits of dammage(i even exatruated your precious tallent) is noting if it is dispelled, outliving somebody becuase you had a viable way to keep draining life going, thats relevent. A combo of CoS(cant use CoA at the same time) Syphon life/drain life, is a beauty combo used to bloister your HP, and eat somebody elses(attacks that both dammage targets, and heal yourself, are way better than just dammage(CoA)).

Merry ratedown.
#32 Apr 05 2006 at 2:02 PM Rating: Default
HAHA! Are you serious?

You're calling a 100% chance to have a 100% mana regen and 50% regen while casting for 10 sec "crappy"? Plus, an additional 6% to your most powerful DoT "crappy"? Combined with the fact that I get a Soul Shard in the process so I can Shadowburn, Soulfire for major DPS or summon a pet, "crappy"?

I'm not knocking you as I know that every player uses the lock differently but when that warrior is dropping "Execute" on your head because your health is less than 20% and you're trying to make it up by "Draining Life", while not being interrupted I'm sorry but...it's not gonna happen. Not unless he's just doing standard melee which any GOOD warrior is NOT going to be doing when you're going head to head. Any clothy knows that if you've got a warrior tanking on you, your best bet is to get him off. Odds are if he dropped before you did using Drain Life (with Fel Concentration), you got lucky IMHO. That's like saying you dont even need to use other spells except Fel Concentraton and Drain Life to survive melee.
#33 Apr 05 2006 at 2:08 PM Rating: Good
Just because YOU can't drain tank doesn't mean that it's not possible. I CAN beat warriors on me using only siphon life and drain life, but I don't I use and corruption as well, that way everyone once in awhile i fling an instant SB. Drainlife+siphon life is an incredibly effective combo, and once you know what you can take it's a major key to removing tough meleers in PvP.
#34 Apr 05 2006 at 2:13 PM Rating: Default
Hey buddy, you're telling me to wear a helmet when all I am referring to is talent points for Fel Concentration VS. Drain Soul and CoA? You're trying to tell me what works better in PvP for curses? <passes helmet and asks Capitalg to learn to spell..."exatruated" wtf??? Did you just make that up? >

I have the other curses and I use them dumbass, I'm talking about my "opinion" on where the points are better used, not how to play, I do that just fine with the same spells you use. Idiot.

Merry slapdown.

Edited, Wed Apr 5 15:24:28 2006 by Nukewarmmm
#35 Apr 05 2006 at 2:17 PM Rating: Decent
Hey Moose, I agree, however, I'm not a SM build. I delve into Afflic only so far as Shadowtrance because that combo works better for me. I agree with you that Siphon Life and Drain Health is a great combo. No arguments there. I use Drain Life alot, dont get me wrong, but it's not one that I value enough to use spend five points on to avoid interruption when I consider the alternatives.

#36 Apr 05 2006 at 2:19 PM Rating: Decent
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4,877 posts
Quote:
Hey buddy, you're telling me to wear a helmet when all I am referring to is talent points for Fel Concentration VS. Drain Soul and CoA? You're trying to tell me what works better in PvP for curses?

Quite simply, YES.
#37 Apr 05 2006 at 2:23 PM Rating: Good
Man you really need to learn how to read.

IMP Drain soul doesn't replenish 100% of your mana. It increases your mana regeneration rate by 100% for 10 seconds. Now I don't know about you, but if I don't sit down and drink, it takes over a 1 minute for mana to regen fully. so essentially, by putting talents into this ability, I have to:

1. Be lucky enough to have drain soul deal the killing blow.
2. Have no other mobs/enemies around me.
3. Not cast any spells while my mana regens.

All so that I'll regen mana 20 seconds faster. Why not just drink some juice?

So, IMP drain soul is ONLY effective(and even then BARELY) if you are sitting down regenning Mana, and you have to have just dealt the killing blow to an enemy with drain soul.

I don't know how you convinced yourself that IMP drain soul is a good talent.
#38 Apr 05 2006 at 2:25 PM Rating: Decent
Quote:
Hey Moose, I agree, however, I'm not a SM build. I delve into Afflic only so far as Shadowtrance because that combo works better for me. I agree with you that Siphon Life and Drain Health is a great combo. No arguments there. I use Drain Life alot, dont get me wrong, but it's not one that I value enough to use spend five points on to avoid interruption when I consider the alternatives.



Well I guess that's your mistake isn't it?
#39 Apr 05 2006 at 2:25 PM Rating: Default
Quote:
Quite simply, YES.


This is a "talent point" thread and opinions on where they are spent. Your points have absolutely nothing to with it, nor do they have any merit based on the fact you have no idea what I use except Drain Soul (which everyone has to use to get shards, unless you have a "secret way") and CoA which is a great damage dealer with literally no aggro pull.

Also, any GOOD lock can cast a death dealing blow (like a Shadowbolt for example) to finish someone off and have the Drain Soul connect with the target before the bolt even hits them. I can and I do. Instant mana regen.

Trolls like you give people a reason to laugh in forums. GGz.


Edited, Wed Apr 5 17:06:14 2006 by Nukewarmmm
#40 Apr 05 2006 at 2:32 PM Rating: Decent
Quote:
Main Entry: lit·er·al·ly
Pronunciation: 'li-t&-r&-lE, 'li-tr&-lE, 'li-t&r-lE
Function: adverb
1 : in a literal sense or manner : ACTUALLY <took the remark literally> <was literally insane>



Quote:
Main Entry: 1lit·er·al
Pronunciation: 'li-t(&-)r&l
Function: adjective
Etymology: Middle English, from Middle French, from Medieval Latin litteralis, from Latin, of a letter, from littera letter
1 a : according with the letter of the scriptures b : adhering to fact or to the ordinary construction or primary meaning of a term or expression : ACTUAL <liberty in the literal sense is impossible -- B. N. Cardozo> c : free from exaggeration or embellishment <the literal truth> d : characterized by a concern mainly with facts <a very literal man>



Curse of Agony does actually cause agro, and if you for instance cast it on a mob, and send your voidwalker in, and wait, once CoA starts doing more damage(and you should know this as you obviously use it so much that oyu would invest points in an ability to increase its damage by a measily 6%), it WILL pull aggro from your VW.
#41 Apr 05 2006 at 2:45 PM Rating: Decent
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4,877 posts
Quote:
the fact you have no idea how what I use except Drain Soul


Actualy by telling me that you would rather be intruped while draining a soul so that you can enter a state where you can maintain a part of your OOC mana regen(Spirit based and terribly low rate) tells me plenty.

Some math for the peanut galery
mana/tick = (Spirit / 4) + 13. I tested my mana regeneration when I was rebuffing, by writing down the numbers. Here are those numbers for reference, in case anybody wants to cross my t's and dot my i's.


139 Spirit :


1267 -> 1314 (+47)
1314 -> 1362 (+48)
1362 -> 1409 (+47)
1409 -> 1457 (+48)
1457 -> 1504 (+47)

total = +237 mana / 5 ticks = 47.4 mana / tick
formula = 47.75 mana / tick


221 spirit :


1143 -> 1211 (+68)
1211 -> 1279 (+68)
1279 -> 1347 (+68)
1347 -> 1415 (+68)
1415 -> 1483 (+68)

total = +340 mana / 5 ticks = 68 mana / tick
formula = 68.25 mana / tick


442 spirit :


1334 -> 1457 (+123)
1457 -> 1580 (+123)
1580 -> 1704 (+124)
1704 -> 1827 (+123)
1827 -> 1951 (+124)

total = +617 mana / 5 ticks = 123.4 mana / tick
formula = 123.5

So assuming you have some huge amount of Spirit(classicly concidrd a less than smart move by most established warlocks, Troll or not) and you come in at the 221 mark(dont want to know what you gave up for that much Spr,and this is just a assuption)
This is about 341 mana bonus(in addation to normal tics) mana but it is actualy only 170.5 mana unless you completly stop casting all togather. So in retrospect, yes, this tallent is trash, at level 60 what are you going to do with 170 MP over 10 seconds? you will spend that much recasting drains due to intruption.

To start, What is your Spirit, that this Spirit based tallent Rocks so hard for you?, nextly assuming it is 221 or higher, how exactly is that 170 MP saving you?, I know for sure that tapping twice and draining the hp back while resisteing intrupt pays out better, even if i am getting hammerd by a rogue.

Edited, Wed Apr 5 15:51:01 2006 by Capitolg
#42 Apr 05 2006 at 2:48 PM Rating: Default
<sigh> Whatever nub. Try letting your VW build some aggro next time. Plus, only nubs use the VW.
#43 Apr 05 2006 at 2:48 PM Rating: Decent
Well done cap.
#44 Apr 05 2006 at 2:54 PM Rating: Default
Quote:
Actualy by telling me that you would rather be intruped while draining a soul so that you can enter a state where you can maintain a part of your OOC mana regen(Spirit based and terribly low rate) tells me plenty.


LMAO...wtf are you talking about? LOL! I never said I would "rather be interrupted while draining a soul", clown? I said I like shards, I said I like mana regen. Period. And wtf is "intruped"? Obviously dealing with 12 year olds. I give up. I'll do what works for me, you do what works for you. Latez.
#45 Apr 05 2006 at 3:06 PM Rating: Decent
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4,877 posts
A 12 year old whos math stopmed your troll in to the ground, dang you just got schooled in math by a kid that can not spell.

I do like how you droped the topic after seeing you were wrong and hopped on the spelling train to defend yourself, but I refulse to let your lack of short term memory affect what you have already said.

Quote:
LMAO...wtf are you talking about? LOL! I never said I would "rather be interrupted while draining a soul"


Well I used a Ven diagram to view your logic(it was not comming to me by reading)

Quote:
LMAO...wtf are you talking about? LOL! I never said I would "rather be interrupted while draining a soul"


Fel Concentration Helps you resist having your spell cancled, and you would rather take IMP Drain soul, so , if the tallent to resist interrupted is rubish, and you would rather take one to boost a spirit based regen, you would rather be interrupted in your drain and have some crappy mana. Kind of simple, even for a 12 year old.

The three weekest defences on any thred:
Noob
you are like 12
attacking someihg off topic like spelling because you got "SERVED"

Amazingly you have done all three
#46REDACTED, Posted: Apr 05 2006 at 3:10 PM, Rating: Sub-Default, (Expand Post) I didn't get "served".
#47 Apr 05 2006 at 3:15 PM Rating: Good
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4,877 posts
Or you could use the tallent and see, i have used imp drain soul, and is why can talk smack, on the topic of you, sheesh, you opinion of me means less than squat, you can not like my spelling, or my attatude, but you gave up when i posted numbers, and turned it in to a attack on me as a person(rather than defending your case with relevent info), that dose not speak volumes for your case.

#48 Apr 05 2006 at 3:30 PM Rating: Default
See my post above if you want "math", son.
Here's another formula since you're so fond of them.
I called it:

Capitalg's Nub Formula For Success:
===================================

5 Talent Points + Still Getting Interrupted = Big Waste


There.
Even a smart guy like you knows that makes sense.
And if you're going to make comments like "I know you're wearing a helmet", be good and goddamn ready to take it when it gets dished back.

#49 Apr 05 2006 at 7:03 PM Rating: Excellent
**
947 posts
Ok kids, party's over.

Nukewarmmm:
Im gonna explain as carefully as I can why I believe Drain Soul is a waste of a talent point, and I hope you think about what Im saying. A warlock is not a spirit-dependent class, we are encouraged to sacrifice all spirit items for stamina, intellect and spelldmg equivalents. A warlock should NOT have high spirit, because the other stats are just plain more useful. Therefore our base mana regen rate should be very low, and the mana regen buff granted by Soul Drain should be commensurately low.

Having done the test realm thing and ran various mods and analysis programs, I have arrived at the rule of thumb that you get roughly 100-150mana over 10secs from a successful Drain Soul proc at lvl60, depending on your spirit attribute. There is absolutely nothing a warlock can do with this extra mana; if 150mana is needed to save your ***, you're playing your class wrong. If you have competing numbers which give a higher mana output (I'd expect 400+ before it'd be worth considering) please post them here.

You mention that there are no alternatives, to be honest I think Suppression is a better alternative. Higher up the level tree, mobs really start to resist your Fears and Curses, so a couple of points dumped into anti-resist talents is a great idea if you ask me. Suppression helps you out *all* the time, not just when you're shard farming. Also, Fel Concentration is pretty damn awesome against any class or mob; being able to drain life or mana when being hit is a great advantage. You might not think so, but avoiding 70% of interrupts is a big help. It effectively increases your Drain Life efficiency from about 10% to 80% when under fire, and that is a *huge* difference (a lot more than, say, Improved Drain Soul...).

To answer your Improved Curse of Agony point, notice that CoA may do the most damage over time, but 30secs is a long time for an enemy to be alive. Also consider that you're only getting 47 extra dmg from your own numbers; 47 is *nothing*. Three talent points for 47dmg per mob; that is insanity. CoA is a powerful curse without the talent, but there are better places to spend the points. I am guessing from your post content you're not 60 yet, because you still think CoA is the mutt's nuts; when you get into high-end content and serious PvP, it kinda loses its shine. Now if you have anymore comments or reasoned arguments to offer (we get that you disagree, you dont need to tell us again) then please post them, otherwise stop littering this thread with childish "I dont got served, you got served, noob" comments and other such trollish behaviour. Please retreat to the official forums for that, or at least start a new thread so we can lock it for you.

~sin
#50 Apr 06 2006 at 4:54 AM Rating: Decent
/applauds sin
#51 Apr 06 2006 at 5:02 AM Rating: Decent
Quote:
Also, any GOOD lock can cast a death dealing blow (like a Shadowbolt for example) to finish someone off and have the Drain Soul connect with the target before the bolt even hits them. I can and I do. Instant mana regen.



Are you on drugs?

Even if, and that's a big if(as it is rare), you were able to connect with a Drain Soul before your SB hit, then there'd be another fraction of a chance that your SB doesn't deal the killing blow and then, in primarily your case, you'd have to be sure that Curse of Agony doesn't deal the killing blow(LOLS).

Now, if you've cast all three of these spells, and it's reasonable to assume that you would judging by what i've picked up from you posting, then you've already spent over 300 mana easily. With low spirit, which you should have(and if you have high spirit you are in no place to be calling ANYONE a "nub"), then, as sin has so poignantly stated, you would only be recovering roughly 150 extra mana over 10 seconds. Now, I'm only level 40 and my mana is 3500 rounded down. Do you have any idea how few spells I have that cost less then 150? And really it's not even THAT big of a gain. As you have to cast drain soul, which I believe is 90 mana. You're regaining 60 mana roughly.

I'll reiterate:

ARE YOU ON DRUGS?
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