Last night I used the Mystic Forge. It was pretty much a bust. However, I did get a nice surprise from my unidentified dyes.
I had 22 unidentified dyes and figured I would ID them and combine them in the hopes of getting a Black Dye to sell. Well, my combines only got me worthless "rarer" dyes. But, one of the dyes I identified was a Midnight somethingorother, and I sold it for a little over 1.5g. Nice.
Meanwhile, I did three combines of green items and got three slightly higher level green items. So, the Mystic Forge helped me empty my bags, basically.
---------------------------------------
Drulian, Pie Eating Champion wrote:
So the guilds got enough influence to build something. We can actually open the guild bank if we want, or do people want the banners first that give exp/rep buffs? Ignore this if someone else started something today, haven't been on yet and forgot to post this last night.
That reminds me, I bought the digital deluxe download and got some guild influence boost thingy (note: it is my understanding that "thingy" is a term of art in the engineering profession). I'll have to click it next time I'm on.
Are we at the point that we need a guild bank yet? What would we use it for, dumping crafting items? It seems early in the game for anyone to do that yet. By the way, I'm curious, who has the highest level character and what level is it?
I've been spending too much time on alts and am sitting on two @ 20ish and three at 10ish. Plus one 10ish that I deleted. I never learn - get one to cap for the help it can give to the others coming up.
---------------------------------------
One last thing - the Training Manuals. Here's my understanding: you can use them to unlock traits and to re-trait (I haven't tried that yet). They do not disappear from inventory on use, and I've traded them between characters and used them. Also, I saw them on the Trading Post for a lot less than "retail." Am I missing anything?