Tarub wrote:
So excite. Loved ep1+2+4, and psu had potential, they just wrecked it in execution. I want a true return to form running, dodging, attacking in rhythm with 100s of different weapons.
This is where I feel psu failed the most. Having 5ish rare weapons per weapon class at release is not like any pso I remember. Coming from a game that by the time they got to ep4 had at least I think 300+ different rare weapons 90% of them all having their own unique models to psu sparseness was staggering. PSO always felt part trading game to me, and psu didn't have that feel to me.
Let along the terrible balancing between races and magical vs physical damage. Not to mention the cluster of other problems like constant server issues, and the fact they had seperate servers from the jp and released everything several monthes apart for each one. Hopefully they learn from their mistakes. But seeing how this is PC only, I am guessing they haven't learned from all of them.
(Do they not realise why their Consule Phantasy stars do so much better then the PC ones? Especially in america?)