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Let’s take professions for example. We’ve released information on each of our professions when we felt confident that the basic mechanics and skills for that profession were reasonably stable and when we could afford to take time from our development schedule to make the videos, web pages, and articles that passed the information along. We do try to make estimates on when we think we’ll be done with each profession so that we can start planning out our videos and articles, but as I mentioned before, those are just estimates. Several months back we took a look at all eight professions and tried to figure out what order they would likely be ready and when to reveal them. Today that order is very different; some professions have moved up in the schedule while others have required more work than we first thought and are not actually ready for us to talk about. The necromancer’s profession ability (Death Shroud) alone took a ton of iteration before we arrived at something we were happy with.
See the entire blog posting here: http://www.arena.net/blog/when-its-ready
Edited, Nov 17th 2010 7:52pm by Inde
Edited, Nov 19th 2010 12:53pm by Inde