Quote:
Isn't that how life works? I kind of thought the whole point to games like DA and ME were to try to immerse yourself in a believable, yet fictional, environment.
That's what I was going to say...
I've definitely said things to people to get a joke and end up with them pissed off. And in the moment you never think it's going to be as insulting as they take it (regardless of who is actually right--them overreacting or you being an insensitive jerk).
But these things were never a huge deal. I think the largest approval drop is 30, and it's VERY obvious you are going to **** them off if you do that. And there are some things that can cause companions to leave, and (again) none of those are surprising.
Idk, the fact that I had to reason my dialogue choices like I would in life was part of what I liked. I wasn't sure of the effect, no, but I was usually correct in my assessment. Only a few times was I like "What? I didn't mean that!"
If everything was so clear, it would have been less fun for me I think.
In other news, I JUST hit my first really annoying glitch in the game. The quest got stuck and wouldn't move, so I had to restart from an earlier save. I actually COULD have fixed it, but I made some decisions that were truly stupid (considering what I know about the game):
-I knew the area down the path was an Auto-save point, but ran down instead of restarting.
-I hadn't made a save file, which I try to do regularly in case I ***** up something important, like a conversation with an NPC.
-I gave a gift item that I knew caused a scene to my character. But I should have waited, because those things can force a quest to move.
-In the middle of a break in the battle, I talked to Alistair and got his personal quest. Which is probably what borked the quest in the first place.
Every other time a quest has gotten "stuck" letting the game sit for a minute or two solved it. I agree these can be really annoying, but I get it considering the game was initially being designed as an exclusive PC title (from what I understand).
[EDIT]
Ugh, big complaint number 2 just occurred. Which I was much angrier about than the quest glitch, but can't actually blame Bioware for.
Disgusting spider used Overwhelm on me, pinning me to the ground right next to a wall. Which caused the camera to zoom up and focus on the demon attacking me. I'm an arachnophobe and was like twitching in my seat. >:(
Edited, Jul 25th 2010 9:31pm by idiggory