I plan to roll on a PVP server, and run around in a small squad of destruction at all times, this helps everyone learn to play in a grouped situation and when we do encounter other players we smash through them in a one on many situation or perhaps another group and just have a random battle in the middle of no where for the sake of having a battle.
As to what Im looking foward too come these PVP servers.
Without saying OPEN World PVP, let the weapons fly, each and every encounter is thrilling and just the momentary fight against a mob could suddenly turn into a bad situation of human by chance aggro.
Incentives, even though the reward for outright winning in a skirmish for most would be enough. Give me something that says Ive been doing a good job. With this ingame story line its easy to say that we have to work together but we dont have to like each other. Im sure some racial faction NPC will be more than happy to have me out and about collecting "parts"
Politics, how will it effect PVP and how will PVP effect it. An Guild Factions, guild names will become a large part of the game, be known for it, hated and or loved.
World Balance, will there be something for everyone even if you choose too roll on a PVP server? Im looking for perhaps a safe respawn area in some camps or major towns. Some way to funnel players into areas for their right level so that each group of the player base has room to spread it wings. An that guy you remember who killed you all the back at level 10, when you were fighting a named and got it below 10% then took ya loots, is suddenly not paying attention as your level ?? sneaks up behind em.
An most of all options, balanced options where everyone can achieve everything through a method of pvp.