Graphics definitely look good, no doubt about it. Have they made improvements to the interface, to get rid of the whole 2D-ish feel it had back then? I remember cutting wood or whatever it was, and I was basically just running around, tapping chunks of wood in random places. No real animation for picking it up and the movement seemed glitchy, as if gravity wasn't a factor.
Speaking of which, that is probably one of my main gripes with most of the new MMOs out there today. Your character is moving forward, but isn't synchronized with the movement of your legs, so it looks like you're hovering or sliding in places, especially when making turns and such.
To this date, World of Warcraft is the only MMO (that I have played) able to successfully capture realistic feet-on-ground animations. Age of Conan featured a nasty glitch where your character would do a sort of jump if you continually held and let go of the movement keys, like the individual keys were fighting for control.
If characters don't move with a certain natural "flow" to them, I pick up on it instantly and everything suddenly seems more... plastic, if you know what I mean.
Edited, Apr 27th 2010 1:02am by Mazra