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Dragons Age: OriginsFollow

#1 Oct 19 2009 at 4:14 AM Rating: Good
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I am completely pumped for this game.It comes out in about a week and a half and all the pre-release material has been tantalizing. They are also releasing a 2d flash game to toy around with on Tuesday, on which you can earn bonus items for when the game comes out. The one gripe I have already is the existence of DLC on launch. I mean, if it is already there on launch, why not just put it in the game and let us get more bang for the buck ?

That aside though, they recently released a character creator you can twiddle around in. I've already made a human female noble and a male "wood" elf: I'm planning to be an rogue->archer, and which ever one works out better as an archer is the one I'll end up going with. The other one will get scrapped so I can make a mage-> shapeshifter/bloodmage.

Edited, Oct 19th 2009 4:15am by Tarub
#2 Oct 19 2009 at 4:46 AM Rating: Excellent
Dragon Age is a game I'm really looking forward to as well. Bioware are in my opinion the best developers out there (along with Blizzard) and I have high expectaions for this game, 10 years in the making.
#3 Oct 20 2009 at 6:28 PM Rating: Decent
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From what I've seen it's either going to be incredible or in incredibly terrible. I'll wait on the reviews before I decide.

Edited, Oct 21st 2009 7:26am by Turin
#4 Oct 20 2009 at 6:50 PM Rating: Good
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after seeing an interview with the game composer, i'm gonna have to pick it up at some point just for the music.
#5 Oct 30 2009 at 10:51 AM Rating: Good
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After looking into it a bit I decided I'll be giving this a try. It's been too long since I played a good RPG and this one seems fairly promising. I stopped off at the local Gamestop on the way to work today and preordered it. Apparently for my trouble I'll be getting a set of Blood Dragon Armor that I can use in Dragon Age and Mass Effect 2 with the purchase.

As to the DLC being included separately, it's probably an attempt to get people to buy the game new instead of waiting a few months and getting it used. If you buy the game new before the end of April, it's free. If you buy it used or wait until after the end of April, it'll cost fifteen dollars for it.


Edited, Nov 1st 2009 5:15am by Turin
#6 Nov 01 2009 at 12:04 AM Rating: Decent
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I'm hoping for some feedback on this game because it looks really interesting to play. The only thing that pisses me off is that it really should have had multi-player ability added to it. If you could co-op me and my friend both would have bought this game instantly.
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#7 Nov 01 2009 at 11:12 AM Rating: Good
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I like the character creator, even if it is pretty basic. I'm still waiting on the day an RPG has a character creator as elaborate as one of Yuke's WWE games.
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#8 Nov 02 2009 at 8:04 AM Rating: Good
lolgaxe wrote:
I like the character creator, even if it is pretty basic. I'm still waiting on the day an RPG has a character creator as elaborate as one of Yuke's WWE games.


I don't want to see Barret from FFVII in a tight spandex leotard, thanks.
#9 Nov 02 2009 at 8:32 AM Rating: Default
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likibiki no likidiki?
#10 Nov 02 2009 at 8:50 AM Rating: Good
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Likibiki wrote:
lolgaxe wrote:
I like the character creator, even if it is pretty basic. I'm still waiting on the day an RPG has a character creator as elaborate as one of Yuke's WWE games.
I don't want to see Barret from FFVII in a tight spandex leotard, thanks.
Give me a little credit, meng.

It'd be Yuffie in a tight spandex leotard, thanks.

Edited, Nov 2nd 2009 9:51am by lolgaxe
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#11 Nov 02 2009 at 9:53 AM Rating: Good
lolgaxe wrote:
Likibiki wrote:
lolgaxe wrote:
I like the character creator, even if it is pretty basic. I'm still waiting on the day an RPG has a character creator as elaborate as one of Yuke's WWE games.
I don't want to see Barret from FFVII in a tight spandex leotard, thanks.
Give me a little credit, meng.

It'd be Yuffie in a tight spandex leotard, thanks.

Edited, Nov 2nd 2009 9:51am by lolgaxe


I like your style, ma'am.
#12 Nov 02 2009 at 5:15 PM Rating: Good
I'm thinking about picking up a PS3 here soon. This maybe one of my 1st games for it.
Maybe...
DJ Hero looks really fun.
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#13 Nov 02 2009 at 7:03 PM Rating: Decent
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Sandinmygum wrote:
I'm thinking about picking up a PS3 here soon. This maybe one of my 1st games for it.
Maybe...
DJ Hero looks really fun.


I hate you.
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#14 Nov 02 2009 at 7:11 PM Rating: Good
I think I'll be getting this on Steam most likely. Looks really good.
#15 Nov 02 2009 at 8:11 PM Rating: Good
Vataro wrote:
Sandinmygum wrote:
I'm thinking about picking up a PS3 here soon. This maybe one of my 1st games for it.
Maybe...
DJ Hero looks really fun.


I hate you.


lulz.
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#16 Nov 04 2009 at 11:08 AM Rating: Good
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I played through the first five or so hours of this. It has some real potential, but I'm really hoping that the action picks up a bit now that I'm into the main story. I spent maybe an hour fighting stuff and the rest of the time walking around talking to people. The graphics are very well done, the sound is very good, and they actually hired actors for the voices. That last bit is especially nice since you spend so much time having conversations.

There is a metric sh*t ton of character customization, both in creating your character and in customizing it's abilities. The Origins bit is interesting but kind of annoying too. Basically, there are six different back stories to pick from and the one you pick will shape how people react to you. The annoying bit is that the back stories are limited by race and class, so you really only have one or two for each combination. Also, the first hour or so of the game is completely different for each of the six, so you have to have six different characters if want to see them all.

Combat actually reminds me a little of FFXI but with a faster pace, and a lot more complexity. You can choose your target and auto attack or choose to use an ability or spell. Spells cost Mana to cast and Abilities cost Stamina to use. There is a base cost and several variables, such as the armor you're wearing and the other spells and abilities you have going, that effect the final cost. Mobs are fairly weak, but there tend to several attacking you at once so it balances out.

You can either choose to attack on the fly and let your party take care of itself, or you can pause the game and micro manage everyone's actions. Health and Stamina/Mana recharge over time, slower in combat and faster when walking around. You can also use various healing potions and such as well as cast healing magic if you have a mage in your party. At higher levels combat looks like it can get extremely complex, but in the early levels you don't have much to play around with.

There is also a tactics system, that basically let's you program the rest of your party to deal with the more mundane things, like you keeping you healed and such. It has a fair amount of depth to it, but I haven't gotten far enough into the game to really play around with it yet.

The Blood Dragon Armor I got for preording it at the evil Gamestop is useless at the start of the game. You need to have 38 STR to equip it, which means you can't were it until you reach level 8, and that's if you go as a Warrior and put all of your stat upgrades into STR. Realistically, it won't be until level 15 or so.

I did get a couple of codes for some accessories though. One gave me a ring with +1% to EXP and 1 extra skill point, the other is an amulet that adds to armor, nature resist, and increases the rate of health regen when walking around. Nothing game breaking, but it's a nice little bonus.

If you buy the game new before the end of April, you also get a code for a free DLC that will let you explore some new areas and get some new quests and recruit and wicked looking golem. I haven't even touched that yet, but it's good reason to think about buying the game now instead of waiting. If you wait or get it used, you can still get the DLC but it'll cost 15 dollars. I was bit annoyed to see that there is actually a second DLC already available as well.



#17 Nov 04 2009 at 12:15 PM Rating: Good
Turin wrote:
...

There is a metric sh*t ton of character customization, both in creating your character and in customizing it's abilities.

...





made it this far into your post.
Sold!
I'm all for character customization.
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#18 Nov 04 2009 at 1:03 PM Rating: Decent
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I'm playing the game now - have about 3-4 hours into it. Really enjoying the City Elf thus far - very different take on the Elf story.
#19 Nov 04 2009 at 5:56 PM Rating: Good
Yeah I'm loving this game, going to download the PC dev tools too and see what I can do with them.
#20 Nov 05 2009 at 5:55 AM Rating: Decent
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5,644 posts
Honestly, I dont think ive played an RPG that was this challenging in a long *** time.

Though sometimes its a little to hard, such as the ogre, that well has a very nasty attack, and who i was forced to kite around in order to stand a chance of beating.
#21 Nov 05 2009 at 8:19 AM Rating: Good
It's really engaging, and I see they're going to release an SDK for it, I might have to try my hand at creating missions Smiley: grin
#22 Nov 05 2009 at 9:42 AM Rating: Decent
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Quote:
You can either choose to attack on the fly and let your party take care of itself, or you can pause the game and micro manage everyone's actions. Health and Stamina/Mana recharge over time, slower in combat and faster when walking around. You can also use various healing potions and such as well as cast healing magic if you have a mage in your party. At higher levels combat looks like it can get extremely complex, but in the early levels you don't have much to play around with.

There is also a tactics system, that basically let's you program the rest of your party to deal with the more mundane things, like you keeping you healed and such. It has a fair amount of depth to it, but I haven't gotten far enough into the game to really play around with it yet.


Why am I having flashbacks to final fantasy 12?
#23 Nov 05 2009 at 10:08 AM Rating: Decent
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5,644 posts
Pensive the Ludicrous wrote:
Quote:
You can either choose to attack on the fly and let your party take care of itself, or you can pause the game and micro manage everyone's actions. Health and Stamina/Mana recharge over time, slower in combat and faster when walking around. You can also use various healing potions and such as well as cast healing magic if you have a mage in your party. At higher levels combat looks like it can get extremely complex, but in the early levels you don't have much to play around with.

There is also a tactics system, that basically let's you program the rest of your party to deal with the more mundane things, like you keeping you healed and such. It has a fair amount of depth to it, but I haven't gotten far enough into the game to really play around with it yet.


Why am I having flashbacks to final fantasy 12?

Its pretty much the same system, personally i just told my guys to attack nearest and manage them myself.
#24 Nov 05 2009 at 10:26 PM Rating: Decent
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So I just got the game and already I'm encountering the nightmare that is Bioware games.

I've made a mage, and now I have to select spells, but the descriptions are utterly horrible and barely tell you anything about how they function. I could get drain life or lightning. Both have the same cost, same range, and same cool down. The only difference is that drain life heals me. But am I giving up damage for that? How good is the healing? Are there resistances I need to be aware of? The game is asking me to make a flavor decision "Do you want to shoot lightning or be a vampire?" when I should be making a functional decision "Do I want to burst enemies down or outlast them?"

It also seems that there is no way to change your spells once you pick them. So if you make a mistake or find out a spell doesn't do what you thought it should have, you have to restart the game.

"We've created a brilliant set of forest trails to walk along that are each unique and special in their own way, try an one you like!"
"Well, what are the trails like? I'd like to go on one that passes by a river?"
"We're not going to tell you, also you can only try one of the trails. Have fun exploringchoosing a path at random!"

Edited, Nov 5th 2009 11:11pm by Allegory
#25 Nov 06 2009 at 6:49 AM Rating: Excellent
Good God Allegory, just play the game. Smiley: smile
#26 Nov 06 2009 at 7:07 AM Rating: Decent
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There's no level cap. If you really want to you can eventually have every spell there is. After awhile those levels are going to take some serious effort to get, but it is possible.
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