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Loyola Professor and CoHFollow

#1 Jul 07 2009 at 3:45 PM Rating: Good
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Hey folks!

I'm not a CoH player, but this article caught my eye from NOLA.com today--living in NOLA, and being a gamer, I found it interesting, but puzzling.

'City of Heroes' character 'Twixt' becomes game's most hated outcast courtesy of Loyola professor

After reading the article, I'm confused that one toon could pull off such stunning victories in PvP. Well, it's not that so much, but that he was apparently zerged several times, and, despite no help from his allies (Heroes side I think?), he still managed victories.

I understand that he's porting his opponents somewhere with NPCs that just start mopping the floor with them, but, is there no way to get off a stun or interupt or mezz or something so a dps or tank could get in there and slam him down? I hesitate to think maybe the PvP player base is isn't so hot--but even in EQ or WoW, put enough players together, even if they're all inept, and a zerg can still succeed.

I'm not going to say what I think of his playstyle--though his deer in the headlights attitude is amusing to me.

Anyway, any insight on this thing from CoH or former CoH players?
#2 Jul 07 2009 at 4:08 PM Rating: Good
Insight from someone who studies nerd culture and online sociology, Dr. Allison: "How the heck did this guy get his study past the IRB??? And basically, he was an utter ******* to people online, and he's surprised that other people got annoyed?"

#3 Jul 07 2009 at 4:40 PM Rating: Decent
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I skimmed over the paper. From its informal structure and unnecessary tangents of how the character class Myers played was apparently the most skill dependent in the game, it seems a lot less like Myers planned this from the beginning and a lot more like he created the paper out of spite. HE goes to several lengths to justify how his play style of teleporting players before npc mobs was entirely legitimate. Why is he attempting to legitimize his actions in game before an academic audience supposedly interested in the social interactions in game communities? Unless he felt some need...

I've seen this behavior before, and in fact we've seen quite a few people in the OOT do the exact same thing. A new poster would come in, do something that would receive mocking, and then claim it was a test or an experiment to attempt to legitimize his behavior.

So, to be terse, he's pissed that people don't like him repeatedly teleporting them into a horde of hostile mobs while they're just trying to play the game. He's a 55 year old toddler.
#4 Jul 07 2009 at 5:08 PM Rating: Decent
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I really just wanna say thanks much for both replies.

I'm really just tryin' to figure out, well, to be blunt, how the hell he managed to survive zergs--that's not looking for fault, I'm just really amazed a single toon could survive, what I'm sure were a fair number of players rallying together with really irate attitudes bent on his destruction. I can't name a single class in EQ1 that could pull that off. I played WoW for a bit, no expert, but there's no class I can think of there. Played LotRo for quite a while, not a single class there I can think of, that solo, could survive an entire group beating on it without help from comrades.

Part of my head wrapping about this is not completely understanding how porting works in CoH, but I'm also amazed someone couldn't get a drop on him with a stun lock or a mezz or a daze or interrupt or some such to get in a decent hit or five. And, if they could, what kind HP would it take to survive long enough to get the ability to recast?

I'm just perplexed such a class could pull it off without say, other folks mimicing it--at that point, why aren't there tonnes of porters running about?
#5 Jul 07 2009 at 5:13 PM Rating: Good
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Hm. I need to write an academic paper of my own. My dissertation? Allegory: A study of a Raptor-Wolf Hybrid. Btw, I thought the article that the OP posted was really interesting. If you look past your own visceral reactions, it's fascinating to see the intensity of emotions from a mainstream audience.

Edited, Jul 7th 2009 9:18pm by Annabella
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#6 Jul 07 2009 at 5:47 PM Rating: Good
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If it's anything like Ragnarok Online the player only has to go to an area and "memorize" the spot they are standing in to be able to teleport back to that location. He probably picked a spot in front of a static location of enemy npcs and saved it as the teleport location.
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#7 Jul 09 2009 at 5:22 AM Rating: Good
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Hmm, so he treated people like crap and was in turn treated like crap and he's surprised by that reaction? Let's give this man a grant.
#8 Jul 09 2009 at 7:55 AM Rating: Excellent
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joev wrote:
I really just wanna say thanks much for both replies.

I'm really just tryin' to figure out, well, to be blunt, how the hell he managed to survive zergs--that's not looking for fault, I'm just really amazed a single toon could survive, what I'm sure were a fair number of players rallying together with really irate attitudes bent on his destruction. I can't name a single class in EQ1 that could pull that off.

CoH has "drones" -- purple-con police robot-thingies which auto-kill enemies. As in *zap!* you're dead. They look like policecar lights on a couple headlights with a laser. And they float. They appear in the game guarding "safe spots" such as hospitals, trainers, zone tunnels, etc where players become unaware because they're zoning, in a power selection screen, etc. You'd think a city that can afford flying death-bots and giant laser-walls would have had its petty gang crime problems taken care of but anyway.

So this guy (from what I've read) would use a power called "Teleport Foe" (usually used to TP mobs) to pull Villian characters to him within range of the drones. I assume this guy had his TP Foe power enhanced as much as possible with "To Hit" and "Range" enhancements to maximize his ability to pull people to the drones.

A couple thoughts:
- From what I understand, this guy did die. A lot. But deaths in CoX are pretty meaningless especially if you just want to grief people and don't care how often you die doing it. When you die, you respawn in a hospital area with some xp debt. If you don't care about leveling, why care about debt? But he was no indestructible machine.

- Droning people is a cheap move with no risk on your part. All you need is a successful "hit" and they're dead. It's a griefer move where the player gets no experience or rewards for causing the death and the other guy gets debt. By the way, "legitimate" deaths in PvP contests don't cause debt. So if the guy was actually interested in PvPing in the zone, his opponents wouldn't really suffer for it even if they did just want to chat. It was his abuse of the game mechanics which made this a problem.

- Player convention in this zone was to not drone-kill people. While there's an argument to be made for the whole "It's a PvP zone, suck it up!" bit, players made social rules not to do this because drone-killing is griefing and griefing leads to player complaints and player complaints lead to power nerfs. How much nicer if people can just act like civil folk and not have to rely on the heavy hammer of dev nerfs.

- Twixt's notoriety is a bit inflated in the article. I doubt most people had heard of him before that article came out. I suppose "Professor acting like a **** causes minor stir in video game" isn't much of an article.

- The updates in Issue 13 (major developments/patches in the game are "Issues" like comic books.. get it?) "rebalanced" PvP powers, including teleportation, and made Twixt's preferred method of killing people unworkable. He coincidentally dropped out of the game once he couldn't easily drone people to death any more.

Edited, Jul 9th 2009 12:03pm by Jophiel
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Wow. Regular ol' Joph fan club in here.
#9 Jul 09 2009 at 8:55 AM Rating: Excellent
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Oh, and apparently Loyola university is looking into this guy. As any first year social sciences student could tell you, sociological "experiments" upon unknowing/unwilling participants violate the research ethics standards of any reputable research body.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#10 Jul 09 2009 at 12:49 PM Rating: Decent
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I'm glad at least someone played city of heroes so that he could clarify the exact means by which Professor MPK was a douchebag.
#11 Jul 10 2009 at 6:14 AM Rating: Excellent
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Someone on another forum pointed out that the guy's "research" paper doesn't even make mention of the fact that he was causing other players substantial xp debt with his actions. The only mention of "debt" at all is in a snippet of chat and there's no context to connect it to xp loss unless you're already familiar with the game mechanics.

You'd think this would be helpful information towards the reader understanding why everyone thinks you're a douche.
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
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