Grandfather Driftwood wrote:
The flaw of FFT: Once you get Orlandu, the game is too easy.
So true. Although making your characters Knights with two Knight Swords and mad math skills was pretty OP as well.
Tactics was amazing. I loved the story, especially for the realism compared to other FF games. People in FF Tactics die and STAY dead (mostly). The storyline and plot behind it was amazing. It's a little hard to keep everyone straight, but the information files you have help a ton. There were SO many ways to customize your characters. My only problems with it were that the storyline went too quickly (only 50 storyline missions, after all), while the game itself was large (spent 97 hours playing through it and getting everything). Some abilities were completely worthless (summons, Cloud's limit skills), some were OP (anything from Orlandu, using two Knight Swords), and encounters could either be simple of incredibly hard. I had a few fights where at least 1-2 of my characters were dead before I got a single move in. The fight at the execution ground is probably one of the hardest in the game.
FFVII remains a great game for me, though it was definitely because of the time I played it at in my life. At the time it had great graphics, was super long, and had superb music. It still has good music, it's still pretty long, the graphics suck, the story has been copied to death, and the numerous translation errors get annoying. I still enjoyed it though.
FFVI was probably my favorite "normal" FF game. Hence my posting name. The first half was story-driven and linear, with little deviation. The second half was straight forward in only one way: you get three party members for sure and your goal is to kill the end boss. Once you get the airship it's totally up to you to decide how to do it. I loved that open-endedness. Did you get all the characters back? All the Espers? Revisit all the old areas? It was great.
In order I would say
FF:T
FFVI
FFVII
If I extended it to the top 5, I would include FFIX and maybe XII. I didn't like X all that much, but it was a pretty good game. IX never got the recognition it deserved, and it had a completely random endboss. I never got into IV and I hated that I kept losing and gaining characters. I was very... slow. I two-shotted the end-boss. The trash to him was a lot tougher. X-2 was silly. XI isn't one of the "real" series. XII had the best gameplay out of the games so far, but the story was the worst since the first one.