MaxsOwner wrote:
I guess they are going to have faith that some people will like tanking and picking tanking skills and some people will like healing and pick those skills. That's a pretty big leap of faith though. I really like the setting and the fact they are using real life lore, so I'm probably going to try it regardless. But the way it was described now it doesn't sound like a game you can play for months, nay, years.
Oh people will be tanks and healers, but that isn't the problem.
The problem is when you have a full group ready to go, except for a tank. So instead only having to tanks classes if they want to join your group you have to ask everyone.
"Can you tank zombie tombs?"
"No, I'm sword DPSer, go away."
"Can you tank zombie tombs?"
"No, I'm a healer, stop bothering me."
"Can you tank zombie tombs?"
"No, I cast magical spells to disable enemies, do you need one of those?"
"No."
This makes putting together a group for the most simplest of endeavors infinitely irritating.