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Question for the ScholarsFollow

#1 Apr 03 2009 at 7:47 PM Rating: Excellent
I am fairly new to Scholar, and was wondering if someone has a good location for gathering Tier 1 materials. Every spot I have found for Tier 1 only has 2 or 3 nodes in it, so once those are collected, all you can really do is just sit around waiting for them to respawn. On the other hand, I have tons of tier 2 mats since there are many areas with tons of nodes and you can just walk around collecting one after the other. If anyone could suggest a good area like this for Tier 1 (Aged Scrap of Text, Early Third Age Relic, Worn Tablet Fragment) mats if such a place exists, I would really appreciate it. Thanks!
#2 Apr 03 2009 at 8:42 PM Rating: Good
Midgewater Marsh or the goblin camp not far from the entrance to Sarnur or the Dwarf camp that I can't think of the name of northeast of Duillond. Any of those used to be good for making quick work of getting the mats to blow out the first tier.
#3 Apr 03 2009 at 11:19 PM Rating: Good
Thanks a lot! I appreciate it :)

Edit: Oops! Those places are all Tier 2 now. I have been exploring, and all I can really find are small places with one or maybe two nodes in them.

Edited, Apr 4th 2009 3:44am by dacypher
#4 Apr 04 2009 at 5:50 AM Rating: Good
If they changed all those around it would make it a pain to get the first tier down. I'll wander around later and see what I can spot.
#5 Apr 04 2009 at 7:51 AM Rating: Excellent
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Remember too that you have the consignment in Duillond to use when you're having trouble finding mats. During some stretches of getting Scholar to SM, I would use it exclusively instead of hunting around for nodes.

Good luck!
#6 Apr 04 2009 at 10:53 AM Rating: Good
Scholar mats are the hardest things in the game to get in the way of resources. I actually find the best way is to just go kill humanoids and grab them as drops rather than hope to find one of the infrequently spawning urns, vases, or whatnots.
#7 Apr 04 2009 at 11:35 AM Rating: Good
Serielley wrote:
Remember too that you have the consignment in Duillond to use when you're having trouble finding mats. During some stretches of getting Scholar to SM, I would use it exclusively instead of hunting around for nodes.

Good luck!


I'm not exactly sure what that is, but it sounds very interesting. What is the consignment? Can you buy mats?

Also, I did manage to get enough Tier 1 mats. What I did was I went to the Elf starting area, and then I kept rotating between the ruins to the North and to the East of it. I would grab the one node, and then kill all of the goblins in them to get whatever they dropped, and by the time I had cleaned out one, the other would usually be about to respawn. It took about an hour to get all the mats for Tier 1 Mastery, but it was not too bad :) Tier 2 is so much easier to get, though. There are much larger ruins with 4 and 5 nodes spawned at a time.
#8 Apr 04 2009 at 8:39 PM Rating: Good
I checked the old spots tonight. Keledhul is now tier two. It may have been then, it's been a while. Orodost (goblin camp at the top of the stairs) is still tier 1 and has about 7 nodes. Midgewater at the Goblinhole Ruins is still tier 1 for about 4 nodes. I recall Goblinhole having about double that in beta.

I liked the far northwest part of the Bree-lands for tier 2. It's pretty spread out, but there used to be a pleasant lack of competition for the scholar nodes.
#9 Apr 04 2009 at 9:38 PM Rating: Good
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dacypher wrote:
Serielley wrote:

Remember too that you have the consignment in Duillond to use when you're having trouble finding mats. During some stretches of getting Scholar to SM, I would use it exclusively instead of hunting around for nodes.

Good luck!



I'm not exactly sure what that is, but it sounds very interesting. What is the consignment? Can you buy mats?

Also, I did manage to get enough Tier 1 mats. What I did was I went to the Elf starting area, and then I kept rotating between the ruins to the North and to the East of it. I would grab the one node, and then kill all of the goblins in them to get whatever they dropped, and by the time I had cleaned out one, the other would usually be about to respawn. It took about an hour to get all the mats for Tier 1 Mastery, but it was not too bad :) Tier 2 is so much easier to get, though. There are much larger ruins with 4 and 5 nodes spawned at a time.


There are consignments for ore, wood, hides, and scholar mats in different places around the starting areas. In Duillond, there is a scholar consignment. How it works, is you buy an item from one of the NPCs inside, use the item which then gives you a quest, and then you wait a certain period of time. After that time is up, you get a key to unlock a chest corresponding to whatever tier you bought the quest for. If I remember right, there are four chests to choose from @ Duillond, the first giving a mixture of T1 and T2.

If you have any empty character slots, you can make elves with them and park them at the consignment with a couple hundred silver and get enough mats to keep you going for a while.

Edited, Apr 4th 2009 11:39pm by Serielley
#10 Apr 06 2009 at 12:21 PM Rating: Decent
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597 posts
Some links that may help with scholar/scholar nodes:
Direct link to the nodes section of the post, be sure and check out the whole thread though, useful info

Parent directory for scholar nodes. Unfortunately Ancient Vase(T5) has no data but Misty Mnts @ dwarfs(Gabilazan) is pretty good.

Direct link to T1 info. As you mentioned, there's only ~2 nodes in each spot but keep in mind their distance from each other.(note the maps with markers) Sometimes two or three locations are well within run distance to make up a virtual 4-6 nodes area.(T4 has a pretty good example of this) If you can't find spots close enough, you can always kill the humanoid mobs in the area while farming the nodes as they often drop the same materials.

Lastly there's always the option of farming up some gold via killing humanoids(drop silver + sellables), especially signature mobs, and then using that cash to buy the materials off AH. Depending on your level and how long the node process is taking you, this might be the more efficient way to go.

Edit: ROFL @ karmaing this post down despite it being helpful, good and on topic because of the other thread... honestly, doing so just validates what I said in the other thread, silly karma warriors.

Edited, Apr 6th 2009 7:44pm by Togarii
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#11 Apr 16 2009 at 4:19 PM Rating: Decent
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regarding the comment about making a virtual 4-6 nodes run, let's say an area has 3 nodes. when you get 1 (or all nodes) do the nodes reappear instantly somewhere else, or is there a certain timer?

eg get node 1, 60s later, it appears somewhere randomly. get node 2, 60s or 90s later, it appears. node 3 amy also have a 60s timer before it reappears. ie, you cannot just run around all the whole ruins getting nodes that repop instantly, or can you?




#12 Apr 16 2009 at 4:28 PM Rating: Good
I'm going to edge out on a limb here and guess that all nodes share the same timer. I can't see any reason for one type of node to have a unique timer - different in length than any others.

That said, it seems to me that the timer on wood and ore nodes is several minutes. Meaning you pluck a fixed (as opposed to random) location ore or wood node and it will be several minutes before the node respawns in that location.

I have no idea what the rhythm is for random location spawns.

#13 Apr 17 2009 at 7:03 AM Rating: Good
This is purely empirical. I have made no systematic experiments but it is my belief that...

Some nodes will rotate randomly, meaning there might be 2-3 node spots in close proximity that share a random spawn. One of these 2-3 locations will spawn a node, and the other location(s) will not have a chance to spawn until this node is tapped. Once a node is tapped I think respwan is in the order of 5 minutes.

Some locations share mat types. There is at least one spot on Salamader Island in Evendim I have found, that can spawn wood OR ore. I suspect this happens in many places in the Misty Mountains too. I do not think spawns are shared between Scholar and others though. Scholar mats seem to have their own particular places (near ruins or buildings). Moria might be different though, as scholar nodes appear in similar zones as wood and sometimes ore.

There are some nodes that are pure static, respawning the same mat, in the same location.

Anyway, like I said, purely incidental observations from playing the game.
#14 May 11 2009 at 8:29 AM Rating: Decent
I personally like to go hunt in areas where the nodes I need are. Spend enough time killing to get the exp and farm as needed to get the resources. I don't bother spending anytime waiting for respawns.
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