"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary." — James D. Nicoll
I visited his website, which could give Timecube a run for its money, and I'm not sure he has really developed a game. The game seems to be entirely composed of walking around talking to npcs and starting event sequences. Maybe there are a few puzzles.