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Interested in buying the gameFollow

#1 Jan 30 2009 at 4:36 AM Rating: Decent
Hello

Im interested in buying the game and from reading various posts here it seems very interesting in all of its aspects.
What ive been trying to find is a post containing any negative aspects of the game, so that i can evaluate it even better.
I have played various MMO titles in the past like t4c,UO,AoC,WaR and currently Wow, but im bored/annoyed with the latter for a good amount of reasons so id like to know what "downsides" i can expect from Lotro.

Be honest ... plz ;)


PS:English is not my native so sorry for any mistakes i made :)



#2 Jan 30 2009 at 5:31 AM Rating: Decent
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355 posts
The biggest downside I've found so far is knowing exactly where you are. I played a lot of Everquest 2, and got used to being able to see my coordinates all the time, set a destination point ... and have a golden trail lead me there. Although you can find out where you are (/loc; or something similar), you have to keep doing it as you walk around. It's annoying enough for me not to bother most of the time.

You can't get your own horse until you are level 35. The stable-master horses can get quite expensive if you're regularly travelling between different areas. Running everywhere is slow (but the scenery is nice).

You have to buy spell upgrades every 2 levels, and the prices increase with level. They can be quite a drain on your cash in the early levels, especially until you get some stuff posted on the auction house.

You can earn 'traits' by doing various discoveries/kills/quests within an area. You need to find an NPC Bard in one of the major towns to equip them though ... and that will cost you more money (not a vast amount though)

The auction house system is pretty much the same as WOW. I personally prefer the EQ2 method of always on sale rather than limited time auctions. Most people will not hang around the auction house for hours on end. The auction interface leaves a bit to be desired, especially searching for comparable stuff to an item you have; and there is no way of limiting results to stuff you can actually use. It's still your best option for making some cash early in the game though. By the way, all purchases, unsold items, unsuccessful bids and cash from sales are returned to you through the post.

Equipment is quite disposable at lower levels, but then reasonable armour drops off mobs quite often.

If you're coming from WOW, you'll notice a lot less kids trying to duel you every 2 minutes & calling you a n00b when you refuse. Apart from that, it's about as easy to play. The classes though are not the usual out-and-out tank/healer/dps choices - more of a mix of abilities, but very playable.

I hope that helps. I've only been playing a couple of months myself - only 10 more levels until I can get a horse - woot!
#3 Jan 30 2009 at 5:48 AM Rating: Decent
Thanks for this reply:)

Everyone says that community here is very nice and helpfull which is definetly a strong point for me, as this can actually make me oversee some disadvantages a game might have here and there.
Being able to buy a horse past mid lvls sounds somewhat bad but if as you say its worth looking ar the scenery is rewarding enough, then i guess its not a gamebreaking issue:)

One thing ive noticed in many posts is that lots of ppl suggest not to rush into capping your character, but take your time through the lvls and enjoy the content. Such comments are rare/nonexistant for other games and if this is true, then im really impressed/looking forward to join you in Middle Earth.

Again , thanks for the reply :)
#4 Jan 30 2009 at 6:04 AM Rating: Decent
Skelly Poker Since 2008
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16,781 posts
Evenos wrote:


One thing ive noticed in many posts is that lots of ppl suggest not to rush into capping your character, but take your time through the lvls and enjoy the content.

I think this is good advice for most any new-to-you game with exploration as a component. Gives ya a chance to not only see the landscape but really get to know your class, your profession, etc. Also the Book questlines are really an integral part of the story of this game - I'd recommend that, at least with your first character, you not skip over them.

I can throw out a couple things that I'd maybe change in this game.

The content is pretty easy. With the first expansion there were really only two sets of raids to get through, Helegrod (24 people max) and the Rift (12 people max). Before the next expansion was even released the games biggest final boss - Thaurlach the Balrog, was being defeated with a single group. Fortunately the storyline, the extras, the scenery all help overshadow the ease of success.

All classes are able to solo effectively with little variation on strategy. Most all have some bit of crowd control and some bit of healing, whether they be a tanking class a dps class or a healing class. Lack of class uniqueness is one of the biggest things I miss after moving into this game from EQ1.

Lastly, it's worth mentioning, the Player versus Monster-Player system, while it's a unique, fun way to address PvP, is currently pretty borked. Balance between the two opposing sides is non-existant. Supposedly, it's being addressed.

All in all, it's a good game with lots of fun to be had. Smiley: smile
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