I just got it for the Xbox 360.
The game seems huge as far as character customization goes. But it punishes you for exploring and/or grinding.
It has what is called "VP" or "Vitality Points" for your characters, and each fight reduces the VP by 1-2 (sometimes more, I think it's based on the number of turns combat lasts). Once you have 0 VP, your HP and EP (MP basically) are reduced to 1 at the start of battle.
I ran into a problem early on, and ran out of VP very quickly. I didn't get any rest points avialable and ended up fleeing from battle with all my characters at 1HP/1EP until I reached the end. Luckily there was no boss battle at the end. I had to back track and pick up all my missed loot once I found a town to rest in.
I'm sure it won't be quite as bad once I get used to it, but punishing you for exploring every nook and cranny of a map seems kind of odd to me. Maybe there are rest points before each boss though, and they don't ***** you over completely. I've only fought two bosses so far though.