The One and Only Poldaran wrote:
Edit: I decided to check out some vids after posting the initial questions. Let me see if I'm understanding one of them right, or if it even makes sense as a metric: Is killing white mobs in 1-2 hits while not really struggling with health a decent indicator for it to be a good point to up difficulty?
Yes.
Gearing up tip, for leveling: Stack all DMG+ gear. Don't worry about Toughness (HP) or Life. Hit stuff like you a a banshee driving a Mack Truck. Roll over monsters.
When I was leveling the WD I had played on normal until 10ish (when I could make decent gear from BS- already having a season Monk and Barb who unlocked so much), Normal was to easy then. Heck even hard was easy. A few bounties later I had upgraded gear and went up a level, at by 45 I was playing at max difficulty until I hit 70.
All gems that are pre-61 you should not deal with. It is a waste of money to combine them. Imperial and w/e the next level is are the 2 you want.
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2)Goblin portals: Only available on Adventure Mode or can they pop from treasure goblins on campaign mode?
The web is telling me only in Adventure Mode at lv70 and you have to be playing Hard or higher. They will not open a portal inside a Rift, but they do drop a lot of mats inside of Rifts (so don't pass them up).