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Death Knight
Army of the Dead now deals 75% less damage and is only available to Blood Death Knights.
Dual Wield is now only available to Frost Death Knights.
Horn of Winter no longer generates Runic Power, has no cooldown, and lasts 1 hour.
Necrotic Strike is now learned only by Frost and Unholy Death Knights.
Raise Dead is now only available to Unholy Death Knights, summons a ghoul as a permanent pet, and has a 1-minute cooldown.
Master of Ghouls has been removed.
Rune Strike now replaces Death Coil for Blood Death Knights.
Frost Strike now replaces Death Coil for Frost Death Knights.
Obliterate now replaces Blood Strike for Frost Death Knights.
Unholy Frenzy has been removed.
Army of Dead being unique is lame. Horn of Winter change is lame (just make it passive, at this point. If it's going to be on my bar, I want to be using it). No more ghouls for non-Unholy is HELLA lame. Rune Strike replacing DC is lame (though that only really matters in PVP nowadays). I'm okay with UF being gone, because I didn't like the mechanic in the first place. Really made my DK unappealing for me.
Mage changes:
I REALLY like the Bomb changes. Which is noteworthy, because I freaking hated what they did to them in MoP. Much, much nicer. That said, it's not going to actually be a talent choice, because it'll be Unstable Magic for all boss fights, unless there's a SERIOUS AoE component. 25% chance your main nuke does 50% additional damage? The chances adding a bomb to your rotation will come close to equaling that sort of DPS is extremely low.
That said...
Mirror Image is now a talent - Hate it.
Rune of Power is just a straight dps CD (and you don't get MI) - HATE IT.
Inter's Flow - Ew wtf is this?
I shouldn't be surprised. I've abhored the direction they've taken Mage since Cataclysm. Don't know why I thought they'd stop.
Arcane Charges lasting longer is nice, but I still can't stand Arcane's Mastery. THAT'S something that should have been changed.
Underwhelmed (or outright disappointed) by the DK changes, largely displeased with the Mage changes (with some gems). Wondering where all the Balance Druid changes are...