SilentNightKitsune wrote:
Is mining worth it for the money aspect? I don't really care about the bonuses. I was thinking mining and tailoring but I feel like tailoring may not be worth it in the long run. Would it be worth dropping mining for skinning and also picking up LW? I don't mind spending a couple hours or so a week going back and skinning low level mobs near the orc starting zone. I think the sets you can make later are pretty good. Also, what about inscription? I kind of want to try it, not only for me, but the alts I will make one day. I guess I just want to have fun with one. As long as I make enough to keep up with skills and such I will be happy. Thanks again.
Edited, May 16th 2012 10:35pm by SilentNightKitsune
What follows is a bit of opinion based on my observations from my servers. Every server economy is different and the best advice is to spend some time on the auction house and try a few different things to see where the niches are in your economy. Also Pigtails put together a nice guide to professions in the trade skill forum.
That said, in my experience:
All of the gathering professions (fishing, herbalism, skinning, mining) yielded similar amounts of gold. I could usually make about 1200g an hour plus or minus 500g or so by dumping the mats onto the market regardless of the profession. Mining was the most consistent, but also the most competitive.
Jewelcrafting has been a major money maker this expansion. Prospecting ore for red gems to sell, and cutting gems for tip. If you have an enchanter you can use the other gems to cheaply make rings to disenchant with enchanting. (as a side note here, a lot of professions have synergy, raise a few and it's easier to make money).
Inscription was my big money maker. Mysterious fortune cards and glyphs mostly. Also turning in some of the darkmoon cards for gear and trinkets to sell. The market can be really competitive though. The penalty for cancelling a glyph auction is very low, so except to get undercut a lot.
Tailoring wasn't a lot of money from what you could make. Bags would sell pretty good though. Gathering cloth with a treasure-finding potion was about a 2,500g an hour activity for me. I was making bags, selling bolts of cloth, and the other materials I picked up.
Leatherworking has been one of the worst for me to level. I never did cap it. I've heard there's decent money in leg armors and stuff like that, but it can be very time-consuming to get to that point.
My biggest profits didn't even come from a profession though, they came from transmog once it came out. Start
here, find green sets that are revealing, brightly colored, or otherwise nice looking. Scan the auction house for them or farm old instances and raids if necessary. I just set aside a couple of tabs in my bank alt's guild bank, and collected about 20 different sets at a time. Once you have the whole set advertise in trade chat, or plop it on the auction house for a couple of thousand gold (i.e. all the pieces combined, so you know a couple hundred a piece). Don't know if the market is still as hot as it once was, but that was an easy few thousand gold a week just from reselling green stuff.
TL:DR = The best money will come from looking for synergy between several different professions or buying and re-listing items on the AH.
Edited, May 17th 2012 7:55am by someproteinguy