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4.3 Legendary will be a rogue dagger.Follow

#1 Sep 13 2011 at 5:07 PM Rating: Good
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I don't really understand the way rogues/hunters/feral druids gear, but I sure hope that the legendary will be an option for them too. I don't get the point of a legendary for just one class.
#2 Sep 13 2011 at 5:24 PM Rating: Good
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I guess there is speculation that this might not be entirly true now.
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Edit: it looks like they've deleted the article, after several of us have posted it as news. It may be possible that it was old news and they shouldn't have ran it, as there had been internal changes. I'm raiding right now, but I will try to keep up to date with news on this development.


Either way I find it ridiculous that they would make a class specific legendary. I know as a hunter the chances of us using it are slim. We havn't used 1handed weapons since Wrath because their stats dont measure up to our normal "stat sticks". To be honest I wouldn't be suprised if it has expertice on it just to make sure hunters arn't using it. Feral druids I can't say anything for.

I honestly expected to see a tanking legendary if they put one out this teir. Thunderfury was the last real tanking weapon and the way gear stats were then it wasn't a "tank only" weapon.
#3 Sep 13 2011 at 5:25 PM Rating: Good
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Not an option for Druids, but they've got that staff. I think Rogues are the only ones who haven't had access to a legendary yet. Except maybe Enh Shammies, but they can use daggers too (lul).
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#4 Sep 13 2011 at 5:27 PM Rating: Good
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The Warglaives from Illidan were Rogue/Warrior only.
#5 Sep 13 2011 at 5:29 PM Rating: Good
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Crap, forgot those. I guess we've come full circle then.

To be honest, I wish they'd make a legendary for each class every expansion. And I wish they'd make more awesome gear available through crafting rather than something you pick up off a dead enemy and combine with some gadgets in a sacred/unholy fire somewhere.

Edit: Glaives were swords, right? I guess the dagger would hit a dry spot for Assassination and Subtlety Rogues.

Edited, Sep 14th 2011 1:30am by Mazra
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#6 Sep 13 2011 at 5:29 PM Rating: Good
Even if it wasn't rogue-only, a 1H agi dagger would be good for only rogues and Enh Shammies (and that would depend on speed). As said hunters use 2H for better stats and since kitties can't use off-hand we use 2H weapons too.

Now if they made a legendary that could change between a 2H polearm and two 1H daggers, it'd be pretty awesome.
#7 Sep 13 2011 at 6:01 PM Rating: Good
That would definitely be awesome selebrin.
#8 Sep 13 2011 at 8:26 PM Rating: Good
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Mazra wrote:
Crap, forgot those. I guess we've come full circle then.

To be honest, I wish they'd make a legendary for each class every expansion. And I wish they'd make more awesome gear available through crafting rather than something you pick up off a dead enemy and combine with some gadgets in a sacred/unholy fire somewhere.

Edit: Glaives were swords, right? I guess the dagger would hit a dry spot for Assassination and Subtlety Rogues.

Edited, Sep 14th 2011 1:30am by Mazra

I always lumped Glaives in with Polearms.
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#9 Sep 13 2011 at 8:47 PM Rating: Good
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As awesome as legendaries seem, I must admit I'm a bit disenfranchised with them.

Most players, even raiders, will never possess one.

Those who do possess them will replace them with quest greens next expansion.

In a sad, sad situation you'll have it replaced in the same expansion.


Please forgive me here if I start sounding like Casual Calvin here, but I think that weapons that do cool things and look cool should be more readily available. The lame stuff they keep dishing out as epics are generally a disappointment style-wise.

I'm not saying of course they should make legendaries available to everyone. They still should have rewards for people and groups that put in top effort. But I think they've kind of short changed everyone else.
#10 Sep 13 2011 at 8:58 PM Rating: Good
I think that depends on which patch in an expansion you get a legendary. People will probably replace Dragonwrath with greens in the next expansion, but they'll still be using it throughout most of 4.3 if not all of it. Anyone who gets a legendary during 4.3 though, I highly doubt they'll replace it with greens. More likely they'd replace it once they start doing new heroics or raid in 5. whatever. The point of legendaries is that you put in a lot of effort to get a really awesome weapon. So Blizz wants to make sure you get a lot of use out of it.
#11 Sep 13 2011 at 10:09 PM Rating: Excellent
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I see where Ekaterinodar is coming from though. I thought how they did the quest chain for the battered hilt was pretty neat. It introduced players to some lore and by the end they had a pretty good weapon. It would be nice if there were quest chains like that. Possibly where you have to go into old raids and kill old bosses for the items you need for it. Make the raid phased where you only kill a certain boss and need a small group to kill it. Also make it stat wise something between heroic and raid iLevel.

-shrug- People would still complain though...
#12 Sep 13 2011 at 10:50 PM Rating: Good
Well yeah. The drop rate on the hilt was terrible. I never even saw the thing drop, let alone have a chance to roll on it. But I never went to the o-boards to ***** about it. =x
#13 Sep 13 2011 at 11:33 PM Rating: Excellent
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The only one I saw a guildie won. He then proceeded to sell it with the logic that gold would do him better than the weapon. The gold must have not helped him much due to him quitting less than a week after that.

Ideally the "battered hilt"-esque starter quest drop would be a bit higher than what that dang hit was dropping at.
#14 Sep 14 2011 at 12:17 AM Rating: Decent
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Legendaries are too legendary for me to even care.

Quel'Delar was pretty cool, though, and I wish that the Battered Hilt to get started on the whole thing would have been more accessible.

I like the overall idea of taking some piece of scrap metal and turning it into something useful. Anybody remember the Broken Blade of Heroes? Even something as simple as having to take it to a blacksmith to have it fixed makes you feel involved.

Quel'Delar was on par with ICC normal drops, at a time when ICC was the current tier. It would be nice if there was something similar now. I mean, would it really be any worse than BoE trash drops? You can just freaking buy yourself level 378 weapons, so it's not like handing out welfare epics.


#15 Sep 14 2011 at 8:57 AM Rating: Good
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I kind of doubt that the dagger will be useful to an enhancement Shaman. It's not unusual though since we get overlooked a lot by the ones doing the itemization. After all, we are the only class/spec who did not get a viable crafted weapon from the last patch. Of course I'd love it if they could find a way to make the dagger work for us too but I'm not holding my breath.

I never got a battered hilt either. I did go over to heroic Pit of Saron the other day and soloed all of the trash to see if I could farm it. It's challenging (died once to a debuff) but doable so I guess I will do that now and then. I'd love to just do the quest chain.

On the plus side, Brewfest is coming and there will be a new version of the Tankard which has been a great Shaman weapon in past expansions. :D
#16 Sep 14 2011 at 9:06 AM Rating: Good
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My Shaman is holding out for the tankards as well.

It's a shame the BOE mace doesn't have agility one it. They go nicely with my Shaman's T11 gear. But smashing heads in with two tankards is going to be win.
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#17 Sep 14 2011 at 10:39 AM Rating: Excellent
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selebrin wrote:
Even if it wasn't rogue-only, a 1H agi dagger would be good for only rogues and Enh Shammies (and that would depend on speed). As said hunters use 2H for better stats and since kitties can't use off-hand we use 2H weapons too.

Now if they made a legendary that could change between a 2H polearm and two 1H daggers, it'd be pretty awesome.

Hmm, isn't it that feral can use offhands, but there are no non-caster offhands since ilvl 50 or so (and even those might have been removed from the game)? They aren't going to add a general-purpose AGI offhand drop just for legendary-wielding ferals, but maybe a reputation reward or VP-only offhand as a dedicated "companion" item to the legendary would work.

I'd say that a bigger problem than stats is that ferals and hunters are the classes that don't usually display their melee weapons, so the coolness factor of a legendary - showing it off - doesn't apply to them...
#18 Sep 14 2011 at 1:16 PM Rating: Good
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ekaterinodar wrote:
As awesome as legendaries seem, I must admit I'm a bit disenfranchised with them.

Most players, even raiders, will never possess one.

Those who do possess them will replace them with quest greens next expansion.

In a sad, sad situation you'll have it replaced in the same expansion.


I was the only one in my guild to obtain Shadowmourne last expansion and I only got it about 3 months before Cataclysm. I refused to replace it with a green and since I tanked any dungeons I ran while levelling to 85, it wasn't an issue. I had to replace it with a blue to get into heroics though, and that sucked.
#19 Sep 14 2011 at 1:51 PM Rating: Good
ElMuneco wrote:
selebrin wrote:
Even if it wasn't rogue-only, a 1H agi dagger would be good for only rogues and Enh Shammies (and that would depend on speed). As said hunters use 2H for better stats and since kitties can't use off-hand we use 2H weapons too.

Now if they made a legendary that could change between a 2H polearm and two 1H daggers, it'd be pretty awesome.

Hmm, isn't it that feral can use offhands, but there are no non-caster offhands since ilvl 50 or so (and even those might have been removed from the game)? They aren't going to add a general-purpose AGI offhand drop just for legendary-wielding ferals, but maybe a reputation reward or VP-only offhand as a dedicated "companion" item to the legendary would work.

I'd say that a bigger problem than stats is that ferals and hunters are the classes that don't usually display their melee weapons, so the coolness factor of a legendary - showing it off - doesn't apply to them...


Druids can use off-hand items, but not off-hand weapons. Since our dps is based off weapon dps it'd have to be one hell of a dagger to compensate for 2H.
#20 Sep 14 2011 at 3:28 PM Rating: Excellent
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selebrin wrote:
Druids can use off-hand items, but not off-hand weapons. Since our dps is based off weapon dps it'd have to be one hell of a dagger to compensate for 2H.


Normal Malevolance has slightly higher DPS and not-quite double the Agi of heroic Alysra's Razor, and that's jumping from a normal T11 drop to heroic T12. The legendary would have to be that much more powerful than a heroic T13 staff to make it even an option for a druid, and at that point the weapon DPS would be so high every melee would use it, stats be damned.
#21 Sep 14 2011 at 3:37 PM Rating: Good
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selebrin wrote:
ElMuneco wrote:
selebrin wrote:
Even if it wasn't rogue-only, a 1H agi dagger would be good for only rogues and Enh Shammies (and that would depend on speed). As said hunters use 2H for better stats and since kitties can't use off-hand we use 2H weapons too.

Now if they made a legendary that could change between a 2H polearm and two 1H daggers, it'd be pretty awesome.

Hmm, isn't it that feral can use offhands, but there are no non-caster offhands since ilvl 50 or so (and even those might have been removed from the game)? They aren't going to add a general-purpose AGI offhand drop just for legendary-wielding ferals, but maybe a reputation reward or VP-only offhand as a dedicated "companion" item to the legendary would work.

I'd say that a bigger problem than stats is that ferals and hunters are the classes that don't usually display their melee weapons, so the coolness factor of a legendary - showing it off - doesn't apply to them...


Druids can use off-hand items, but not off-hand weapons. Since our dps is based off weapon dps it'd have to be one hell of a dagger to compensate for 2H.


This. In order to wield a weapon in your off-hand, you require the skill 'dual-wielding', which some classes get through talents, others at a certain level. Druids aren't one of those classes, unfortunately. I've always been under the impression that a Druid wielding two fist weapons (claws, preferably) would be kick-***, but Blizzard hates creativity.
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#22 Sep 14 2011 at 3:57 PM Rating: Good
Mazra wrote:
I've always been under the impression that a Druid wielding two fist weapons (claws, preferably) would be kick-***, but Blizzard hates creativity.


I think it's more that if Blizz allowed it they'd need to figure out how to make it balanced. Though I suppose they don't do that with hunters so dual-wielding could just end up in the same boat of "looks cool, but not optimal."

Either way, I strongly doubt there would be a one-class legendary. Rogues haven't had something since Twin Blades of Azzinoth, Enh Shammies and Ferals haven't had one since Sulfuras (back when we used strength and Enh used 2H weapons), and Hunters haven't had one since that Sunwell bow that wasn't even BiS because it didn't use ammo. Strength classes had Shadowmourne in ICC, casters have the current staff, and technically ferals have Staghelm's staff which isn't legendary and isn't actually BiS either (but only by a fraction).

Really the folks most due are Agi users (8 specs if you count hunters getting a stat-stick) and specifically Tank Platefolk (3 specs one of whom uses 2-handers). We all agree that one single Agi legendary can't help all the classes. One thing is clear: whatever Blizz does people will whine. It's what we do best.
#23 Sep 14 2011 at 4:00 PM Rating: Good
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Mazra wrote:
selebrin wrote:
ElMuneco wrote:
selebrin wrote:
Even if it wasn't rogue-only, a 1H agi dagger would be good for only rogues and Enh Shammies (and that would depend on speed). As said hunters use 2H for better stats and since kitties can't use off-hand we use 2H weapons too.

Now if they made a legendary that could change between a 2H polearm and two 1H daggers, it'd be pretty awesome.

Hmm, isn't it that feral can use offhands, but there are no non-caster offhands since ilvl 50 or so (and even those might have been removed from the game)? They aren't going to add a general-purpose AGI offhand drop just for legendary-wielding ferals, but maybe a reputation reward or VP-only offhand as a dedicated "companion" item to the legendary would work.

I'd say that a bigger problem than stats is that ferals and hunters are the classes that don't usually display their melee weapons, so the coolness factor of a legendary - showing it off - doesn't apply to them...


Druids can use off-hand items, but not off-hand weapons. Since our dps is based off weapon dps it'd have to be one hell of a dagger to compensate for 2H.


This. In order to wield a weapon in your off-hand, you require the skill 'dual-wielding', which some classes get through talents, others at a certain level. Druids aren't one of those classes, unfortunately. I've always been under the impression that a Druid wielding two fist weapons (claws, preferably) would be kick-***, but Blizzard hates creativity.


The biggest problem I see with it is that druids only attack with 1 paw, no matter what the animations look like.


Edited, Sep 14th 2011 5:10pm by Bigdaddyjug
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