mdelevie wrote:
What I think needs to happen is to remove gear all together from competative PvP. Set health and mana(or energy) based on level and class. Let player skill determine outcomes. I guess Blizzard would have to come up with new rewards for those compete. Make more vanity items. The point is this: instead of half-heartedly supporting two games as one, treat each aspect as a separate game. Let PvE and PvP have thier own rules and goals. The current mess is fustrating to those who care for one and not the other and confusing for those of us who try to do both.
Couldn't agree more. I'm probably biased since I play a frost mage in PvE, but I'm tired of being gimped and not having my issues fixed because it would cause balance problems in PvP.