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EQ1 player back for EQ2Follow

#1 Jan 02 2009 at 5:07 PM Rating: Decent
Hello,

I used to play EQ1 many moons ago. I enjoyed the raiding and was in a top end guild back when Quarm was top end. I had to stop for a while, and have decided not to go back to EQ1. I've since played WoW, EVE, and CoH, but all have left me wanting. WoW was too easy, EVE was waaaaay to hard (well, long) and CoH was just repetitive.

A big thing for me is a balance between solo, raid, and tradeskills. WoW tradeskills were too easy, and unless you had a great guild, pick up groups sucked ***. Soloing was cool, but it was the only thing I could really enjoy and that's just not enough. EVE is way too big. As Tycho Brahe once said, when presented with unlimited options, I tend to lean towards paralysis. I have the same problem with the candy isle. CoH was great for grouping, and solo was OK, but practically no tradeskills or auctionhouse to speak of. And every quest was the same, kill everything and come back and tell me.

Well, I did try Star Wars Galaxies. But that game suck on a much higher level than just about any other game.

I am currently downloading the trial for EQ2. I've read a little here and there, and it looks like it might be pretty cool. Given my complaints above, would you say that this game is a bit more balanced that the other three I've tried?

Thanks, I look forward to listening to you : )
#2 Jan 03 2009 at 10:57 AM Rating: Good
The character classes are very well balanced, you can (if you choose to) solo most any class all the way to the lvl cap.

Crafting is interesting and diverse without being overly complex. Each item crafted uses a variety of raw materials and requires completion of a series of casting moves (using specific dedicated skill-spells) in order to create the item.

Creating a sword or breastplate for example can take a minute or two and requires player input in the form of the appropriate keystrokes to insure success.

Given your comments, you could well be very happy here. Welcome aboard!
#3 Jan 03 2009 at 2:52 PM Rating: Excellent
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I'm very pleased with the balance. Just about every playstyle is supported. Play the trial, I think you'll like it. Just remember that it's *not* EQ1, and you'll be fine :)
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#4 Jan 04 2009 at 8:23 PM Rating: Decent
Thanks for the feedback. I made a bard, and am enjoying it so far. The tradeskills are cool, and its nice playing a game where I recognize names and places, even if they have changed significantly.

Calthine: Although I see that it's a big departure from EQ1, I am curious as to how different it is. Can you elaborate a little on that?
#5 Jan 04 2009 at 9:38 PM Rating: Excellent
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awhadford wrote:
Calthine: Although I see that it's a big departure from EQ1, I am curious as to how different it is. Can you elaborate a little on that?


Um, no, not really, lol. Let's see. I haven't played EQ since Eq2 launched (the original Calthine is still parked in PoK, I think) so it's becoming a bit foggy.

The class/race structure is different. Combat roles are slightly different. Crafting is way far different. It's 200 years and a catalysm later, the whole world is different!! I think in EQ2 they took everything they learned in EQ plus a universe rich in lore and took it to the next level or two.

I find if both easier and more challenging than EQ1. It's certainly more entry-level friendly, and it supports all playstyles (crafter/solo'r/grouper/raider, etc) well. At the same time, IMO, the high end dungeons and encounters seem much more challenging and have a lot of variety to their strategy. I found EQ1 to be a lot of "clear this dungeon as fast as humanly possible then go camp this mob for a week" stuff, and I don't find that here. Okay, except maybe Rama'nai and Grimfeather. haha.

The combination of better gameplay with the nostalgia of Norrath of old, that's what gets me :) Did you know you can get ganked by Holly Windstalker's ghost? Go to Crow's Resting Place? Visit the remains of Rivervale? We even have quests called Heritage Quests with rewards from EQ1 - modernized, of course!


heh. sorry. yeah, I'm a fangrrl.

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#6 Jan 05 2009 at 6:10 PM Rating: Good
I left EQ for EQ2 shortly after launch and never went back so please allow me to toss in a couple points Calthine skipped...

In EQ2, the classes are very well balanced. Everyone can solo right up to the lvl cap and maybe more important, all classes are useful so all are welcome in small groups, full groups and raids.

There is no heavy death penalty in EQ2 - no corpse runs so you won't need to stash an extra set of armor/weapons/potions in the bank as a hedge against the day when you have to slog your way back through 10,000 orcs just to get your stuff back!

Mana returns much quicker in EQ2 - no more sitting down with an open spell book between encounters to wait while your power comes back up.

Everyone is a caster now! - Except with fighter types the spells are called "combat arts"... it all works out the same though.

No more limit of 8 spells mem-ed at a time. In EQ2 you will have access to all of your learned skills through a series of hot bars. Place and keep as many as you like onscreen all the time.

In EQ2 there are two kinds of druid and two kinds of bard. The two druids (warden & fury) are defensive and offensive based while the two bards (troubador & durge) are buff and de-buff based. Also noteworthy, as a bard you won't be twisting any more since your songs all last longer than a third of a second! You will however have a strong support role either buffing yourself & your group members or de-buffing the mobs.

There is still a holy trinity (tank/healer/DPS) but any healer can be a primary healer and while all 6 flavors (2 each - druid, cleric & shaman) heal a little differently, all are welcome in raids and groups. And any tank will succeed in a group setting although guardians are more highly prized for some raids. You can also choose freely from among the many flavors of DPS... most any high damage toon will do well in both a group or raid setting.

Many of the places you remember are still there (although some have a different name now). If you have ever run from Qeynos to the Karanas, I can almost guarantee you'll get a warm fuzzy feeling the first time you head up into the pass from Antonica towards the entrance to Thundering Steppes!

You no longer need to stand in the bazaar to sell your goods. In EQ2 you sell from your home (everyone has access to player housing) and your goods remain on sale even when you are logged out. Other players can buy your goods through the interface or they can come to your home and buy them on the spot.

And speaking of player housing, one of the available tradeskills is carpenter. These are the guys whose primary function is to make beds, tables, chairs and countless other doo-dads for players to use in dressing up their homes. Depending on your interest in this aspect of the game, your personal home can range anywhere from a simple one room apartment to a five room mansion.

OMG I almost forgot... in EQ2 you'll never have to type "TRAIN TO ZONE" while running for your life again!!! The mobs will chase you but they lose interest sooner and you never have to worry about a mob peeling off of you to attack someone else.

And while I'm on the subject of mobs, in EQ2 they don't run away when their health drops. they stand and fight till the bitter end so you'll never be at a disadvantage if you play a character who doesn't have roots and snares.

Oh yeah... and there is one thing that hasn't really changed... DRUIDS STILL ROCK!!!



Edited, Jan 5th 2009 10:55pm by OldBlueDragon
#7 Jan 06 2009 at 9:37 AM Rating: Decent
Thank you for that description. I had a drood back on Fennin Ro, and one of the reasons I gave up the game was I felt stuck in a role I had no longer wanted. I tried leveling other toons, but if I wanted to see the end game content, I pretty much had to focus on my main. It's nice to hear that they haven't nerfed a class down to being a pale comparison to 3 other classes.

So far, I'm having fun. Thanks for everything, and I'l probably be around the boards as I learn more about EQ2 and have more questions. Ta for now!
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